organizations. The Theatre Lobby also featured a shop where users could purchase film related clothes and other items, as well as play the mini-game, Scribble Shooter. Bowling Alley (Europe and North America) or the Game Space (Asia and Japan) – A space that contained social mini-games such as 10-pin bowling and pool billiards. It also featured a variety of arcade-machine games including Echochrome. Prizes were awarded for beating the arcade-machine games. The Game Space also featured dart boards, as well as arcades from the Namco Museum.comm PSN downloadable game. Shopping Centre (Europe), Mall 1st Floor/2nd Floor (North America), or Shopping Mall (Asia and Japan) – The core space where the majority of purchases were made. The shopping complex allowed users to buy new clothes, accessories, premium locations (personal spaces or clubs), and other items. Purchases used PlayStation Network Wallet funds, and worked in a manner similar to the PlayStation Store. The shopping complex featured various stores for specific products, a video screen, advertising posters, and a place to play chess. All stores could be accessed from the Navigator. Home Café (Asia and Japan), the Gamer's Lounge (North America), or the PlayStation Vita Lounge (Europe) – A two-story virtual café. The space had featured "developer talks" about certain games. The Gamer's Lounge was also the host space for the Featured Game nights in North America. The Home Café for Japan had been remodeled as the "Music Café" and featured the first floor as a "Sound Space” and the second floor as a "Gallery Space" displaying various Sony entertainment products and a Questionnaire with rewards. The PlayStation Vita Lounge featured trailers and information on the PS Vita and its launch titles and was updated with quests. Hong Kong/Korea/Singapore/Taiwan Lounge (Asia only) – Unlike other pan-Asia spaces such as the Home Square, this lounge was exclusive to users of the same region only. Users could come here to find out about country-exclusive events and news. PlayStation Events Space The PlayStation Events Space opened to the public during special events. It consisted of six spaces – Events Landing, The Gallery, the Presentation Podium, The Backstage Pass, The Observatory, and the PlayStation Network Sphere – and was a venue for special events, announcements, and parties. Game Spaces Sony Computer Entertainment and various third parties could create dedicated "Game Spaces" for specific games. These spaces generally depicted a level of the game itself and had mini-games