per watt. High performance GPUs may draw large amount of power, therefore intelligent techniques are required to manage GPU power consumption. Measures like 3DMark2006 score per watt can help identify more efficient GPUs. However that may not adequately incorporate efficiency in typical use, where much time is spent doing less demanding tasks. With modern GPUs, energy usage is an important constraint on the maximum computational capabilities that can be achieved. GPU designs are usually highly scalable, allowing the manufacturer to put multiple chips on the same video card, or to use multiple video cards that work in parallel. Peak performance of any system is essentially limited by the amount of power it can draw and the amount of heat it can dissipate. Consequently, performance per watt of a GPU design translates directly into peak performance of a system that uses that design. Since GPUs may also be used for some general purpose computation, sometimes their performance is measured in terms also applied to CPUs, such as FLOPS per watt. Challenges While performance per watt is useful, absolute power requirements are also important. Claims of improved performance per watt may be used to mask increasing power demands. For instance, though newer generation GPU architectures may provide better performance per watt, continued performance increases can negate the gains in efficiency, and the GPUs continue to consume large amounts of power. Benchmarks that measure power under heavy load may not adequately reflect typical efficiency. For instance, 3DMark stresses the 3D performance of a GPU, but many computers spend most of their time doing less intense display tasks (idle, 2D tasks, displaying video). So the 2D or idle efficiency of the graphics system may be at least as significant for overall energy efficiency. Likewise, systems that spend much of their time in standby or soft off are not adequately characterized by just efficiency under load. To help address this some benchmarks, like SPECpower, include measurements at a series of load levels. The efficiency of some electrical components, such as voltage regulators, decreases with increasing temperature, so the power used may increase with temperature. Power supplies, motherboards, and some video cards are some of the subsystems affected by this. So their power draw may depend on temperature, and the temperature or temperature dependence should be noted when measuring. Performance per watt also typically does not include full life-cycle costs. Since computer manufacturing is energy intensive,