before this game was released. In later games, her name is spelled Shameimaru. : An abandoned doll who gained free will over the years due to exposure from the lily-of-the-valleys. The massive blooming strengthened the poison in the lily-of-the-valleys, prompting Medicine to test the poisonous power she wields on whomever she comes across. : A yōkai with the power to manipulate flowers, returning with a new design and a new surname since her appearance in Lotus Land Story, released for the PC-98. Although the flowering incident isn't her doing, she became the prime suspect. : A shinigami who was supposed to ferry dead spirits across the Sanzu River, but her slacking off made the already abundant spirits reside in the flowers of Gensokyo, causing the massive blooming incident. Playable in the Extra Mode and the Match Play Mode. : The Yama responsible for judging the dead of Gensokyo, reflected in her title Yamaxanadu, or "Yama of Xanadu". Dead spirits aren't coming across the Sanzu River, so she goes to check on her subordinate Komachi. She also takes this opportunity to lecture whoever that heads her way on their various faults. Playable in the Extra Mode and the Match Play Mode. Development ZUN, the sole member of the developer Team Shanghai Alice, originally did not plan to make a game for Summer 2005; however, he changed his mind when he realized 2005 marked the tenth anniversary of the Touhou Project, and decided to make a fanservice-type game to mark the occasion. He believed that, in a game, the best kind of fanservice is to pit players against each other so they can have a chance to meet, and so tournaments can happen and so on. In this spirit, ZUN adapted the system used by Twinkle Star Sprites to create a versus shooter, with the focus on dodging bullets (like other Touhou games) instead of shooting each other down. Though ZUN usually develops his games alone, alphes from the circle Twilight Frontier is listed as a "Graphics Helper" in this game. After releasing the game in the 68th Comiket, ZUN worked on a netplay patch to support online multiplayer, and released the patch in October 2005. The patch was not without its problems, as online games were often unsynchronized and unstable. However, a year later ZUN announced that he will not continue making patches to enhance PoFV's netplay because he wanted to