features of the clubhouses, the War Room Clubhouse helped club owners or sub-leaders get their message across during club meetings or discussions. It also included a special access point allowing users to teleport from the War Room to other set locations. On December 2, 2010, a free exclusive club released for PlayStation Plus subscribers in Europe. The PlayStation Plus Private Members Club was a bar area with several tables and a two-to-four player card game with special rewards. The space also had Plus news, accessed by reviewing a cocktail menu or watching the trailers running on an in-game video screen. On April 11, 2012, a new club called the "x7 Club" was released in North America, and could only be accessed by Plus subscribers, or users who had purchased one of the select Home exclusive items. All x7 members received special discounts, free items, and early access to select content before it got released to the public. The club featured a dance floor and a mini-game called FLIRT. Stage Sets Stage Sets were premium personal spaces where users who had a video capture system could make their own machinimas. Loot released four different Stage Sets for users to create and film their own machinimas with, and provided various tools within the Stage Sets (e.g. lighting and props) to help the users create their own machinimas. Loot also had an array of items available at their Loot store in the shopping complex. Public Spaces Home consisted of various locations for players to interact and participate in activities, which were produced by both Sony Computer Entertainment and various third parties. Spaces on the Navigator were broken up into categories based on each space's publisher and/or purpose. Spaces' names and availability varied based on the user's location. There were four different versions of Home, which were based on four regions: Asia, Europe, Japan, and North America. Countries joined whichever Sony Computer Entertainment division they were under. Japan was the only country with its own version of Home. SCEHK operated the Asian Home, SCEE operated the European Home, SCEJ operated the Japanese Home, and SCEA operated the North American Home. The different regions' Home environments had similar and different features between each other. Core Spaces The Core Spaces were the spaces made by Sony Computer Entertainment specifically for the Home environment, and served as the central meeting point for users. These were the main