was submitted for manufacturing. A patch enabled high dynamic range and added 4k resolution support for the PlayStation 4 Pro system. In addition to regular retail copies, Sony released a "collector's edition" including the game, an artbook, a soundtrack, and a statue of a resting Trico and the boy. The week prior to release, Sony's Joe Palmer stated that pre-order numbers were "exceeding expectations", including high interest in the collector's edition. A standalone demo version of The Last Guardian was released for the PlayStation VR on 12 December 2017; the virtual reality version allows the player to experience interacting with Trico from the viewpoint of the boy. After the launch of the PlayStation 5 in November 2020, players discovered that this game runs at 60 frames per seconds when playing an unpatched version from the PlayStation 4 disc. Reception The Last Guardian received "generally favorable" reviews, according to video game review aggregator Metacritic. Most reviewers praised the game's environment and story as some of its strongest elements, while the realism of the animal behavior that Trico exhibits was praised by some critics, yet others felt that the realism also hampered the gameplay causing impatience and frustration due to lack of immediate action by Trico when giving commands. GameSpots Pete Brown praised the characters, their relationship and the story as the important aspects to the game and overall experience, noting interactions with Trico and acting very independently at times by not knowing "if it's a concerted effort to test your patience for a lovable-yet-stubborn creature". However Brown felt that it added personality to Trico and "sympathy for both characters" in addition to their development within the story and for the player, "culminating in an enrapturing series of revelations that cements your attachment to their personalities". Tom Senior of GamesRadar called Trico "the greatest AI companion in games", in addition to the subtle use of visual and audio cues to add more character and its impact on the gameplay itself. Reviewing for The Guardian, Simon Parkin praised the design of Trico and its interactions with the world and puzzles, adding further emotional investment. He likened Trico to an "abuse survivor" due to being scared and imprisoned at the start of the game and the thoughtfulness and relationship development of its characters making it "a game, as much as anything, about rehabilitation through kindness and companionship". Chris Carter of Destructoid felt that the