mode is a secret game mode, a faster version of Action. Making matches quickly will give players extra points. It is unlocked by reaching Level 9 in Action. The Cognito mode is a secret game mode and score-based version of Puzzle mode, where the player must score as many points as possible before they complete all 80 puzzles from the Puzzle mode. Some puzzles have altered colors or are flipped from the original versions. If a Hint is used, the player will not earn points for the puzzle on which they used a hint. Completing five puzzles without hints will let the player proceed to the next level, where they will receive more points. The game ends once all 80 puzzles are completed. It is unlocked after completing all 80 puzzles in Puzzle. The Finity mode is a secret game mode that plays similarly to the Action mode. The timer bar decreases slower; however, points are only awarded from the detonation of special gems. The Rock and Bomb gems appear in this mode. If no moves are possible, the current board is discarded, and a new set of gems appear. The mode is unlocked by reaching level 281 in Endless. The Original mode is a hidden game mode. The game mode plays similar to Classic, except the player cannot create special gems, which makes gameplay similar to its predecessor. Though available from the start, it is not displayed on the main menu. It is accessed by hovering over the four game mode buttons clockwise eight times on the main menu. Some versions of the game, such as the WiiWare, iOS, Android, and in-flight entertainment versions of the game lack secret game modes. Development Development on Bejeweled 2 began sometime around 2002. The PopCap team commenced work on a sequel to Bejeweled and wanted to add several new features to make it unique. Ideas such as Special Gems were conceptualized throughout the development of the game. At one point, the Rocks and Bombs from Puzzle were originally meant to appear in the other game modes but were limited to Puzzle only to prevent the game from becoming unappealing. The development team also decided to minimalize the game's UI to make it easier to use, as the first game had a single-screen UI to prevent large file sizes. This game is the first to feature a recurring sci-fi theme throughout the series,