to unleash their helicopter's special attack which often is capable of destroying every enemy on the screen. The first 4 stages, either Alpine Armored Train, Submergence City, Sea of Cloud, or Marine Base, are chosen in random order. The last 3 stages, Asian Slum, Orbital Elevator, and Aerial Capital, are in a set order. Helicopters are: • the Comanche, which is blue and has lasers as its main weapon. • the Apache, which is dark green and has blue bullets and straight-firing missiles as its weaponry. • the Hokum, which is yellow and is the best helicopter, considering it has guided missiles, bullets that deal high damage, and a Special Attack that is 99 rounds and includes small planes that fire at the enemy and follow you around. Reception In Japan, Game Machine listed Zero Gunner 2 on their July 15, 2001 issue as being the eighth most-successful arcade game of the month. On release, Famitsu magazine scored the Dreamcast version of the game a 30 out of 40. References External links 2001 video games Arcade video games Dreamcast games Helicopter video games Japan-exclusive video games Psikyo games Scrolling shooters Video game sequels Multiplayer and single-player video games Video games developed in Japan