the island. Each village is protected by a Toa, a warrior with elemental powers. According to Bionicle story team member Greg Farshtey, the game took creative liberties with the official Bionicle story, although some aspects, like the Kanohi of elemental energy, were later adopted into the official lore. All six Toa are playable in the game – some as normal Toa, and others as upgraded Toa Nuva – as well as the new seventh Toa, Takanuva, the Toa of light. The story follows the Toa as they defend Mata Nui against the return of Makuta – the spirit of darkness – and his minions, culminating with a battle between Takanuva and Makuta. The Game Boy Advance version of Bionicle, an isometric platformer, adopts a different gameplay structure. In an interview with Bionicle fan site BZPower, the game developers noted it told the same story and offered a greater variety of playable characters but lacked the variety of the other versions. All six regions are in the game, and all six Toa are playable characters, along with Takanuva. Development and release In an interview with Bionicle fan site BZPower, the game's producers said that development on the home console version of Bionicle began in October 2001. Argonaut Games and Electronic Arts were brought onboard in late 2001 and early 2002, respectively. The Game Boy Advance version was developed by a separate team, Möbius Entertainment, and published by THQ; it began development in 2003, and the first screenshots were shown that June. For the console and computer versions of the game, the developers could not get access to the voice actors for Bionicle: Mask of Light, they instead chose "sound-alike" actors for the game's cutscenes. Sarah Marshall, the marketing manager of Bionicle, said that they did not want the game to feature "hack and slash" combat, because Bionicle is about being a "bit smarter than that", so the decision was made to rely entirely on elementally-powered combat instead. The game was officially announced on March 2, 2003. A total of 13 playable Toa (all six Toa and Toa Nuva, as well as Takanuva) were said to be available. According to Brad Schumaker of GameSpot, players would help the Toa "evolve" into the Toa Nuva and discover the "seventh and final Toa". The game was previewed at E3 2003; early trailers, including the E3 trailer, showcased a level featuring Lewa – one of