accurate terrain such as mountain ranges, major cities, borders and all military forces belonging to each side. The game also features an arcade sequence which involves shooting down enemy units in order to secure combat bonuses; this gameplay mode, however, can be ignored by changing the game's settings. If the arcade sequences are turned on, the player will be notified to choose a battle on the map. Depending on the area chosen, an illustration of a battle commencing in countryside or a city is presented with various forms of military equipment including aeroplanes, helicopters and tanks. The player must shoot down and destroy enemy units using their cursor, in similar style to Missile Command. The outcome of the arcade sequence will affect the game; performing poorly will result in severe losses throughout that round. After combat has been resolved, the player must move and assemble their forces in continental Europe, which is known as the movement phase. Two special units are exclusively available to the Warsaw Pact: "the 1st Airborne Army which can be flown directly behind enemy lines, and the 1st Amphibious Army which can move over the sea to a tactical attack point". Units are moved by cursor, and only one may be moved at a time. Once all units have been moved within a round, the attack phase will begin. Any amount of friendly units may attack an opposing army; however, once a unit has been dispatched for battle it cannot be stopped until the current attack phase concludes. During the attacking phase, a separate screen displaying combat information, such as enemy numbers and casualties, is displayed. If the screen detailing the attacking phase has been turned off in the settings, the battle will instead be decided on warrants of air superiority and armaments. After battle sequences, the player will have the opportunity to rebuild their units by allocating a quantity of armament supplies, such as air support, which can be issued to any friendly unit on the map. After rebuilding ground units, the game will move onto an "air phase", which consists of commanding aircraft such as aeroplanes, bombers and a limited number of reserve air units. Several options for allocating air forces include: counter air strikes, reconnaissance on enemy movement, interdiction, assault breakers, and deep strikes. Counter air strikes involve attacks on enemy air bases, whereas interdiction involves aircraft being sent behind enemy lines in