Demon's Lair was a fantasy role-playing game system created in 1997 by Lasalion Games, from Wisconsin. It used a 3-die step system for combat (one die was used for attacking, one for defending, and one for spells and mental abilities). Game mechanics Classes Demon's Lair used a dual-class system. The basic class was the definer of your core abilities, and your "profession" was used to fine-tune your abilities. There were three class-headers in Demon's Lair, which would determine things such as hit points, combat dice, and skills. There were Warrior Classes (Archer, Fighter, Martial Artist, Street Fighter, Weapon Master), Rogue Classes (Bard, Investigator, Spy, Thief, Thrill Seeker), Scholar Classes (Cleric, Mage, Psychic, Sage, Shaman), and the "miscellaneous" classes of Civilian and Djorre'l. The djorre'l was a jack-of-all-trades sort of class, with harsh hindrances to make up for the excessive benefits. Once a class was picked, you could add a profession, which would add and modify to your abilities and skills. Professions were not required for a character, however, and later supplements to the rules would show that a character was better off not choosing a profession. Races Demon's Lair used most of the common fantasy races, including the gnome, dwarf, human, elf, and orc. However, they did have some unique races, including the following: -Dakhan - This was an evil race, similar to the dark elf of D&D, but wasn't subterranean. They were also not connected with the elven race. -Draga - This was a race of lizardmen, who would look similar to man-sized dragons. -Færies - Shorter in height (between dwarves & humans), with fairy wings and colorful hair/skin/eyes. -Ithok - Very human-like in nature, but stronger & stockier, and with improved eyesight (each eye had two pupils). -Tarn - Tarns were metallic-skinned kins of elves & dwarves, with a strict caste society. -Toppan- Toppan were a race of cat like people, very dignified and majestic, taller the most humans and sleeker. Magic The magic system used Magic Points, and the players would find grand tomes to copy, which would allow them to attain the spells from that grand tome (examples: Book of Fire; Book of Ritual Magic, Book of Summoning). So, if you were 5th level, and had the book of Summoning, your character would be able to cast any spell from that book that was 5th level or lower, as long as you had enough MP. Also,