Gex 3: Deep Cover Gecko is a 1999 platform video game and the third and final installment of the Gex video game series, which released in 1999 and 2000 for the PlayStation, Nintendo 64, and Game Boy Color. Its protagonist, Gex, is a wisecracking, pop culture enthusiast voiced by Danny John-Jules in the UK and European releases and comedian Dana Gould, reprising his role from former Gex games, for the American release. Gameplay is set in Gex's secret hideout, the Mission Control overworld, which is overseen by Gex's butler, Alfred the Turtle. Playboy model Marliece Andrada plays Gex's kidnapped companion, Agent Xtra, the only live-action character, who is featured in brief full-motion video sequences on the PlayStation version. The plot follows Gex's return to the Media Dimension to rescue Agent Xtra from Rez, Gex's arch-nemesis from the previous games. Developer Crystal Dynamics conceived Gex 3 as a sequel to 1998's Gex: Enter the Gecko and incorporated unused elements of the game's design into Gex 3. Advancements in the utilization of available technology allowed Gex 3 to feature a set of bigger levels, more on-screen characters, different textures, and a retooled camera system over its predecessors that maximizes gameplay improvements with consideration to the hardware limitations of the time. Certain aspects from the original Gex were brought back as well, such as the addition of secret levels and bug collectibles. Gex 3 was met with mixed-to-positive reviews from critics, with a fair amount of criticism directed at the differences between the Nintendo 64 and PlayStation versions. Gameplay Gameplay remains similar to Gex: Enter the Gecko, with the addition of certain vehicles, such as a tank, a camel, and a snowboard, as well as swimming and gliding abilities available in certain levels. Like Enter the Gecko, new stages are unlocked by collecting TV remotes. Unlike Enter the Gecko, in which Gex can obtain a variety of themed collectibles throughout a level (e.g. skulls, TNT plungers, carrots, TVs, and police plates), Gex can only collect bugs, the same collectible from the original Gex. Upon receiving certain power-ups, Gex gains the ability spit fire and ice. When losing a life, Gex retains only the amount of bugs collected up to the latest checkpoint; if the level has no checkpoint, Gex starts at zero. Due to Gex 3'''s limitation to 100 bugs per level, collecting the required bugs is more difficult than in Enter the