Coin Hopping—Washington D.C. is a board game designed by J. F. Cartier it was published in 2007. To play the game each player assumes the role of an interest group and tours Washington, D.C. in an effort to control the three branches of government. The game board is an illustrated map of Washington, D.C. Movement across the board is controlled by the placement of coins and changes dynamically during the game. This is similar to previous board games developed by the same designer. Coin Hopping—Washington D.C. is designed for 2-6 players, ages 8 and above. This game is a designer board game, a genre made popular by games such as Settlers of Catan, and is an educational game. Recognition Coin Hopping—Washington D.C. has won the awards, iParenting Media and Dr. Toy’s 100 Best Children’s Products for 2008. Gameplay Game objectives There are two objectives in the game. One is to create a stack of four coins. The other is to "control the government" by placing citizens in the Capitol, White House, and Supreme Court. The first person to have simultaneously a stack of four coins and a citizen in each of the three offices is the winner. The board The game board is an illustrated map of Washington D.C. Each space on the board is represented by a Washington D.C. landmark, including the White House, the Capitol and the Supreme Court. Each player brings a penny, a nickel, a dime and a quarter to the game, and these are placed on spaces on the board. Movement on the board Players move around the board by "coin hopping". Players can move their pawns to any adjacent space on the board that has a coin on it. A player's turn ends when the player's pawn lands on a space without a coin. Additionally, a player can pick up a coin from one space and carry it with the pawn to another space. This allows the player to move a coin to an empty space or create a stack of coins. The goal is to create a stack of coins which includes one penny, one nickel, one dime and one quarter. Any player who places the fourth coin on a stack gets to claim that stack and remove it from the board. Destination cards allow the player to jump to a specific destination on the board and can be used strategically to move