on either team are eliminated. Museum is a semi-educational mode that allows the player to browse through the dinosaurs and read or hear information on each one. The player can view the dinosaur's family, time of existence, and do other things like change its skin or hear pronunciation. Featured dinosaurs At the start of the game, the player has only a limited amount of choices (8 in total) for playable dinosaurs. Although this game predated Jurassic Park III, Spinosaurus and Jurassic World Dominion, Giganotosaurus was featured, however, as the game progresses, the player is presented the opportunity to unlock new playable characters making the total of available dinosaurs up to 14. Each dinosaur is associated with its own area, which - as the player starts the combat - features a small entering animation of the dinosaur that the player is about to fight. Available from the start Acrocanthosaurus (Acro) - Featuring a 76 gas station from the second movie. Ankylosaurus (Anky) - Featuring the Visitors Centre of the first movie. Giganotosaurus (Giga) - Featuring the T-Rex Paddock Area of the first movie. Megaraptor (Raptor) - Featuring the Raptor Paddock Area of the first movie. Stygimoloch (Stygi) - Featuring the Lab Area of Site B from the second movie. Styracosaurus (Styrac) - Featuring the Heliport Landing Zone from the first movie. Suchomimus (Sucho) - Featuring the Park Entrance Area from the first movie. Tyrannosaurus rex (T-Rex) - Featuring the Cargo Ship from the second movie. Unlockable Albertosaurus (Alberto) - Featuring a Universal Studios Theme Park as an easter-egg. Carcharodontosaurus (Carchar) - Featuring the jungle beneath the T-Rex Paddock from the first movie. Cryolophosaurus (Cryo) - Featuring a desert area. Video game-only area. Pachycephalosaurus (Pachy) - Featuring a mountainous area. Video game-only area. Spinosaurus (Spino) - Featuring the In-Gen Laboratory from the first movie. Triceratops (Trike) - Featuring the Hunters Camp Area from the second movie. Development and release Warpath: Jurassic Park was developed by Black Ops Entertainment. Although the dinosaurs are based on their real-life counterparts, artistic license was also used to give the animals unique abilities for gameplay purposes. Each of the dinosaurs consist of 750 polygons. The game's musical score was composed by Michael Giacchino, who previously worked on the 1997 video game The Lost World: Jurassic Park. Electronic Arts published the game. In the U.S. it was released on November 17, 1999. Reception Warpath was met with mixed