follows: Each white pin is worth two points. The red pin is worth four points, if white pins were also knocked over. The red pin is worth 10 points, if it is the only pin knocked down (by the ball going between the set of pins and narrowly missing all of the whites). Until 2013, this feat was worth eight points. Knocking over pins with the object ball without hitting the opponent's cue ball first, or with one's own cue ball, does not earn the shooter any points, and in the latter case is a foul that awards points to the opponent. The acceptable means of knocking over pins include any that result from hitting the opponent's object ball first with one's own, and not hitting the pins with one's own cue ball. For example, one can simply send the opponent's cue ball into the pins, send the opponent's cue ball into the red object ball and have the object ball hit the pins, or hit the opponent's cue ball and then the object ball with one's own cue ball and send the object ball into the pins. The object ball itself is also worth points: If struck by the opponent's cue ball (after the shooter strikes the opponent's cue ball with his/her own), it is worth 3 points (this is known as a casin or in broader terminology a combination shot). If struck by the shooter's cue ball (after the shooter strikes the opponent's cue ball with his/her own), it is worth 4 points (this is considered a true / or carambola in this game's nomenclature). If both a casin and a carambola are achieved in the same shot, only the earliest of the two to occur earns points; they are not combined, though either may still combine with points scored from pins. Fouls The game has some unique to its ruleset, as well as the usual fouls of billiards games. All fouls nullify any points the shooter would have earned on the foul shot, and award the opponent free points (which vary depending on the type of foul). Knocking over pins with the shooter's own cue ball, after having hit the opponent's cue ball—this foul awards the point values of those pins to the opponent. (In player jargon this is referred to as "drinking" one's points, as they are lost like the contents of an empty glass); opponent