again. (Haha.) I don't have money, because I bought chainmail. In Japan, a lot of RPG replays are commercially published. Replays are more popular than RPG novels and considered as a way of promoting and supporting said game systems. Not only replays of Japanese games but also replays of translated games such as GURPS, D&D, Shadowrun, and WFRP were published. Japanese games Characteristics Japanese RPGs tend to be built around shorter campaigns or one-off sessions. Oftentimes long-term campaign play with homebrew settings is not accounted for nor is the focus of the game system. Due to limited living space and the lack of home party culture, Japanese players tend to gather at gaming stores, cafe or public halls to play their games. Also as stated above, tabletop RPGs in Japan gained recognition and popularity after CRPGs did, unlike the Western world where tabletop came first and gave birth to CRPGs. Influences from CRPGs, anime and manga culture are almost imperious, and in many cases such Japanese franchises are adapted into tabletop RPGs and not so much the other way around. Almost all RPGs feature anime-influenced art, many of which are done by TCG artists. Replays can be considered as a sub-genre to light novels or a form of anime-manga culture tie-in. Market and companies In Japan, domestically-made role-playing games are competitive in the market. Despite the market's small size, many original products are published. For example, 95 domestically-made RPG rulebooks, excluding supplements, were published from 2000 to 2007. In the same period of time, 25 translated RPG rulebooks were published. Despite the competitive nature of Japanese RPGs, nearly all of them are published by Kadokawa Future Publishing conglomerate. Sword World RPG, a traditional fantasy RPG produced by Group SNE, has been popular since its original release in 1989 and revisions in 1996, 2008, 2012 and 2018. In addition, there are several original settings for GURPS made by Group SNE. Most games of SNE were tied up with light novels or anime such as Record of Lodoss War, Legend of Crystania and Rune Soldier. F.E.A.R. (FarEast Amusement Research) (ja) games are more heroic and dramatic than usual games. Characters seen in Tokyo NOVA, Blade of Arcana and Alshard are mighty heroes who possess superhuman powers. Also, several connection rules represent dramatic human relationships. Adventure Planning Service (Bouken Kikaku-kyoku) (ja) produced SATASUPE (2003), Meikyu kingdom (ja) (2004), Saikoro Fiction system (ja), (Shinobigami,