The Biovision Hierarchy (BVH) character animation file format was developed by Biovision, a defunct motion capture services company, to give motion capture data to customers. This format largely displaced an earlier format Biovision providing skeleton hierarchy information as well as motion data. As of 2019, BVH is widely used and most 3D applications support importing and exporting files in this format. Examples of software using files in BVH format: Lightwave 3D 3ds Max (version 9 or later) Blender Clara.io Cobalt Daz Studio Esenthel Engine Lifeforms MakeHuman Maya Modo Poser Seamless3d Free open source modeller Second Life / OpenSim Avimator and its Qt port Qavimator Maxon Cinema 4d formZ Milkshape 3D Papervision 3D OpenQwaq Webots Xsens See also List of motion and gesture file formats Animation software Computer file formats