ball drain. Warp Factor 5: Multipliers Are Held. The player's bonus multiplier at the end of the current ball is carried over to the start of the next one. Warp Factor 6: Return Lanes Are Lit. The left inlane starts Hurry Up, a bonus score that counts down from 50 million points to 10 million points, and is collected by shooting the right loop. The right inlane starts Super Spinner, in which the spinner awards 10 million points per spin for a limited time; rolling the ball through the inlane again resets the timer. Warp Factor 7: Double Spinner. This doubles the base value for each turn of the spinner; maxing at 255,000 points [25,500,000 if Warp Factor 4 is active]. Warp Factor 8: Extra Ball Lit. This award is collected by shooting the Start Mission Scoop. Warp Factor 9: Starts Warp Factor 9 mode. The goal in this mode is to shoot the left loop and/or the Delta Quadrant to advance the level in increments of 0.1 (Warp 9.1, Warp 9.2, etc.), until the engine maxes out at Warp Factor 9.9. Each increment awards points, starting at 20 million with Warp 9.1, and increasing 5 million per increment, maxing out at 60 million points once Warp 9.9 is reached. The player has 10 seconds to make each shot, as counted down by Geordi La Forge. This mode ends when the player drains the ball, fails to make a shot before time runs out, or reaches Warp 9.9; afterward, the warp factor resets to 1. If the player chooses the "Warp Factor 4" option before plunging the ball, the awards for Warp Factors 2, 3, and 4 all go into effect. Once Warp Factor 9 mode has been played for the first time, the following changes go into effect: The "Warp Factor 4" plunger option changes to "Warp Factor 2," awarding 5 million if chosen. Reaching Warp Factor 8 awards an artifact (see "Missions" above) instead of lighting an extra ball. The left ramp no longer advances the warp factor, but does remain in play for Warp Factor 9 mode. Neutral Zone Three targets plus a hole in front of the middle one. Shoot the targets three times to light one of the following three missions at random (announced by Worf), then shoot the hole to start it. Ferengi: A multiball that starts with two balls in play. Each shot