Welcome back." The Guardian gave a perfect score of 5 stars and they called it "A masterpiece of underworld carnality, depravity and violence." IGN gave 9/10, and stated "It touches on the disparity between rich and poor, and how resentment and desperation can fester in the slums and the penthouses alike." Destructoid also gave 9/10, stating "Packed with fast action, brutal violence, and a striking cinematic style, all of the stops have been pulled out to make this the most exciting entry in the series to date." Polygon gave 9/10, stating "It is uncompromisingly excellent, with a sense of focus that has secured Max Paynes legacy once again." GameTrailers also reviewed it favorably, though slightly less so, giving it a 7.6/10, citing issues with the narrative structure, difficulty and minor gameplay bugs, but applauding the multiplayer modes. Eurogamer gave 7/10, stating "All the same, you can't escape the feeling that Rockstar just isn't as good at a pure third-person shooter as it is with the open worlds of Grand Theft Auto or Red Dead Redemption, and in this linear context it's much harder to put up with its usual missteps in mechanics and difficulty." Edge also gave 7/10, stating "Max Payne 3 might solve the problem of how you manage to reload when carrying more than one gun, but detailing alone can't change the fact that this is a surprisingly conservative game from Rockstar". The game's depiction of São Paulo was met with mixed opinions by Brazilian reviewers, with most criticizing the accent of some of the Brazilian characters. Rodrigo Guerra, from UOL Jogos, said Max experiences things Brazilians are used to, such as the rich living near a slum, football being worshiped as a religion and corrupt cops finding ways of earning some "extra cash". He also commented that Rockstar's poetical depiction of São Paulo is compensated by the game's "great plot" and that "even the ones who live in São Paulo will believe there is a slum called Nova Esperança - and keep away from there, of course". Vanessa Lee, from Canaltech, criticized the game's depiction of São Paulo for being too similar to Rio de Janeiro, pointing out the "streets decorated with coconut trees, slums located in colossal hills (?), a tropical weather that is not part of the paulistano's day-to-day lives, booming funk (São Paulo is more into RAP), carioca slang and accent, cops that are