"1 week only" DLC (only available the first week), which consist of Launch Day "Space Suit" and "Rare" T-shirt. As a special offer, customers who showed that they have checked in on Sony Style Store Foursquare received an autographed cover from Media Molecule and Limited Edition DLC. The offer was only available on 18 and 19 January. Major updates and downloadable content packs On 15 February 2011, Media Molecule released software update 1.01. The first patch for the game, dubbed "Cupcake", addresses a number of technical issues which were affecting online play. On 3 August 2011, Media Molecule released the Toy Story Level Kit, which is the first DLC pack to feature playable levels since the release of LittleBigPlanet 2 in January. The premium pack includes 9 Toy Story themed levels, 5 materials, 10 decorations, 6 objects, 149 stickers and the Toy Story Alien Costume, which had previously only been available as a bonus for preordering LittleBigPlanet 2 from Best Buy, and bundled in the LittleBigPlanet 2 Collector's Edition. The pack also includes music composed by Winifred Phillips and produced by Winnie Waldron. The music includes three new Toy Story-themed music tracks, one of which is an interactive track. In a review of the music on Gamertell.com, assistant editor Jeremy Hill said "Even without [LittleBigPlanet 2] backing it up, these songs can stand on their own", and Simon Smith of Higher Plain Music described the musical score as "Utterly charming and disarming it'll have you beaming in no time." On 7 September 2011, software update 1.06 was released. This patch added support for the PlayStation Move motion controller. A downloadable content pack released the following week includes new story levels and creation tools, enabling users to create their own Move-based games and levels. Music Like previous games, the player is able to collect music that can be used in user-created levels. LittleBigPlanet 2 contains four types of music: linear, interactive, cinematic, and sequenced. Marketing and release LittleBigPlanet 2 was originally scheduled for release in November 2010, but was delayed until January 2011. The game was released in North America on 18 January 2011 in mainland Europe on 19 January 2011, Australian and New Zealand on 20 January 2011 and in the UK and Ireland on 21 January 2011. On 21 December 2010 SCEA PR Manager, Eric Levine, confirmed that the game has "gone gold", meaning the game was 100% finished