dealt two face-down cards and three face-up cards; some versions of five-card may require players to compulsorily select one face-down cards and any two face-up cards to make a three-card hand. Community Players are dealt an incomplete hand of face-down cards, and then a number of face-up community cards are dealt to the center of the table, each of which can be used by one or more of the players to make a three-card hand. This variant was inspired by Texas hold 'em poker. Versions are: Three-card community: Each player is dealt two face-down cards followed by one face-up community card. Five-card community: Each player is dealt two face-down cards followed by three face-up community cards. Some versions of this game may require players to compulsorily select any one face-down cards and any two face-up cards to make a three-card hand. Draw A complete hand is dealt to each player and, usually before (or after, but not both) betting, players are allowed to change their hand by discarding unwanted cards and being dealt new ones. Players may have to "purchase"/"buy" the new cards by putting a prearranged amount into the pot for each new card. Another version of draw allows players up to three chances to buy and change their hand, one card at a time, in the first three rounds of betting. High-low split In traditional teen patti games, the player with the best traditional hand wins the whole pot. Lowball variations award the pot to the lowest hand. High-low split games are those in which the pot is divided between the player with the best traditional hand (called the high hand) and the player with the low hand. In this variation, there could be multiple players remaining in play at "show," unlike the traditional or lowball where there are usually only two players left at show. There are no sideshows and players may opt out from betting by folding. Usually there are three or four mutually agreed upon rounds of betting where no player opts out, before having the showdown. Also, there is a limit of six-to-ten rounds of betting at the end of which there is a compulsory showdown. There are two common methods for playing high-low split games, called "declaration" and "cards speak". In a declaration game, each player declares (verbally or using markers such as chips) whether he wishes to contest for the high hand