on the Scarecrow, and finally an amusement park where he takes on Harley and the Joker. Batman typically fights with projectile attacks - he has an unlimited supply of batarangs, but can pick up other weapons with limited ammunition in small item boxes along the way. They are all more powerful than the batarangs. Once Batman gets close to an enemy, he will switch to melee attacks, which deal more damage than the projectiles. Batman can make several types of jumps, both upwards and sideways. Pressing the jump button twice does a double jump. Batman starts out with 9 extra lives, and instantly respawns where he died after losing one, with a full health bar, all ammunition intact, and all inflicted damage and defeated enemies accounted for. There are also multiple extra lives and life bar refill items spread around on the stages. The game has infinite continues and a password system, allowing the player to start over from any previously reached stage. The only punishment for having to continue is that the player's score is reset to zero, encouraging full playthroughs without continuing. Reception Reviewing the Super NES version, GamePros Bacon praised the game's often brain-teasing challenges, strong graphics and sound effects, and "eerie atmosphere". Though he criticized the fact that Robin appears only in cutscenes, the "vapid" dialogue, and the poor graphics and controls of the Batmobile stages, he concluded "The tame fighting and intricate challenges in The Adventures of Batman and Robin should please thoughtful action/adventure fans. But its beautiful graphics and supernatural sounds will impress anyone." Nintendo Power also criticised the game for not giving Robin a more active role (although the game was actually under development before the series was retitled between seasons). Next Generation reviewed the SNES version of the game, rating it three stars out of five, and stated that "Unfortunately, the game's diverse play is flawed by a slow-moving character that can make it difficult to pull off quick jumps or attacks. In addition, the wildly varying difficulty levels often leave the game way too easy or frustratingly hard." A reviewer for Next Generation gave the Genesis version one out of five stars, citing its generic side-scrolling platform gameplay and failure to recreate the look of the TV show. Scary Larry of GamePro called the Genesis version "a standard side-scrolling platform game with great backgrounds from the show but mediocre action", citing