Battle Simulation A ball is loaded up in one of the cannons and the player must either shoot the Neutral Zone targets/hole or the Start Mission hole. The targets alternate, and if successful, another ball is loaded in the other cannon. If the player misses, then they must hit the ball into either of the targets or the Advance Rank hole in order to have another ball loaded into a cannon. Sometimes a player can hit the target of the Neutral Zone, get credit, but not actually sink the ball and have to recover from that. Completing the first 5 "Levels" awards an Artifact. If completed without "losing" the ball to the playfield, it activates a Level 6 which—if hit—awards an extra ball. Q's Challenge Q shows up and greets Picard as he often does in the TV series, "Bonjour, mon Capitaine!". Picard responds, "Q, what are you doing here?" Q says, "Let's play a little game." As the ball is being served up to the left flipper, Riker replies, "Q, we don't have time for your games." A couple of the signature targets is lit. There is a tiny target in front of the foremost pop bumpers that has "Q" shown on it. Any time the player hits it, another target lights up. As the player hits targets, others light up. Each completed target awards 10 million times the order hit. Each target also has a time out, where it will fade after a given time period. Completing five Q targets awards an Artifact. If the player drains the ball through the outlanes, or does hit the proper targets, there are several cracks that Q will make: "Someday you'll learn to play pinball." "And you were doing so well." "Pity." "Is that the best you can do?" "OK, that's enough." "Congratulations!" "Not bad, not bad at all." "Now, try this!" Rescue The goal is to rescue 50 Starfleet personnel. The Alpha ramp, Start Mission, and shuttle ramp targets light up. Any targets on the playfield that get hit cause personnel to be loaded onto the shuttle. Hitting either the Alpha ramp or the shuttle ramp will rescue the personnel currently loaded. When the player hits the Start Mission target, Riker says, "Five to beam up", and an animated graphic plays showing five personnel being rescued. When the player has hit enough targets that there are no more personnel to