Similar to other cognitive architectures, the main purpose is to create virtual humans, which are three dimensional avatar characters. The goal is to mimic behaviors like emotions, gestures and learning. For example, the emotion module in the software was only programmed because humans have emotions. Artificial General Intelligence can be realized if it simulates intelligence of humans. The self-description of the OpenCog project provides additional possible applications which are going into the direction of natural language processing and the simulation of a dog. See also Soar Cyc List of free and open source software packages OpenAI Sources Gbooks Goertzel, B., Iklé, M., Goertzel, I.F., Heljakka, A. Probabilistic Logic Networks, A Comprehensive Framework for Uncertain Inference, Springer, 2009, VIII, 336 p., Hardcover References External links OpenCog Wiki CogPrime: An Integrative Architecture for Embodied Artificial General Intelligence Given at Monash University Australia, Sept 2011. Adam Ford . Ben speaks on OpenCog in Tai Po, Hong Kong, Dec 2011. Adam Ford Adam Ford Software using the GNU AGPL license Open-source artificial intelligence Emergence