A's). Wild Card Biriba – consists of Jokers and Wild 2's. If a wild card is added to a clean Biriba, the value of the Biriba drops to that of a dirty Biriba. Non-partnership Game (2-3 Players) The Deal: 1. To determine the first dealer, the players take turns cutting the deck. The player to cut at the highest-ranking card (excluding Wild's and 2's) is the first dealer. 2. The dealer cuts from the bottom of the deck, attempting to cut from the bottom the exact number of cards that equals 11 cards per player, plus the one card which is placed face up next to the draw deck. The dealer hands this portion of the deck to the player to their left. 3. The dealer turns over the remaining top portion of the deck and looks only at the bottom three cards, being careful not to reveal the fourth card from the bottom. If any of the three cards is a Joker or Wild 2, the dealer gets the card(s). The dealer continues to check the cards at the bottom of the pile until the three cards at the bottom of the deck are not Jokers or Wild 2's. Any Jokers and/or Wild 2's found in this process become part of the dealer's first hand of a total of 11 cards. 4. The player to whom the dealer handed the cards then deals the first hand of cards for the round. If the dealer cut exactly, the dealer gets 100 points; if the dealer is + or – one card, the dealer gets 50 points. If the dealer found any Jokers or Wild 2's at the bottom of the deck, these are counted as part of his/her first hand of a total of 11 cards. (Example: If three players and the dealer found two Jokers/Wild 2's in the bottom three cards, the deal of the first hand of 11 cards consists of 11 cards each for the two non-dealers and 9 cards for the dealer. If the cut from the bottom of the original deck was exactly 11+11+9+1, or 32 cards, then the dealer gets 100 base points; if either 31 or 33 cards, the dealer was off one card and gets 50 base points.). 5. The dealer then deals the Biriba piles (cards used for the second hand of cards for the round) consisting of 11 cards for