Take It or Leave It is a British game show, developed by Dutch format company Intellygents, that aired on the digital channel Challenge. Challenge tends to air repeats of classic game shows that have been commissioned by other broadcasters, but it is considered rare that they produce original content. The show originally aired from 23 October 2006 to 18 July 2008 and was hosted by Richard Arnold. Format Two teams of two players each compete. One team is brought onto the set and given a brief introduction about a second team. They must then decide whether to play against this team, or reject them in favour of a third team about whom no information is given beforehand. The first team begins the game at one end of a 10-step path, while the chosen opponents sit in the "Sin Bin," a waiting area to one side of the stage. Phase one The team in control is asked a question and shown an answer. They must decide whether to "take it" or "leave it," based respectively on whether they believe the answer is correct or incorrect. If they choose to leave it, a second answer is displayed instead and they are automatically committed to taking it. One of the two answers is correct. Taking the correct answer or leaving the incorrect one allows each team member to choose one safe from a set of 20 displayed on a video wall. Eighteen of these safes contain cash amounts ranging from 1p to £15,000. The two chosen safes are opened one at a time; if the first safe contains cash, the team may either add it to the game's final jackpot and move on to the next question, or reject it in favour of whatever is in the second safe. The remaining two safes contain "Booby Traps" which, if found, immediately force the team to trade places with their opponents in the Sin Bin. Regardless of the outcome, the team advances one step along the path. Leaving the correct answer or taking the incorrect one forces the two teams to trade places. Final phase The team that reaches the end of the path is confronted with six safes, one of which contains the jackpot; the other five are empty. They are asked five questions, each with the "take it"/"leave it" option as before, but are not immediately told which of their answers are correct.