circumstances. When designing a MapReduce algorithm, the author needs to choose a good tradeoff between the computation and the communication costs. Communication cost often dominates the computation cost, and many MapReduce implementations are designed to write all communication to distributed storage for crash recovery. In tuning performance of MapReduce, the complexity of mapping, shuffle, sorting (grouping by the key), and reducing has to be taken into account. The amount of data produced by the mappers is a key parameter that shifts the bulk of the computation cost between mapping and reducing. Reducing includes sorting (grouping of the keys) which has nonlinear complexity. Hence, small partition sizes reduce sorting time, but there is a trade-off because having a large number of reducers may be impractical. The influence of split unit size is marginal (unless chosen particularly badly, say <1MB). The gains from some mappers reading load from local disks, on average, is minor. For processes that complete quickly, and where the data fits into main memory of a single machine or a small cluster, using a MapReduce framework usually is not effective. Since these frameworks are designed to recover from the loss of whole nodes during the computation, they write interim results to distributed storage. This crash recovery is expensive, and only pays off when the computation involves many computers and a long runtime of the computation. A task that completes in seconds can just be restarted in the case of an error, and the likelihood of at least one machine failing grows quickly with the cluster size. On such problems, implementations keeping all data in memory and simply restarting a computation on node failures or —when the data is small enough— non-distributed solutions will often be faster than a MapReduce system. Distribution and reliability MapReduce achieves reliability by parceling out a number of operations on the set of data to each node in the network. Each node is expected to report back periodically with completed work and status updates. If a node falls silent for longer than that interval, the master node (similar to the master server in the Google File System) records the node as dead and sends out the node's assigned work to other nodes. Individual operations use atomic operations for naming file outputs as a check to ensure that there are not parallel conflicting threads running. When files are renamed, it is possible to also copy them