July 16, 1973. Namco released the game in Japan due to their acquisition of Atari's Japanese division, releasing it in July 1974. A fiberglass Space Race cabinet was designed for the game by Atari's product designer, George Faraco. The tall, angular cabinet, reminiscent of the fiberglass cabinet for Computer Space, was the first to display the Atari logo. The cabinet design was distinctive enough that Bushnell considered using it for Pong as well, but the production costs proved too high and only 50 units were made before the design was dropped and Space Race switched to a more traditional rectangular cabinet. The final cabinet stands nearly 5 feet tall and weighs over 200 pounds. Bushnell later stated that the molds to make the fiberglass cabinets cost US$2000 and could only make one per day due to the complicated shape, and Atari felt the cost did not justify buying enough molds to make a full production run in a reasonable amount of time. The final Space Race cabinet was reused later that same year for Pong Doubles, a four-player version of Pong. Legacy Space Race was not commercially successful; Nolan Bushnell has described it as "not as successful as Pong by a wide margin", and Ralph Baer claims that it sold around 1,500 units. It inspired a clone game, Taito's 1973 Astro Race, and according to Bushnell also inspired an unsuccessful clone version by Nutting Associates. Midway felt that the release of Space Race violated their contract with Atari for Asteroid, and the two companies agreed in exchange to drop Atari's three percent royalty cut for Asteroid machines. Baer claims Asteroid sold 2,000 units, making Asteroid and Space Race the eighth and ninth best-selling arcade video games of 1973 according to him. Despite Space Races prominence as Atari's second game and the first after Pong, the 1973 arcade video game market was largely dominated by Pong clones; while Pong was the fourth arcade video game ever produced, Space Race was approximately the fourteenth, with nine Pong clones between them and mostly only other clones filling out the rest of the year's releases. Space Race was the first arcade racing video game, as well as the first game with a goal of crossing the screen while avoiding obstacles, though a few racing games had been released in 1972 for the Magnavox Odyssey home video game console. Later games in that genre are