The uIP is an open-source implementation of the TCP/IP network protocol stack intended for use with tiny 8- and 16-bit microcontrollers. It was initially developed by Adam Dunkels of the Networked Embedded Systems group at the Swedish Institute of Computer Science, licensed under a BSD style license, and further developed by a wide group of developers. uIP can be very useful in embedded systems because it requires very small amounts of code and RAM. It has been ported to several platforms, including DSP platforms. In October 2008, Cisco, Atmel, and SICS announced a fully compliant IPv6 extension to uIP, called uIPv6. Implementation uIP makes many unusual design choices in order to reduce the resources it requires. uIP's native software interface is designed for small computer systems with no operating system. It can be called in a timed loop, and the call manages all the retries and other network behavior. The hardware driver is called after uIP is called. uIP builds the packet, and then the driver sends it, and optionally receives a response. It is normal for IP protocol stack software to keep many copies of different IP packets, for transmission, reception and to keep copies in case they need to be resent. uIP is economical in its use of memory because it uses only one packet buffer. First, it uses the packet buffer in a half-duplex way, using it in turn for transmission and reception. Also, when uIP needs to retransmit a packet, it calls the application code in a way that requests for the previous data to be reproduced. Another oddity is how uIP manages connections. Most IP implementations have one task per connection, and the task communicates with a task in a distant computer on the other end of the connection. In uIP, no multitasking operating system is assumed. Connections are held in an array. On each call, uIP tries to serve a connection, making a subroutine call to application code that responds to, or sends data. The size of the connection array is a number that can be adjusted when uIP is recompiled. uIP is fully compliant with the RFCs that define TCP, UDP and IP. It also implements the mandatory maintenance protocol ICMP. Versions uIP 0.9 is the version with the least dependence on operating systems, the smallest resource use, and the only version that presents a pure event loop API, but in its original