against the undead, as well as to heal themselves. The Soulbow, a Soulknife based class. Soulbows gain versatility with their mindblades, gaining the ability to "shoot" them with the force of a bow. The Storm Disciple, a psion focused on the thunder and lightning of a storm. The Zerth Cenobite, a prestige class based on a group of monks who study the passage of time and developed time travel. Synad Synads are aberrations that appear human, but have three different minds working together inside their head. The Overmind is the controlling part of the mind. The Oracle can see into the future. The Collective has access to a large collection of knowledge, which expands the information available to the character. Publication history Complete Psionic was written by Bruce R. Cordell, author of the Expanded Psionics Handbook, and Christopher Lindsay, and was published in April 2006. Cover art was by Raven Mimura, with interior art by Wayne England, David Griffith, Jon Hodgson, Ralph Horsley, Warren Mahy, William O'Connor, Ted Pendergraft, Richard Sardinha, and Ron Spencer. Bruce R. Cordell explained what inspired his interest in psionics: "I checked every character I rolled for the small chance he might have psionics, according to the rules at the back of the 1st edition Player's Handbook. Every so often, I got lucky; my first psionic character could use mind blast and go ethereal; that is, until my DM, concerned with the havoc I was wreaking with his game, engineered an encounter between myself and Kulgar the Mind-Ripper. Good-bye going ethereal at will. [...] Much later, I had the good fortune to write the Ilithiad for 2nd edition, as well as three supporting adventures. Because I had to delve so deeply into psionics, including suggesting the use of alternate rules (again, for game balance!), I came away with an even stronger appreciation for the possibilities psionics could offer a D&D game." Reception Reviews References External links Complete Psionics Excerpts The Erudite Review at RPG net Dungeons & Dragons sourcebooks Role-playing game supplements introduced in 2006