abilities where users – especially the young – often fail to distinguish between their feats in real life and virtual reality. References Further reading Next Stop: Virtual Psychology and Therapy; Current Topics in Psychology; Fenichel, M.; (2010) External links Burn Victim Sam Brown Treated With Virtual-Reality Video Game SnowWorld. GQ: Newsmakers Virtual Reality Pain Reduction project of University of Washington Seattle and U.W. Harborview Burn Center. PHOBOS Anxiety Management Virtual Reality Platform project of PsyTech LLC currently in development to be used as a professional virtual reality exposure therapy tool to treat a variety of patients' common phobias and anxiety disorders. ShahrbanianSh; Ma X; Aghaei N; Korner-Bitensky N; Moshiri K; Simmonds MJ. Use of virtual reality (immersive vs. non immersive) for pain management in children and adults: A systematic review of evidence from randomized controlled trials. European Journal of Experimental Biology 2012, 2 (5): 1408–22. American inventions Virtual reality Therapy