only vaguely humanoid creatures that hide within human civilization, disguising themselves as homeless people or living in sewers and tunnels. Factions include the "Tagers," a group of warriors who work for the mysterious Eldritch Society and bond with alien symbionts that produce alien-like suits of flesh over their bodies, giving them enhanced strength and other abilities. Tagers combat the powerful and nearly all-encompassing Chrysalis Corporation, a front for a terrible cult known as the Children of Chaos, who worship Nyarlahotep, and create shapeshifting super soldiers called "Dhohanoids" to accomplish their ends. "The New Earth Government" is the most encompassing faction, with numerous government agencies, military powers, and all of the world's remaining nations under its command. NEG players will fight the cults and the alien Mi-Go using mecha and military technology out in the battlefields or sorcery, wits, and investigative ability in the futuristic urban arcologies. The players can also, if they choose, ally themselves with the Chrysalis Corporation and other evil cults. Inspirations CthulhuTech is inspired by various anime such as Robotech, The Guyver and Neon Genesis Evangelion, and by cyberpunk games like Shadowrun. The core inspiration is drawn from the works of HP Lovecraft and others. A few Mythos elements have been extrapolated into a futuristic setting, such as monstrous Ghouls and Byakhee, the alien Mi-Go, as well as Lovecraftian deities such as Cthulhu and Hastur. Despite the use of races and deities created by Lovecraft and others, there is little to connect the game with the Lovecraftian style of horror; the game is more action oriented. While prominent elements of the Mythos described in some of Lovecraft's key works (such as Elder Things, Shoggoths or Yithians) are not used as NPCs or enemies and generally do not appear in the game, they are referenced in a section of the CthulhuTech Core Rulebook describing the background of the setting and intended for gamemasters. Notably, while the game itself is very loosely based on the Mythos and the aspects integrated into gameplay are extensively reimagined, the background section closely follows Mythos canon and is fairly accurate. The setting features futuristic elements such as the architecturally efficient and futuristic arcologies, powered armor and mecha, energy weapons, and bio and nano-technology. In addition, the setting also includes many paranormal or fantastic elements, such as dangerous sorcery and psychic abilities, which take a toll on the sanity of the user, and the