contrasted this to Final Fantasy XV which had the game's engine rebuilt after its target platform was switched to eighth-generation consoles. The game was named on several year-end Game of the Year lists, including The New Yorker, Engadget, GameSpot, VG247, and Polygon. Reaction to delays Because of the development delays in The Last Guardian and lack of updates from Sony, The Last Guardian was considered to have been in development hell over its eight-year development period. Ueda and Yoshida would regularly report progress on the game, but the title was notably absent from major video game conventions, including E3 and the Tokyo Game Show. Journalists also expressed concern with the potential release of the game when The Last Guardian trademark had hit some critical milestones. In August 2012, about three years after the trademark had been filed in the United States, Sony had yet to produce a viable product under trademark law, and in February 2015, Sony failed to renew the North American trademark for The Last Guardian. Sony re-registered the trademark, noting that lack of a renewal was an administrative oversight, and the game was still in development. Prior to the reintroduction in 2015, some journalists expressed concern if The Last Guardian would be as much a landmark game as initially seen. Evan Narcisse for the website Kotaku opined that the lengthy delay of The Last Guardians release since the 2009 reveal may have been harming the game's relevance on the contemporary market. Narcisse considered that the landscape of games had vastly changed since 2009, during which "by-the-numbers racers, shooters and action-adventure games dominated" the market and the expected emotional impact of The Last Guardian would have made it a stand-out game. Since then, the rise of more independent games such as Papo & Yo, Bastion, The Walking Dead, and Journey had created similar experiences to The Last Guardian, according to Narcisse. Leigh Alexander of Boing Boing agreed, noting that the delay of The Last Guardian had spanned a console generation, and other emotionally filled games have been offered in lieu of The Last Guardian. GamesIndustry.bizs Rob Fahey considered that both The Last Guardian and Final Fantasy XV, which also had a protracted development cycle lasting nearly a decade, represent the last remnants of game development practices from the early 2000s, challenged by the rise of mobile gaming, independent game development, and more efficient software development practices that change