would pretend together that the orphanage was an airship - real airships having recently been invented. After Jennifer obtained Brown as a puppy, Wendy became jealous of not being the sole subject of Jennifer's attention and turned the club against her, finally demanding that the club kill Brown. At the same time, the orphanage's cleaning lady Martha reported to the police that Gregory had been seen walking outside on all-fours, accompanied by a boy resembling Wendy. Jennifer also finds models resembling the "imps" lying in one of the orphanage rooms, realising that they appeared to her as manifestations of her own guilt and weakness. Jennifer sees Wendy outside in the orphanage garden, but is unable to interact with her, and leaves the orphanage, closing the door on Wendy behind her. Jennifer recalls that she was taken from the orphanage by the police after being the only survivor after Gregory killed the other children. After she was also found to be a survivor of an earlier airship crash that resulted in the deaths of her parents and her kidnap or adoption by Gregory, her story was given media prominance and the news of the orphanage massacre was buried, leaving the children unremembered. Finally, Jennifer leaves the orphanage and finds Gregory waiting at the bus stop, harmlessly asking her if she would like to make up a story, and Brown in a shed nearby. She puts a collar with his name around Brown's neck, promising to protect him and her memories for eternity. She writes the Rule of Rose on a chalkboard and leaves it in the shed after chaining Brown's collar to a pillar, then closes the shed's door on Brown, symbolically locking his memory deep inside herself. The game is largely linear and the player cannot affect the story through their actions, although they are rewarded for exploration with secret items, additional details and combat upgrades. There is one genuine branch: if instead of giving the gun to Gregory, the player has Jennifer kill him herself (by shooting him with the gun or otherwise), text appears stating that Jennifer remained lonely and isolated - presumably as the result of being responsible for Gregory's murder - and the screen fades to back accompanied by Wendy's malicious laughter. Development The company Punchline, which had previously developed the video game Chulip, developed Rule of Rose for the PlayStation 2. A group of twenty-five