arenas. Like the story mode, the player can destroy Soft Blocks to uncover items to help them along. Should a second player join in, the game will switch to a one-on-one battle mode and the winner of the match will continue the game from there. Development and release Neo Bomberman was developed by Produce!, who previously worked on three titles of the Super Bomberman sub-series for Super NES, while two ADS employees collaborated in creating artwork for the game. Although music composers for the game were not credited, Now Production were listed for making both its music and sound effects. The game was first showcased to the audience attending the Japan Amusement Machine and Marketing Association (JAMMA) trade fair in September 1996, along with other then-upcoming Neo Geo titles such as Kizuna Encounter and Samurai Shodown IV, in addition of the Amusement Machine Show and the Amusement & Music Operators Association Show (AMOA) held on the same year. It was released for the Neo Geo MVS in arcades by Hudson Soft on May 1, 1997, however it never received a conversion for the Neo Geo AES and Neo Geo CD. When played on a European system, the text is displayed in Spanish instead of English. Reception When reviewing Neo Bomberman, Kyle Knight of AllGame praised its colorful visuals, tried-and-true addictive gameplay and sound design, among other aspects and regarding it as a welcomed addition to the library of games on the Neo Geo. Notes References External links Neo Bomberman at GameFAQs Neo Bomberman at Giant Bomb Neo Bomberman at Killer List of Videogames Neo Bomberman at MobyGames 1997 video games Arcade video games Arcade-only video games Bomberman Cooperative video games Hudson Soft games Multiplayer and single-player video games Neo Geo games Now Production games Produce! games Video games developed in Japan Action video games Maze games