to the original Japanese game, the North American version removes the introductory story and credits, and shortens the ending. When each character is defeated, the Japanese version replaces their icon with the Japanese word for death (死) while the North American version shows a simple "X". Another feature unique to the Japanese version is the ability to change the number of lives and continues that the player can use. The fictional city of "Neo Cisco" used in the Japanese version became the real-life city of Los Angeles in the North American version. Reception No contemporary ratings are logged for this 1992 game. In 2010, Damien McFerran of NintendoLife reviewed the title negatively, calling it "desperately short on originality" with "truly uninspiring gameplay". He supposed that the publisher's main strategy was to capitalize on the lack of two-player functionality in Capcom's superior competing game Final Fight, while simultaneously plagiarizing it. He described the effort as "inferior ... in practically every single way imaginable" to that "infinitely more distinguished" game. He describes the characters as "painfully similar" to and "obvious replicas" of those in Final Fight, though they "look like they've wandered off the set of a Vanilla Ice music video" and have completely unrealistic movements, collision detection, and physics. The only redeeming qualities he found to the entire game are the presence of two-player mode and the ability to run. In 2011, IGN rated Rival Turf! at 4 out of 10, calling it "an almost entirely forgettable beat-'em-up with a boring premise, bland music and partially broken gameplay". The review laments "stiff animation, a lacking storyline and characters that have no discernable personality"; and the "poor collision detection" is said to define the game as an overall failure at "the most critical component of a brawler". The review states that this game lacks even the minorly distinctive features of its numerous and similar competition, generally summarizing it as being "as vanilla as the brawler genre can be". In 2010, Nintendo Power also ridiculed the box cover art, saying that "The marketing people on this game actually had a pretty outside-the-box idea, which should have really stayed off the box. After all, who is the target audience going to find more intimidating than thugs their own age?". Super Gamer Magazine gave a review score of 51% stating "Too few combat moves, jerky graphics and not enough challenge. The only good point is