the Barsoom of the John Carter novels of Edgar Rice Burroughs, and has elements of the intricate fantasy worlds of Jack Vance. Conflict and interaction between the various alien species on Jorune drives some of the drama of individual adventures, as does the exploration of the planet's surface, which is littered with powerful prehistoric artifacts originating variously with the initial human settlement (typically blaster weapons and other "advanced technology") or Shanthas instruments designed to manipulate Isho. Some game terms were derived from the language of Jorune, such as the use of "Sholari" ("teacher") for the gamemaster or "Isho" for the system of magic. At the start of the campaign, all player characters begin with the life goal of becoming Drenn (citizens). Needing the support and sponsorship of other Drenn to realize this goal, the player characters must accomplish tasks that will prove them worthy of becoming Drenn. Publication history First edition Skyrealms of Jorune was written by Andrew Leker, Miles Teves, and Amy Leker, and was published by SkyRealms Publishing in 1984 as a 176-page book. The second edition was published in 1986 as a boxed set containing a 72-page book, a 56-page book, a 32-page book, a 16-page book, and a booklet. In 1984, writer Andrew Leker and artist Miles Teves founded SkyRealms Publishing in order to turn a high school English assignment into the first edition of Skyrealms of Jorune, a 176-page perfect bound book. Later the same year, after Andrew's sister Amy Leker Kalish joined the production team, Skyrealms produced the 46-page adventure Maustin Caji. Second edition The following year, SkyRealms published a second edition boxed set that included: 64-page Player Manual: information for the players about character generation and playing the game 72-page Sholari Book: information only for the gamemaster 32-page Tauther Guide: information about Jorune for both the players and the gamemaster 16-page The Skyrealm Kolovisondra: a beginning campaign setting for the gamemaster 2 loose-leaf combat summary sheets 1 loose-leaf resource reference sheet 5 bifold blank character sheets From 1985 to 1988, SkyRealms published a number of supplements: Companion Jorune: Burdoth, 1986 Companion Jorune: Ardoth, 1987 Earth-Tec Jorune, Sourcebook, 1988 Pre-release versions of two additional sourcebooks, Playing the Iscin Races and Shanthas of Jorune were made available at conventions in 1989 and 1990, respectively, but were never published by SkyRealms. Third Edition In 1992, Chessex published a third edition, Skyrealms of Jorune: The RolePlaying Game