city known as Atlantis. Atlantis was known as Atlan during an epoch where Atlantean society was of the warrior caste and battle was common. Atlantean society would eventually develop into a society based on five disciplines which would become the founding principles of Atlantean society. The five disciplines were Mind, Body, Spirit, Passion and Empathy. As they had become advanced both scientifically and spiritually many Atlanteans thought it time to move onto a higher plane of existence, an event known as "transition". While many agreed others were still tied to their role as caretakers of the human race. Most Atlanteans believed that human beings would one day evolve to a level equal to that of the Atlanteans and that they would eventually be able to undergo a "transition" of their own. Those Atlanteans that would choose to remain behind would undergo "transition" with the human race when they finally achieved that goal. As the two concepts of "transition" and mankind's well-being were of equal importance to the Atlanteans they choose to address both issues. Some chose to remain behind, to be placed into stasis until the time for guiding the human race arose, while most underwent "transition" and ascended to a higher plane of existence, albeit in an overwhelming orgy of energy that would damage all stasis tubes, impeding revival protocols, and also cause the city of Atlantis to sink deep under the sea, lost for 100,000 years. Post-transition 100,000 years later an Atlantean known as Capricia is revived underwater by a strange man. Quickly tossed into a battle by this unknown benefactor Capricia is forced to quickly choose which of her fellow Atlanteans she should nominate for revival. Taking into account the five Atlantean disciplines Capricia chooses five Atlanteans, each of whom have mastery over their chosen discipline. Twin brothers Gammid and Galvan each of whom control one end of the electromagnetic spectrum, Zephyre for her super-speed, Verityn for his insight and Tug for his telekinetic expertise. Together they defeat their first foe in 100,000 years. Crux members Capricia, empath, also exhibited as the "Changeling" ability or better, changing to how one feels (student of Empathy) Galvan (Orange), Gammid's twin brother, controls one end of the electromagnetic spectrum: Infrared (student of Passion) Gammid (Blue), Galvan's twin brother, controls the other end of the electromagnetic spectrum: Ultraviolet (student of Passion) Tug, telekinetic, powerhouse (student of the Mind) Verityn, seer, powerful