being Super Robot Wars J. It is also the first in the franchise which features no series produced by veteran anime director Yoshiyuki Tomino. It was also the first game in the series in which every series included had been licensed, in whole or in part, in North America at the time of the game's own release. Gameplay Unlike previous games, the interface is changed slightly to make use of the Nintendo DS's dual screens. While the player may still use the directional pad and buttons, the game also allows for the use of the touch screen stylus. The mini-map feature in previous titles is now fixed on the DS's top screen. When two units engage in battle, the battle sequence is shown on the top screen, while the bottom screen shows a quick summary of the stats of both units, including hit percentages. The screens may be swapped via the system menu. The game includes the "Combo Attack" system from previous Super Robot Wars titles for the Game Boy Advance. Unlike the system in those games, however, the attacker does not need to target units lined up in a row; instead, all units standing adjacent to one another are applicable, with the maximum number being determined by the pilot's Combo Attack level. An additional "Bazaar Shop", similar to the one seen in Super Robot Wars Alpha Gaiden, is unlockable after completing certain requirements. This shop allows players to buy a selection of units that normally only enemies use. Lastly, the "Favorites Series" system, introduced in Super Robot Wars MX, returns. Super Robot Wars W also adds the "Support Request" ability, working similar to the "Support Attack/Defense" system, but allows one unit to call in a supporting attack/defense from a unit held in reserve, but not already sortied into the battlefield. Support Request can only be used once per scenario for each time the pilot has the ability. Debuting with Super Robot Wars W is the "Double Slot System". When a player goes to the intermission screen (either by completing a stage or loading a saved game) with one of the Game Boy Advance Super Robot Wars games in the DS's "SLOT 2", a bonus item and extra credits are rewarded. The properties of the item vary depending on which game is used, and are named after the game they are from. One noticeable change in the plot is the