"science" of magic, the inventors of Rune Wizardry, and possess the same standard abilities of most Intelligences, only on a far greater level (they each have millions of points of Mega Damage Capacity, for example). It took the combined martial and mystic might of thousands of races and billions of sentient beings throughout the Megaverse to defeat them....and the effort might have failed even then had not one of the Old Ones' number been present to cast the super-spell that put them to sleep. They could not be destroyed, for fear that the resulting magical backlash would destroy all creation. Powers and abilities Alien Intelligences can, for the most part, enjoy many of the powers and abilities of Gods, including but not limited to Deific Perception (the ability to tell what manner of creature another being is just by looking at it, no matter what disguise it currently wears), effortless inter-Dimensional teleportation, the summoning of attendant minions from anywhere in the Megaverse to do its bidding, and a wide range of other Prototypical Deific powers. Unlike Gods, however, Alien Intelligences don't need the worship of sentient beings in order to continue to exist. Most Intelligences can grant powers to favored minions through Witchery pacts as Gods can: in return for varying degrees of servitude, Intelligences can grant these Witches the ability to cast magic, can vastly increase the physical strength and ability of these minions to withstand physical damage, and in a few select cases the Intelligences can grant a longer life span or even immortality to these loyal servants. One of the Intelligences' most significant abilities, however, is their capability to splinter the essence of their being into multiple Essence Fragments; these fragments are not just a piece of the Intelligence that spawned it, they actually are the Intelligence itself; everything that these fragments ever see or do, the Intelligence sees and does. The amount of essence fragments that a given Intelligence can dispatch at one time are limited by the "species" of Intelligence, although some special types of Intelligences such as the Vampire Intelligences, the Zllyphan Intelligences, and unique Intelligences like Nxla can create a potentially unlimited number of these. Weaknesses For all their vast range of powers, Alien Intelligences have weaknesses all their own. Physically, they cannot alter their form to create a seemingly more fair appearance to mortals, as Gods can do: they have to possess