score is the winner. Partners Game (4 Players) Partners 1. The players chose partners; Team A and Team B 2. The partners sit opposite each other such that turns are taken by alternating team members The Deal: 1. To determine the first dealer, the players take turns cutting the deck. The player to cut with the highest card (excluding Wild's and 2's) is the first dealer. 2. The dealer cuts from the bottom of the deck, attempting to cut from the bottom the exact number of cards that equals 11 cards per player, plus one card which is placed face up next to the draw deck. 3. The dealer hands those cards to the player on his/her left. That player then deals the first hand of cards for the round. If the dealer cut exactly, the dealer gets 100 points for his/her team; if the dealer is + or – one card, the dealer gets 50 points for his/her team. 4. The dealer then deals the Biriba piles (cards used for the second hand of cards for the round) consisting of 2 piles of 11 cards. These cards are set aside for use after the first round of cards. The Play: The first hand of the round: 1. The third player makes the first play. 2. Play continues the same as for a 2-3 player game, until one member of the team lays down his/her first hand The Biriba hand: 1. The player picks up the Biriba pile 2. If the player did not have a discard when laying down the first round of cards, the player continues to play until he/she discards 3. When it is the turn of the team member of the player who has laid down his/her first round of cards the player: a. Plays as if the first round of cards laid on the table are his/her and adds to those cards to assist in completed a Biriba, and lays down as many other cards that can be used 4. The round is over when a player on a team: a. Has used all cards and goes out with or without a discard b. The team has at least one Biriba (completed group of 7 or more cards) 5. The points for each player are tallied, with the points in hand counted against the player(s) who did not end the round. The next round(s): 1.