'King and Scout' is two expansions: King for Carcassonne and Scout for Carcassonne: Hunters and Gatherers. King and Robber Baron tiles used to keep track of who built the largest road and city. 5 additional tiles, with combinations that were previously missing Carcassonne – The Cathars (Carcassonne – Die Katharer, 2004) Originally published in the German board game magazine Spielbox, and republished in their Carcassonne almanac with an English translation. Four siege tiles where Cathars break city walls. These halve the value of the city but double its contribution to field scores. Monasteries allow followers in cities to escape and come back to their players. The Count of Carcassonne (Der Graf von Carcassonne, 2004) Via new tiles, provides an incentive to complete other players' features: when a player does so, that player may place a follower in the city of Carcassonne, and then later move that follower into a feature as it completed (commonly known as "paratrooping"). Twelve tiles depicting the city of Carcassonne itself. These replace the initial starting tile and support new game mechanics. A count figure, which can block paratrooping. Carcassonne — The River II (Der Fluss II, November 2005) Similar to the original River expansion, The River II tiles include features from previous expansions, for example a volcano to invoke the dragon. The 2012 Xbox Windows Phone version includes a toggle option for the expansion. 12 new tiles to create a larger, forked river Carcassonne – The Mini-Expansion (Winter 2006) Published in Games Quarterly Magazine, Issue No. 11, A new spring with a road, which separates a field, thereby preventing some very large fields as allowed by the original River. 11 additional tiles. Carcassonne – The Cult (Carcassonne – Die Kultstätte, 2007) Published originally in Count, King & Robber, then republished as a standalone expansion in Spielbox: Hans im Glück Almanach 2008. Later available by Rio Grande Games in Cult, Siege & Creativity, Six tiles depicting heretical shrines that can be used in rivalries with cloisters and abbeys Carcassonne — Tunnel (Carcassonne – Der Tunnel, 2009) Published in Spielbox: Issue 2009/6 Four new tiles and twelve chips to create tunnels Tunnels can also be built with The Princess and the Dragon tunnel entrances Carcassonne – Crop Circles (Carcassonne – Die Kornkreise, 2010) Published with German versions of the Carcassonne base game. Six new tiles depicting three pairs of symbols allowing players to add or remove followers