Conrad-Leigh, has expressed readiness to reprise this role, she was voiced by Charlotte Ritchie in Chapters instead. Likewise, Nicholas Boulton voiced Kian Alvane, taking over from Gavin O'Connor. Sarah Hamilton, the voice of April Ryan in the previous games, was announced to return in Chapters during the Kickstarter campaign, but is not credited in the final release. Returning actors included Roger Raines and Ralph Byers, with the former reprising his role as Crow, and the latter as both Brian Westhouse and Roper Klacks. The last playable character of Chapters, Saga, was voiced by Ava Khan, Eleanor Matsuura, and Susan Brown as a teenager, an adult, and an old woman (Lady Alvane), respectively. Porting The primary target platforms of the game are Microsoft Windows, OS X and Linux, because the developers believe "that's where [...] The Longest Journey fans are". At Gamescom 2014, RTG announced that the PlayStation 4 port would be the first console version to be released and would remain a PS4 exclusive for some time. It would be possible to play the game on PlayStation Vita through the Remote Play functionality of PS4, but its RAM requirements make a direct Vita port impossible. At the same time, RTG was working on an Xbox One port, as well, but the then-current Microsoft policy prevented them from publishing previously PS4-exclusive games on that console. Nonetheless, when the console release was finally announced, the publisher Deep Silver confirmed that both PS4 and Xbox One versions would be released simultaneously with the Final Cut for the PC, on 24 March 2017, which was later pushed back to 5 May for the console versions and to 21 July for the PC versions (Windows, Mac, Linux). The developers stated that the console ports had not been feasible until the game was upgraded to Unity 5. Nintendo had approached Red Thread Games about a possible port of Dreamfall Chapters to Wii U immediately after the preproduction began, but it wasn't until July 2013 that the studio requested and received a dev kit to start working on the Wii U version. The developers considered the Wii U port "secondary" to the main target platforms. Porting the game to iOS and Android devices was one of the Kickstarter stretch goals that wasn't reached. Additional platforms, such as tablet computers and SteamOS, were also under consideration. During the pre-production, the developers experimented with the Oculus Rift virtual reality