and drop DeMille out of the airship. After DeMille fights Brikky and Grikky, they drop DeMille from the airship into the Tomato Pond, only for him to notice that he is standing near King Abīra's home, the Gimmick Palace, a tall, red, tower with a tomato-shaped top. When he decides to enter and save Patharan, he encounters a wall that he cannot pass through. Then, a mole named Rereku tells him that in order to pass through the wall, DeMille has to defeat the six Super Kids and obtain the six key items called Toy Parts. While DeMille goes on his adventure, he befriends some people for them to join forces with him to defeat King Abira and save Patharan and the entire Ketchup Kingdom. His partners in order of joining him are Arisa, Sofubi, and Rereku. Development and release After AlphaDream developed and released their first video game title, Koto Battle: Tengai no Moribito, Nintendo wanted AlphaDream's permission to develop an entirely new role-playing video game with them, titled . They got the name from an idea of a game structure that utilizes gimmicky, toy-like controls that make it an RPG with action elements. It was finished and almost ready to be released for the Game Boy Color in Japan, until Nintendo released the Game Boy Advance to make the Game Boy Color obsolete. After noticing that, Nintendo requested AlphaDream to redevelop and rename Gimmick Land as "Tomato Adventure" for the Game Boy Advance. Nintendo also requested AlphaDream to add some easily recognizable characters in which reflects the new title, so that the game would have a more marketable image. Those were Nintendo's largest requests. Other changes are the quality of the graphics and audio being enhanced. Only two screenshots of Gimmick Land were released to the public by the developers. A mainly complete prototype of Gimmick Land had surfaced online from the 2020 Nintendo data leak. On the release date of Tomato Adventure, Nintendo and AlphaDream announced a contest where twenty winners won themselves 1 kg of sweet tomatoes from the Kochi Virtue Valley area. The contest ended on February 28, 2002. Tomato Adventure was not officially released in English due to the targeted age group being considered too low; problems with the battle system and the game not being received well at the time of release were other contributing factors. An unofficial English fan translation was eventually