Ty the Tasmanian Tiger 3: Night of the Quinkan is a 2005 3D platforming game developed by Krome Studios and published by Activision for the GameCube, PlayStation 2 and Xbox systems, along with a 2D side-scrolling version of the game released for the Game Boy Advance by Fruit Ninja developer Halfbrick. The game was later remastered in HD for Microsoft Windows and was made available through Steam in 2018. It is the only game in the series published by Activision as opposed to Electronic Arts and is also the only game in the series to be rated E10+ by the ESRB. Gameplay The overall gameplay remains similar to the game's predecessors, with the game's introduction of Bunyip Stones being a new addition to the series. These stones can be equipped to various boomerang chassis to change their functionality or elemental properties. The stones can be mixed and matched to make unique boomerang combinations, (such as explosive Lasorangs or Multirangs that track enemies). At first, Ty has only one boomerang chassis, and no Bunyip Stones whatsoever. However, new boomerang chassis and Bunyip Stones can be purchased using Opals, the game's currency, from various stores spread across Southern Rivers. Bunyip Stones can also be given as rewards for completing the game's various side-quests. With each boomerang chassis having a limited number of Bunyip Stone slots, the player is forced to strategize which stones they should make use of and which boomerang chassis to equip them to. Certain Bunyip Stones also cancel each other out (mostly the elemental stones [i.e.: Fire and Ice elemental stones can't be used together], and warp stones, which are incompatible with most other stones). Incompatible stones will glow red when equipped to a chassis, and will cancel each other out unless one or the other is removed. Each stone's effect can also be stacked upon itself to increase its effectiveness (two fire Bunyip Stones equipped to the same chassis have a greater effect than a single one does, for example). Another major addition was that of a melee combat system. Unlike in previous games, many enemies are immune to damage from thrown boomerangs. Therefore, unless the player has a sufficiently powerful boomerang or a Bunyip Mech, most enemies can only be defeated by melee combat. Incorporating elements from beat 'em up-style games, melee combat consists of a 5-hit combo, a move that throws enemies up into the air,