lot better way to kill time than pushing around cells in a spreadsheet". A 2007 JustRPG review summarised RuneScape as "a fun, addictive game, and while the graphics may not be perfect, for a game written in Java, they aren't bad. The skills are varied, the community is alright, and it'll eat up your time if you aren't careful", giving it a score of 83%. In its 2008 intellectual property profile of the game, Developmag.com stated that whilst Jagex's changes to curtail real world trading resulted in "a wave of user criticism... growth is understood to have resumed since". Its analysis stated that "RuneScapes mass-market appeal lies in its simplicity and accessibility (both financial and technical). It has tapped into the vast market of games players unwilling or unable to spend premium prices on PCs capable of playing the latest, expensive, processor-intensive games. Its core gameplay concepts are very similar to its retail-distributed RPG and MMORPG analogues." In August 2008, RuneScape was recognised by the Guinness World Records as the world's most popular free MMORPG. Jagex was presented with a certificate to commemorate the achievement at the 2008 Leipzig Games Convention. A 2009 Eurogamer article criticised RuneScapes in-game community for being unfriendly to newcomers, although they have stated that the fan-forum community is more approachable. An April 2011 review by MMORPG.com was complimentary of RuneScape, stating that "For anyone looking for that "old-school" experience but with also tons of progression, refinement, and unique ideas, RuneScape is easily recommendable", but criticised the game's combat system and emphasis on grinding. "...the genre feels slightly passed clicking an enemy and watching two swords clunk mercilessly into opposing body forms...RuneScape has grind in abundance and while this is not entirely a bad thing, it will put some players off looking for a slightly easier and more casual experience". The game received the "Role-Playing Game" award at The Independent Game Developers' Association Awards 2018. On 10 December 2007, updates by Jagex removed free player-versus-player combat and unbalanced trading in order to rid the game of activities involving real currency being traded for virtual goods. The updates also affected legitimate players, resulting in many of them actively complaining on the forums. Jagex issued a Customer Support News article admitting the updates may not have been an ideal replacement for what was removed, requesting patience and promising to remedy potential problems with updates in the future. During