The Arms and Equipment Guide is the name of two supplementary rule books for the Dungeons & Dragons fantasy role-playing game. Each describes various equipment that can be used in a campaign. 2nd edition Contents The original Arms and Equipment Guide explored and expanded the second edition Advanced Dungeons & Dragons Player's Handbook equipment lists in detail. Publication history The original Arms and Equipment Guide was designed by Grant Boucher, Troy Christensen, Jon Pickens, John Terra, and Scott Davis. It was intended for the 2nd edition of Advanced Dungeons & Dragons, and was published in 1991. The book was edited by Anne Brown and Jon Pickens. Interior artists included Daniel Horne, Erik Olson, Keith Parkinson, Michael Weaver, Kelly Freas, Laura Freas, Mark Nelson, Karl Waller, Valerie Valusek, Stephen D. Sullivan, Ken Frank, and Ned Dameron. Reception Rick Swan reviewed Arms and Equipment Guide for Dragon magazine #192 (April 1993). He suggested this book "has the answers" for "AD&D game players baffled by the differences between chain mail and brigandine armor, and who don't know a bardiche from a barbell". He said that the designers "probe the mysteries of the Player's Handbook equipment lists in lavish detail. Practical applications complement the colorful descriptions, making this particularly useful for players who want to know exactly how weaponblack or stirrups affect the game". He complained of too many unlabeled illustrations and the absence of an index, saying that they "mar this otherwise first-rate reference". DieHard GameFan said that "I can't think of any circumstances where I would not recommend this book. It succinctly and authoritatively describes so many fantasy objects taken from medieval eras that, unless you already know all of this stuff and more, would simply be necessary if you even want to know what you are talking about when discussing armor, weapons, and equipment." Reviews Casus Belli #84 (Dec 1994) 3rd edition The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt. Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood. This book has an introduction, six chapters, and an appendix containing random treasure tables. Chapters are "Weapons and Armor", "Adventuring Gear", "Vehicles", "Hirelings and Creatures", "Magical Items", and "Special Magical Items". "Weapons and Armor" The first section of the