SWAT: Global Strike Team is a 2003 tactical shooter video game developed by Argonaut Games and published by Vivendi Universal Games for the PlayStation 2 and Xbox. It featured a new game engine developed by Argonaut developed to push the lighting capabilities of the Xbox and was the first SWAT game to ship on console systems. The game was inspired by the strategic elements of SWAT 3 with the instantly accessible arcade action of the Virtua Cop series. SWAT: Global Strike Team received mixed reviews and was compared unfavorably to contemporary tactical shooters such as Tom Clancy's Rainbow Six 3 and SOCOM II U.S. Navy SEALs. Poor sales contributed to the closure of developer Argonaut in 2004. A ninth game in the series, SWAT 4, returned the series to its roots as a tactical police simulation for the PC in 2005. Synopsis This is the first Police Quest: SWAT game not based on an actual police organization or present-day SWAT tactics. The game features non-white and female protagonists in deliberate contrast to the original Police Quest games, which were criticized for their sexist and racist overtones. Setting Founded in 2020, the Global Strike Team is a fictional paramilitary law enforcement agency tasked with helping countries and organizations around the globe to resolve situations they cannot accomplish successfully on their own. Plot Former Delta Force member Mathias Kincaid is an element leader paired with two first lieutenants, a sniper named Kana Lee, and Anthony "TJ" Jackson, a field technician. Together, they take on a pair of rival narco-terrorist organizations, the Omega Cartel and the Whispering Dragon Clan, who are engaged in a bitter turf war over the production and distribution of a deadly new designer drug, LD-50 — nicknamed "Spike." Gameplay SWAT: Global Strike Team is a first-person shooter played with two AI teammates. Unlike military shooters, such as the comparable Rainbow Six games, the player and teammates are cops rather than soldiers. A compliance meter shows how close suspects are to giving up. Before lethal force may be used, players must follow correct procedure, including using verbal commands for suspects to give up their weapons and submit to arrest. Beyond that, SWAT: Global Strike Team is a significant departure from the SWAT series. It leaves many of the tactical simulation elements behind while simplifying others in favor of a much more straightforward action game experience. Modes SWAT: Global Strike Team