S.O.P.H.I.A. rotates her turret differently than when in the sidescroll view. A tap of the B and C buttons on the Genesis controller will rotate left and right. Jason view During the course of the game, Jason could enter several rooms, one of which may contain a mini-boss (such as a giant bee or worm) that he must fight in order to gain a powerup or key that will let him enter the next stage. Sometimes these mini-bosses will give Jason or S.O.P.H.I.A. a powerup that enhances their abilities. For example, Jason can get a jetpack, or missile launcher. S.O.P.H.I.A. can get a hover module, or a drill that can break through stone. Reviews Electronic Gaming Monthly scored the game 7 out of 10. Their four reviewers were divided about the game; one hailed it as having "better graphics, better sounds, and better play" than the original Blaster Master, one expressed disappointment over the removal of some of the original's power-ups but judged it an overall solid sequel, and the remaining two felt the game to be merely average. Power Unlimited gave the game a score of 73% writing: "The graphics and sounds of Masterblaster 2 are both very good, but something is missing in this game. It is very unoriginal. So not really recommended. References External links Blaster Master Underground (BMUG) - a complete record of all games in the series, including external media and background development history on each game 1993 video games Metroidvania games North America-exclusive video games Platform games Run and gun games Science fiction video games Sega Genesis games Sega Genesis-only games Software Creations games Sunsoft games Cancelled Super Nintendo Entertainment System games Video game sequels Video games developed in the United Kingdom Single-player video games Blaster Master