graphics were cited as problematic. Directly comparing the two versions, AllGame's Brad Cook wrote that the PC version's handling is more difficult than the N64 version. He believed the PC's "choppy" feel made it difficult to target enemies. In contrast to its opinion of the N64 version, IGN's PC review was not enthusiastic about the game's visuals. IGN staff remarked that Rogue Squadrons "graphics and special effects aren't spectacular" and that they had "seen better graphics" on the PC. Sales When Rogue Squadron was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's The Legend of Zelda: Ocarina of Time) and the holiday season. PC Data, which tracked sales in the United States, reported that Rogue Squadron sold 584,337 units and earned $29.3 million in revenue by the end of 1998. This made it the country's ninth-best-selling Nintendo 64 release of the year. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of Ocarina of Time. In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the LucasArts Archive Series in May 2001. The PC version was also released via digital distribution in 2015. The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan. Rogue Squadrons retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". He believed that releasing the game shortly after the theatrical re-releases of the original Star Wars films and only five months before the theatrical release of Star Wars: Episode I – The Phantom Menace helped contribute to the game's success. Two sequels were later developed and released for the GameCube—Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike—as well as Star Wars Episode I: Battle for Naboo, a spiritual successor released for Windows and Nintendo 64. Notes References External links Rogue Squadron 1998 video games Nintendo 64 games Origins Award winners Single-player video games Video games scored by Chris Huelsbeck Video games developed in the United States Windows games Factor 5 games