harder to beat than regular enemies, can sustain more damage and are generally found at the end of a level or area. While most games include a mixture of boss opponents and regular opponents, some games have only regular opponents and some games have only bosses (e.g. Shadow of the Colossus). Some bosses are encountered several times through a single game, typically with alternate attacks and a different strategy required to defeat it each time. A boss battle can also be made more challenging if the boss in question becomes progressively stronger and/or less vulnerable as their health decreases, requiring players to use different strategies to win. Some bosses may contain or be composed of smaller parts that can be destroyed by the player in battle, which may or may not grant an advantage. In games such as Doom and Castlevania: Symphony of the Night, an enemy may be introduced via a boss battle, but later appear as a regular enemy, after the player has become stronger or had a chance to find more powerful weaponry. The Legend of Zelda series and games inspired by it are recognized for having dungeons with bosses that are specifically vulnerable to a special item that is located within that dungeon. The player typically acquires this item while exploring the dungeon and is given opportunity to learn to use it to solve puzzles or defeat weaker enemies before facing the boss character. Boss battles are typically seen as dramatic events. As such, they are usually characterized by unique music and cutscenes before and after the boss battle. Recurring bosses and final bosses may have their own specific theme music to distinguish them from other boss battles. This concept extends beyond combat-oriented video games. For example, a number of titles in the Dance Dance Revolution rhythm game series contain "boss songs" that are called "bosses" because they are exceptionally difficult to perform on. In combat-focused games, a boss may summon additional enemies or minions or simply "adds", for players to fight alongside the boss. These additional enemies may distract from the boss battle or give time for the boss to regenerate health, but may also give the player opportunity to regain health and ammo to continue the boss fight. Specific boss types Miniboss A miniboss, also known as a "middle boss", "mid-boss", "half-boss", "sub-boss" or "semi-boss", is a boss weaker or less significant than the