game was then re-released on the Japanese PlayStation Store on July 26, 2007. The game has never been released outside Japan, though an English fan translation was released in 2006. The King's Field fan website "Sword of Moonlight" also hosts the translation. Reception Due to its difficulty and unconventional structure, the initial reaction from both players and the press was polarizing. This early reaction negatively affected sales, but through word of mouth and magazine advertisements sales of the game picked up, resulting in the game being a commercial success. The game sold over 200,000 copies in Japan. On release, Famicom Tsūshin positively compared the game to PC titles of the time, and enjoyed its real-time combat and sense of fear it generated. One reviewer was fairly negative about the quality of its 3D graphics. In an import review, Next Generation praised the game's RPG elements, but found its combat to be slow and unrewarding. The reviewer commented that the game would "leave the gamer frustrated on one level or the other." Legacy The eventual success of the first King's Field (selling twice as much as FromSoftware predicted) prompted the development of sequels, establishing the King's Field series. The design of King's Field would influence later titles by the developer including Shadow Tower, which used similar mechanics to King's Field; and Demon's Souls, described by its staff as a spiritual successor to King's Field, and inspired multiple follow-up titles which form part of the Dark Souls series and propelled FromSoftware to international fame. Notes References External links 1994 video games Japan-exclusive video games FromSoftware games PlayStation (console) games PlayStation Network games Role-playing video games King's Field Video games developed in Japan