from average to very good. GameFan greatly applauded it for its originality and fast-paced action. Famitsu said that while the gameplay was enjoyable, it was not as refined as Hudson's earlier shooters for the systems. Player One magazine found it not well-designed and too easy, feeling it was disappointing compared to Final Soldier. Many praised the graphics for being detailed and colorful, with Player One adding that was one of the game's defining features. The Wii Virtual Console version garnered a more positive response. Eurogamer said it was "twitch gaming in its purest, most basic form", while Nintendo Life called it "one of the most respected games for the system". IGN found it to be an excellent addition to the Wii Virtual Console library, saying that it stuck out from most shooters available for the service. The gameplay itself was praised by many, with GameSpot applauding its easy learning curve and IGN liking its fast pace, saying it had some of the best on the TurboGrafx-16 as a whole. Eurogamer claimed it to be the fastest shooter on the system and for its gameplay being "surprisingly easy". Several praised the game's graphics, visual effects and soundtrack. Nintendo Life said that it added a "timeless quality" to it, with GameSpot and IGN commending the graphics for being colorful and detailed. GameSpot also liked the game's visual effects for being impressive and well-made. Many publications greatly appreciated the power-up system for being unique and fun to use, with GameSpot in particular liking its flexibility and for being easy to understand. Notes References 1992 video games PlayStation Network games Scrolling shooters Star Soldier TurboGrafx-16 games Video games developed in Japan Virtual Console games Virtual Console games for Wii U