Asgardian magic imparted by the Wrecker's crowbar. He can withstand high amounts of concussive force and is virtually bulletproof. Thunderball's power augmented his entire body, strengthening his bones, muscles and flesh. His superhuman abilities are currently four times greater than when he originally shared the Wrecker's power, making him somewhat stronger than an average well-trained Asgardian God. Thunderball possesses a virtually indestructible wrecking ball attached to a chain, enchanted by the Wrecker's crowbar. The wrecking ball, when thrown, is capable of returning to Thunderball in a similar fashion as the Wrecker's crowbar and Thor's hammer. With effort, Thunderball can even control the path it takes on its return. Thunderball can spin the wrecking ball on its chain fast enough to deflect bullets and automatic gunfire. By slamming the wrecking ball on the ground, Thunderball can cause minor localized quakes, knocking his opponents off-balance. The wrecking ball is also durable enough to be thrown into vehicles, buildings, and other structures, knocking them down with no damage to itself. In the past, the Hulk and Hercules have both destroyed the wrecking ball. When this happens, Thunderball does not suffer any ill psychic effects from the wrecking ball's destruction. He can recreate the weapon by obtaining a new wrecking ball and having the Wrecker enchant it for him. In addition, Thunderball is highly intelligent. He is a scientific genius in the field of engineering and physics, specializing in gamma radiation. He is a gifted physicist with a Ph.D. in physics as well as an experienced planner and tactician. On at least one occasion when he did not have access to the Wrecker's crowbar, he used his own engineering abilities to create an energized exoskeleton of power armor that simulated the abilities of the wrecking ball, albeit on a lesser scale. The exoskeleton also gave Franklin the ability to shock foes on physical contact. He also engineered an energized wrecking ball capable of projecting electrical energy bolts. Other versions House of M: Masters of Evil Thunderball (along with the rest of the Wrecking Crew) appears as a member of the Hood's Masters of Evil. Before the Red Guard attacks Santo Rico, Thunderball leaves the team alongside the Cobra, Mister Hyde and Crossbones. Marvel Zombies At the beginning of Marvel Zombies vs. The Army of Darkness, Ash Williams accidentally allows Thunderball to defeat Daredevil in combat. Thunderball thanks Ash for defeating Daredevil in the process