"The Music of LittleBigPlanet 2" on their official blog, in which they revealed the identities of the composers who had created original music tracks for the game. The list of seven composers included Paul Thomson, Richard Jacques, Winifred Phillips (with her music producer Winnie Waldron), Baiyon, Keith Tenniswood, Daniel Pemberton and Media Molecule's audio designer, Kenneth Young. Media Molecule was asked in an IGN Q-and-A session how PlayStation Move will be added into the game in future updates, the company revealed that they are working on integrating motion controls into the Play, Create and Share modes of the game: "The exciting thing to do with Move is, we're working on a play-create-share pack. We're still in the R&D phase and working out what the features will be, but it will be announced in a little while and we’re really excited. In the same was as in [LittleBigPlanet], you have the Controlinator and you can remap the controls, you'll be able to do the same thing with Move. It'll also allow the community to make their own Move games and that's very cool." A software update allowing users to play the game using PlayStation Move was released in September 2011. A premium DLC pack titled Rise of the Cakeling was released shortly after and added new story levels and tools for creators enabling them to create PlayStation Move games. Launch The "Arcade" genre trailer was released just one day before the game's launch, showing several new gaming genres, including action, sports, and adventure genre. A behind the scenes video was also released, this video was shot as the game was about to go gold. The launch trailer was released on 21 January 2011, and is a tribute to the history of video gaming, as told from Sackboy's perspective. A TV ad was released, which showcased the new in-game features, and highlighted how diverse and global the LittleBigPlanet community is. A "Share" was also released, which showcased how to share the LittleBigPlanet 2 fun. On 17 January 2011, Sony handed LittleBigPlanet 2 to selected gamers as they attempted to break the Guinness World Record of 50 hours of consecutive game play. The Guinness World Record of 50 hours of consecutive game play and four other records were broken after two days...accomplishing the record in less time than this was not possible. Customers who had the game on week one were given the