issues. As to the presentation, GameTrailers praised the voice acting, fight scenes, but criticized the corny dialogue. GameSpy said the game succeeds thanks to its gameplay and visuals. The introduction of Nero as new protagonist was well received. Bosch's voice acting in the English-language version was also praised by GameZone and GameSpot. Despite the similarities between Nero and Dante, IGN still found the new protagonist appealing based on how different his gameplay is from the returning hero's. IGN agreed, finding Nero's story appealing. The GameSpy review also praised the Nero character for "[bringing] something fresh to the franchise" and being "as diverse as DMC3 SE's Vergil". When it came to the console version, IGN said fans would enjoy the video game, but might be disappointed that Dante had fewer weapons and missions than he did in Devil May Cry 3. GameSpy also said that "it cheapens things a little to see that the team has opted to recycle assets in lieu of showing us more of this rich world". They did not find the soundtrack appealing. Hypers Dirk Watch commended the game for "looking great, combos galore and being more fun than Devil May Cry 3". However, he criticized it for "still playing like Devil May Cry 2" and for its "choppy pacing and level design". The PC version received mixed reviews. 1UP.com appreciated the port's exclusive Legendary Dark Knight mode where the character is cornered by multiple enemies in a single battle. However, they felt that Capcom could have made a more comfortable controller as it had similar issues as the one from Resident Evil 4. They expected the developers to have put in more features. While also appreciating Dark Knight and the Turbo mode that increased the game's speed, IGN said this port was only for hardcore fans of the series since it was not too different from the original console versions. Nevertheless, GameZone said that Capcom did not rush the port and praised it for being as enjoyable as the original game in contrast to other PC ports. Sales Capcom expected Devil May Cry 4 to ship 1.8 Million Units by the end of its fiscal year. Upon its release week in Japan, the PlayStation 3 version outsold the Xbox 360 version—140,000 units to 28,000. On February 20, 2008, Capcom's president Haruhiro Tsujimoto announced in a press release that the game shipped two million copies in its