Galcon is a series of real-time strategy video games for Android, iPhone, webOS, Windows, Linux, Mac OS X and Flash, which were developed by Phil Hassey. It is set in space and involves maneuvering fleets of ships to capture enemy planets. History The Galcon series was inspired by Galactic Conquest by Rick Raddatz, a text-based multiplayer computer game released in 1987. This game was based on a game called Stellar Invasion by Bearbyte Software. Galcon Classic was released for the desktop in late 2006 for Ludum Dare, a game development contest. It was then developed into a more advanced video game. Galcon Classic features dozens of single-player game modes and full multiplayer. In July 2008, Galcon was publicly released on InstantAction, a web browser game platform released by GarageGames. This is the first time Galcon was released with campaign sort of gameplay. A couple months later, Galcon was released for the iPhone, frequently called iGalcon by fans. iGalcon was one of the first true multiplayer experiences for the iPhone but never gained enough publicity to kick off. iGalcon comes with multiple single-player modes featuring varying degrees of bot difficulty, and an advanced online multiplayer system where players can battle in rooms up to four. In June 2009, Galcon Flash was released. Galcon Flash was a Flash port of Galcon and closely resembled the iPhone port. Although Galcon Flash was given a small introductory price, the number of registered users was very small; however, there is a limited demo version. Galcon Labs was released in early October 2009. Galcon Labs is a sequel to the first iGalcon. Galcon Labs features four new modes which are both singleplayer and multiplayer compatible. Galcon Labs has been received as a very positive addition to the Galcon series. On February 11, 2010, Galcon Fusion was released for Mac and Windows as the latest addition to the Galcon family. It is the desktop and tablet equivalent to Galcon Labs and the original Galcon. The kick-starter for Galcon 2 was launched on December 7, 2012. After being successfully funded it was released for iOS on February 6, 2014. Galcon 2 is available for cross platform play on phones, tablets, and PC. It features many new modes of gameplay. Gameplay Players start with 1-3 large "home planets" and send off ships to conquer other planets around them. The numbers on each planet indicate how many ships it will