there was no research to be done and "it's because [he] loved the game that [he] wanted to do the comic." He received copies of the scripts for all the games to ensure his work was as accurate as possible, and stated that he worked very closely with Santa Monica Studio—the developer of the video games—and tied the comic book's narrative directly to the story they created for the games. Wolfman said that Santa Monica ensured the mythology was consistent while revealing new facts about Kratos' past. In an interview with Comic Book Resources, Wolfman stated that Santa Monica suggested the use of two time periods, with past events affecting the narrative present. He introduced new characters, including Kratos' wife—who appeared in the games but was never named. He stated the final script was a combination of his ideas and Santa Monica's character-appropriate dialog. Series artist Andrea Sorrentino stated, "it was clear from the start that for this project Sony and DC [Comics] wanted something a bit different from a 'classical' comic. So I just took my usual style and added to it something new, like new colors from the videogame palette." She stated that the games have strong, epic images, and that she easily adapted her style to Wolfman's writing as he "did really good work showing both dramatic and epic scenes." Sorrentino used color to give importance to each scene, adding hot colors (red, orange, or brown) in action scenes and cold ones (green or light blue) in others so that readers could immediately have an emotional reaction. The series was published on a bi-monthly schedule between March 2010 and January 2011. In March 2011, the series was collected into a trade paperback. Synopsis Setting As with the first seven video games in the series, the comic book series is set in an alternate version of Ancient Greece, populated by the Olympian gods and other beings of Greek mythology. The story is split between two chapters in the video game chronology; a period before Ascension (2013), and a later period between God of War (2005) and Ghost of Sparta (2010). For the majority of the series, it narrates the events of the past via flashbacks with occasional focus on present events. In both, protagonist Kratos traverses Ancient Greece and the Aegean Sea on a quest for the Ambrosia of Asclepius. Characters As in the video game series, the