being rammed by a pickup truck, but not the direct impact of a bounty hunter space ship. It is only used in the second film. The Krites in the third film are shown launching themselves straight up into the air, as seen when one of the Krites launches itself up a laundry chute in an attempt to attack Rosalie. A variation is shown at the end of the film, when a Krite tucks itself into a ball and revvs up as a means of attack. While never shown to be used, Krites also have three sharp claws on their hands and feet. Intelligence Throughout the series, Krites are shown to have varying degrees of learning and intelligence. In the first film, the Krites escape from a seemingly highly advanced prison asteroid where they are to be executed by hijacking a spaceship. Although the Krites fall for the trap set for them at Polar Ice Burger in the second film (which could perhaps be attributed to a disguised Ug persuading them to go), they are shown forming into a giant sphere and saving themselves from impending destruction, although this action could be viewed as being based on instinct. In the third film, the Krites formulate a successful plan to infiltrate a room where humans have locked themselves by moving through the ventilation system. In the same film, once the humans moved up to the attic and blockaded the door, the Krites opted to move up the elevator shaft to get to them. Critters 4 shows the Krites being able to easily use a space station's core control computer and change the navigation course from an unknown planet to Earth. The film also shows them being able to use the growth accelerator in one of the labs to genetically enhance their offspring. Additional crew and production details References External links Review of the complete saga on Underbrain Mgz Horror film franchises New Line Cinema franchises