He said that "Ninja Gaiden was about as cool as an 8-bit game could be, especially for ninja-crazed kids of the '80s who, like me, had worn out their VHS copies of Enter the Ninja". In a July 2011 issue, Retro Gamer listed the game's opening as one of the most popular at the time. The magazine noted how its use of cutscenes, animations, and overall presentation put the game above most other action titles at the time. While it lauded the controls and gameplay elements, as with other reviews, it criticized the difficulty, calling it "one of the most challenging games on the console". It noted how defeated enemies re-spawn in certain spots, how enemies are placed on the edges of platforms, and the structure of the final level. See also Ninja Gaiden series Notes References External links 1988 video games Tecmo games Platform games Mobile games Ninja Gaiden games Nintendo Entertainment System games Side-scrolling video games Single-player video games TurboGrafx-16 games Java platform games Nintendo Switch Online games Video games developed in Japan Video games scored by Keiji Yamagishi Video games set in South America Video games set in the United States Virtual Console games for Wii U Virtual Console games for Nintendo 3DS Virtual Console games for Wii