aspect of production. Scaling traditionally large or ungainly Final Fantasy monsters so they could fit inside the tower floors was also an issue. The scenario director was Motomu Toriyama, who had previously worked on My Life as a King, and built the story around flipping the traditional protagonists of Final Fantasy being both righteous and humanoid. Similar to the subseries' recurring theme of family, Toriyama made the game's main theme the bond between Mira and her monster army. As the game was a sequel to My Life as a King, it was decided early on that characters from that game would appear. Director Hiroyuki Kaneko also decided to provide cameo appearances for characters from the original Crystal Chronicles. Rather than a professional voice cast, members of the development team provided voice clips for characters and monsters. While monsters were the focus of both gameplay and narrative, the planned female lead led to a "cute" aesthetic being adopted, with a recurring visual motif being a heart symbol. The art design drew inspiration from the lolita gothic and punk fashion movements. The castle was designed around a number of key words including "beauty" and "glamour". The characters were designed by Yasuhisa Izumisawa, who had previously worked on My Life as a King. When designing Mira, Izumisawa went counter to common design tropes seen in anime and video games, creating an asymmetric visual design. This design was challenging for the modellers, who needed to create the entire model as a single unit rather than their usual method for asymmetrical characters of joining up two half-models. Music The music for My Life as a Darklord was composed by Kumi Tanioka, who had worked on previous entries in the Crystal Chronicles series. Due to its tonal difference from other entries, Tanioka wrote the score of My Life as a Darklord to reflect its protagonist and style of comedy, while retaining the established instrumentation. At the time, she was working on both My Life as a Darklord and Final Fantasy Crystal Chronicles: Echoes of Time, meaning she could not contribute much to the next entry Final Fantasy Crystal Chronicles: The Crystal Bearers. A digital soundtrack album was released on June 30, 2009 featuring music from both My Life as a Darklord and My Life as a King. Release My Life as a Darklord was revealed at the 2009 Game Developers Conference alongside fellow WiiWare title Final