as native mobile applications using the Adobe Integrated Runtime. Up until 2012, Flash Player 11 was available for the Android (ARM Cortex-A8 and above), although in June 2012, Google announced that Android 4.1 (codenamed Jelly Bean) would not support Flash by default. In August 2012, Adobe stopped updating Flash for Android. Flash Player was supported on a select range of mobile and tablet devices, from Acer, BlackBerry 10, Dell, HTC, Lenovo, Logitech, LG, Motorola, Samsung, Sharp, SoftBank, Sony (and Sony Ericsson), and Toshiba. As of 2012, Adobe has stopped browser-based Flash Player development for mobile browsers in favor of HTML5, however, Adobe continues to support Flash content on mobile devices with the Adobe Integrated Runtime, which allows developers to publish content that runs as native applications on certain supported mobile phone platforms. Adobe said it will optimize Flash for use on ARM architecture (ARMv7 and ARMv6 architectures used in the Cortex-A series of processors and in the ARM11 family) and release it in the second half of 2009. The company also stated it wants to enable Flash on NVIDIA Tegra, Texas Instruments OMAP 3, and Samsung ARMs. Beginning 2009, it was announced that Adobe would be bringing Flash to TV sets via Intel Media Processor CE 3100 before mid-2009. ARM Holdings later said it welcomes the move of Flash, because "it will transform mobile applications and it removes the claim that the desktop controls the Internet." However, as of May 2009, the expected ARM/Linux netbook devices had poor support for Web video and fragmented software base. Among other devices, LeapFrog Enterprises provides Flash Player with their Leapster Multimedia Learning System and extended the Flash Player with touch-screen support. Version 9 was the most recent version available for the Linux/ARM-based Nokia 770/N800/N810 Internet tablets running Maemo OS2008. Other versions of the player have been available at some point for Symbian OS and Palm OS. The Kodak Easyshare One includes Flash Player. The following table documents historical support for Flash Player on mobile operating systems: Other hardware Some CPU emulators have been created for Flash Player, including Chip8, Commodore 64, ZX Spectrum, and the Nintendo Entertainment System. They enable video games created for such platforms to run within Flash Player. End of life Adobe announced on July 25, 2017, that it would end support for the normal/global variant of Flash Player on January 1, 2021, and encouraged developers to use HTML5 standards