Twisted Metal III is a vehicular combat video game developed and published by 989 Studios for the PlayStation. The game was released in North America on October 31, 1998 and was re-released for the Sony Greatest Hits line-up in 1999. It is the first installment not to be released in the PAL regions. Twisted Metal III is third in the Twisted Metal series and the first to be fully developed by 989 Studios. The game's plot is centered on the titular competition in which various drivers in modified vehicles must destroy the other vehicles in an attempt to be the last one alive. The winner meets the organizer of the competition, a mysterious man named Calypso, who will grant the winner a single wish, regardless of price, size or even reality. Twisted Metal III received generally mixed reviews from critics, who criticized the game's level design and physics engine but commented positively on the multiplayer gameplay and soundtrack by Rob Zombie and Pitchshifter. However, the game was commercially successful, selling 1.14 million copies in the United States alone. Gameplay Twisted Metal III is a vehicular combat game in which the player takes control of one of twelve unique vehicles. While in control of a vehicle, the player can accelerate, steer, brake, reverse, activate the turbo, turn tightly, toggle between and activate weapons using the game controller's d-pad, analog sticks and buttons. The game can be played in either the one-player "Tournament" mode or the multi-player "Deathmatch" mode. The Tournament mode consists of an eight-level game. The goal of each level is to destroy all of the opponent vehicles. The enemy vehicles are automatically chosen and their skill increases with each level that is successfully passed. The Tournament continues until all of the player's lives have expired or all levels have been completed. The player has the option to play with a computer-assisted ally to aid in destroying their opponents, but the ending cinematics will not be viewable if a computer-controlled ally is used. If a computer-controlled ally is used, the player has the option to share their total number of lives with the ally. When either player loses a life, the collective number of lives decreases. The Deathmatch mode is a one-to-four-player game in which the player fights head-to-head with other players, though computer-controlled enemy cars can also be incorporated. The Deathmatch ends when one player successfully destroys all other