and reach the goal to complete the level, sometimes having to climb stairs to the next floor to get there. Optionally, the player can set the game in autoplay (similar to an idle RPG) where the AI takes over for the player on certain parts of the game or just taping the move button on-screen has the playable character temporarily moving through a corridor and resuming control back to the Player when they are in an area with more room. While reaching the goal is important, it also vital for the player to look for Kinko safes around the dungeon for items such as skull gems, soul energy, or gacha cards for the possibility of getting new customize hotel room items or unlocking a character to keep permanently and play as in a quest. In addition to the main story quest, there are two types of quest offered in the game: event quests that can sometimes be holiday-based events, and special events that are added in the game during updates and have their own storylines. for example, the "Gregory Quest" events tell about the player, Gregory, Neko Zombie, and the other guests getting sucked up by TV fish and entering into a world based on fantasy RPG video games and became RPG characters based on character classes, each with their own quest in each Gregory Quest event. Depending on certain quest events and levels, both will automatically have the player play as specific characters as they have specific quests in the event storyline, or Ranked quests which are competitive survival quests where the player have to fight through hostile souls to reach the highest position of the leaderboard. Depending on the first, second, and third position when a ranking quest ends, the winning player earns a trophy to display in their hotel room. Manga A manga adaptation called Gregory Horror Show: Another World by Suzuki Sanami started in the November 1, 2007 issue of Weekly Morning magazine; it was then published as a graphic novel and released in Japan, on September 22, 2008. It follows Tooru Takenozuka, a 22-year-old freeter who comes to the city to follow his dreams. Thanks to his status he is unable to find an apartment to live in until a seedy real estate agent introduces him to Gregory House. He ends up in Room 404 and endures the nightmarish surroundings and residents. Over the course