gaming titles to be introduced during the late 1980s and early 1990s, including many ported from Amiga versions. Consumers began to see no advantage in the Amiga's "incompatible" technology. Commodore's attempts at interoperability did not persuade users concerned about IBM compatibility to buy an Amiga. Instead, inexpensive PC clones were beginning to flood the US market. As a result, US Amiga users tended to be technophiles enamored of the Amiga's software or hardware capabilities, Commodore loyalists upgrading from the C-64 or 128, iconoclasts who disliked IBM, video and graphic arts enthusiasts, or professionals – the desktop video market was one of the few areas where the Amiga would gain widespread adoption in the US outside of the home. Bankruptcy Commodore management voluntarily filed for Chapter 11 under US bankruptcy laws in late April 1994. Chapter 11 US rules allow a firm to recover its debts and reorganize it. Commodore was reorganized in various occasions twice before and repaid by Irving Gould without requesting filing for Chapter 11, but this time, as being controlled by US bankruptcy laws, the court-appointed board of trustees decided to liquidate the company without proceeding to reorganization. The majority of Commodore's assets and name were sold to Escom. Production was halted briefly until it was restarted for a short time under Escom's Amiga Technologies. Though the machines had been upgraded and had plentiful hardware and software support, the lack of new Amigas meant that vendors sooner or later moved on. Most of the technology hobbyists and productivity market moved to PC architecture, sometimes running Linux or BeOS in preference to Microsoft Windows. Due to the fierce loyalty of some Amiga fans, the 'scene' continued for many year after the last original Amiga was sold. Inevitably, the PC eventually became the undisputed leading home computing technology, and the console wars also left the CD32 behind. The rights to the Amiga platform were successively sold to Escom, and later, Gateway 2000. Escom had almost immediately gone bankrupt itself (due to non-Amiga related problems), while Gateway decided to keep the patents and sell the remaining assets to a new company later renamed to Amiga, Inc. (no relation to the original Amiga Corporation) in 1999. Amiga also received a license to use Amiga-related patents, which were retained by Gateway until they expired. Amiga Inc. sold the copyrights for works created up to 1993 to Cloanto, and commissioned development of AmigaOS