Sky Odyssey, known in Japan as , is an action/adventure flight simulator for the Sony PlayStation 2. It was developed by Cross and released in 2000. The game's soundtrack was composed by Kow Otani, who also composed the music for Shadow of the Colossus, a variety of Gamera films, and various anime. The game follows an Indiana Jones-style storyline in which the player character flies through several areas of a fictional world, collecting artifacts as well as pieces of a map. The adventure mode of the game focuses on reaching the hidden tower of Maximus, which is located on one of four uncharted islands which are explored in the game. Gameplay The player in the game is given control of 10 different aircraft, 7 of which must be unlocked. These range from real world aircraft (such as the Fairey Swordfish), to prototypes that never saw actual flight (e.g. the Kyūshū J7W), to completely fictional ones. While a few of these are military aircraft, no combat actually takes place in the game. Instead players are given the task of flying complex missions to search for the map pieces needed to find the Tower of Maximus. Most missions involve traversing from one point on the games map to the next, but rarely is this straight forward. The missions often follow a path that requires flight through extreme terrain such as canyons, caves, and mountain peaks. To further complicate things, rogue weather patterns, rock slides, and other natural phenomena will constantly impede on progress into these areas and will often threaten to destroy the player's aircraft. In addition, several of the game's levels require certain tasks to be completed to advance. Examples of these include mid air refueling with a moving train, or attempting a fuel dump in order to cross a high mountain pass. After the mission is complete, players are given a score ranging from A+ to D and can buy new parts to customize their aircraft. Higher scores lead to more parts being made available for purchase. In addition to the main adventure there are two bonus modes called Target Mode and Sky Canvas Mode. In Target Mode players must take off and navigate through a series of targets in the shortest amount of time as possible and return to the runway for landing. Sky Canvas Mode requires players to Skywrite different words and symbols before the smoke can be