be vulnerable to attack, tampering, or even simply by piggybacking users who are within range but not waiting. Sometimes found in airports and railway stations are special waiting rooms, often called "lounges", for those who have paid more. These will generally be less crowded and will have superior seating and better facilities. Waiting rooms for high-end services may provide complimentary drinks and snacks. In other media In fiction The films Brief Encounter and The Terminal use waiting rooms as sets for a large part of their duration. They are used elsewhere in the arts to symbolize waiting in the general sense, to symbolize transitions in life and for scenes depicting emptiness, insignificance or sadness. In the play No Exit, by French existentialist philosopher Jean-Paul Sartre, several strangers find themselves waiting in a mysterious room, where they each wonder why; finally, they each realize that they are in Hell, and that their punishment is being forced to be with each other ("L'enfer, c'est les autres", which translates as "Hell is other people"). In the 2010 Bollywood film The Waiting Room, directed by Maneej Premnath and produced by Sunil Doshi, four passengers waiting in a remote South Indian railway station are stranded there on a rainy night. A serial killer is on the prowl, targeting the passengers of the waiting room, creating intense fear among them. In video games The term "waiting room" also extends to the realm of video games as a similar virtual waiting area where players for an online multiplayer game are placed into while waiting for all remaining players for a game session to be present. A virtual waiting room may be a mere, static loading screen (such as the waiting screens in the mobile game Star Wars: Force Arena), or a playable environment in of itself where readied players can practice their skills to pass the time needed for all players to come onboard to begin the session, such as a dedicated "waiting room" arena in Super Smash Bros. Brawl and its subsequent sequels, where players can practice their fighting moves with their chosen character while waiting for other players to arrive. See also Airport lounge Waiting in healthcare References Rooms Time management