Amiga 500 with a remote control replacing the keyboard and a CD-ROM replacing the floppy drive. Considering that the Amiga 500 was cheaper, more versatile, and had the promise of a future CDTV expansion, few Amiga users had any interest in the Amiga CDTV. At the same time, the general public preferred cheaper game consoles over both the CDTV and CD-I, and they were not aware of or interested in the multimedia potential of these CD-ROM based systems. Both Commodore and Philips tried to tempt users with the promise of an MPEG-1 module capable of playing video from a CD-ROM. These Video CDs can be considered lower-resolution versions of today's Digital Versatile Disks (DVDs), but without some additional features and the inconvenience of having to change the disks during a full-length movie. The CDTV became Commodore's first Amiga-based failure, one that allegedly cost them a significant amount of resources. Commodore made a last-ditch effort in saving the system with the CDTV 2 but dropped that design in favor of the much more capable Amiga CD32. 1992–94: Trouble ahead Commodore began 1992 early by introducing the Amiga 500+, a slightly updated and cost-reduced Amiga 500. Viewed primarily as a game machine, especially in Europe, this model was criticized for not being able to run popular games such as SWIV, Treasure Island Dizzy, and Lotus Esprit Turbo Challenge, and some people returned them to dealers, demanding an original Amiga 500. By the early 1990s, the IBM PC platform dominated the market for computer games. In December 1992, Computer Gaming World (CGW) reported that MS-DOS accounted for 82% of game sales in 1991, compared to Macintosh's 8% and Amiga's 5%. In response to a reader's challenge to find a DOS game that played better than the Amiga version the magazine cited Wing Commander and Civilization, and added that "The heavy MS-DOS emphasis in CGW merely reflects the realities of the market". Instead of discontinuing the Amiga 500 and 500+, Commodore envisioned it taking the place of the Commodore 64 in the low-cost segment. To make that possible Commodore set out to design the Amiga 600, a system intended to be much cheaper than the Amiga 500. The Amiga 500 itself would be replaced by Amiga 1200, also under development. Shortly after releasing the Amiga 600, Commodore announced that two new super Amigas would be released at the end of the year. In classic