in front of three apartment buildings. The package is addressed to "Building 3 apartment 301", so he decides to deliver it. When he reaches his destination, the package turns into Kayako. Ken runs for his life while Kayako, with Toshio, chases him. Ken stops before the exit and turns around to see whether he is being followed, but no one is there. Just as he is about to leave, Kayako suddenly appears in front of Ken and kills him. Security Guard's Ordeal The father of the family, Hiroshi ("Hiro"), is working a late-night shift at a mannequin factory as a security guard. He notices a person wandering around on a security camera, and then the power goes out. After he restores the power, he begins to exit the building, but Kayako attacks and she kills him. An alternate ending shows the door opening and Kayako chasing Hiro and eventually kills him. Cursed House After surviving her ordeal, Erika makes it home. She and her family live at the same house where Takeo Saeki brutally murdered his wife and son. She finds that her house is abandoned, and Erika is locked and trapped inside by Kayako, forcing Erika to continue exploring the house. She is tormented by visions of her violently killed family still in the house, and then discovers her family's bodies in the attic. She is led downstairs by Ivy's barking (not realizing Ivy is dead). When she makes it downstairs, she realizes that the barking wasn't Ivy's, and it was used as a lure. Kayako crawls down the stairs, and she subdues Erika. Erika, powerless and unable to fight back, is dragged to the attic and killed. The last scene shows Erika dropping the flashlight, which had just run out of battery power. Development A video game of the Ju-On series was confirmed in May 2009. Shortly afterwards, a demo of the game was unveiled at E3 2009, where Xseed Games described it as a "haunted house simulator", rather than a traditional survival horror game. The game does not feature any combat, as its format relies on subtle exploration and scare tactics. Joystiq reviewers who were present for the demo's screening at the E3 justified this, observing that "in most horror games, a skilled player can actually defeat the creatures (with notable exceptions like Silent Hill 2'''s Pyramid Head ...), making the game more of a power fantasy