Wild Woody is a 1995 platform video game developed and published by Sega for the Sega CD. The game's premise is centered on the eponymous character, an anthropomorphic pencil who must gather the scattered segments of the totem pole that brought him to life. Woody is capable of erasing enemies and obstacles as well as creating sketches to destroy enemies or improve his navigation. Wild Woody was developed by Sega Multimedia Studio and regarded by its development team as a swan song for the Sega CD platform; Sega Multimedia Studio also dissolved by the time of its release. Wild Woody includes 3D-rendered cutscenes featuring motion capture animation for Woody. The game was poorly received by critics for its controls and visuals, and it failed to make a commercial impact. Gameplay Wild Woody is a side-scrolling platform game in which the player controls the titular character Woody, an anthropomorphic pencil. Woody was brought to life by the bottom segment of a miniature totem pole, and is tasked with retrieving the five scattered segments of the totem pole from the worlds they have created for themselves. Woody can erase enemy characters by jumping onto them, and can erase certain walls and floors that impede his progress. Woody can also create living beings from collectible sketches to destroy enemies or improve navigation through the levels. The sketches Woody collects will be added to his personal sketchbook, which is available in the game's pause screen and allows the player to select a particular sketch for use. Woody is capable of drawing from three consecutive sketches before he becomes too short to draw again. Woody's length can be restored by collecting pencils. The game consists of five levels, each divided into two acts and a boss encounter. The first act of each level includes eight scattered puzzle pieces. If all eight pieces are collected and the first act is completed, a bonus level will initiate before the beginning of the second act. In these levels, Woody must navigate through a maze, collect sketches and extra lives, and reach the end within a limited time. The game is complete when all levels have been cleared and all totem pole pieces have been recovered. Plot Dusty, an adventurer, returns to his office with a miniature totem pole consisting of six heads, and is immediately called to a rescue mission in Sumatra. As a result, he misses a