is this good, and it's different from most other [fantasy role-playing games]." However, Rolston found the rules imprecise and badly organized, and the combat mechanics "involved and clunky." He also noted the lack of pre-generated characters, and found tips for gamemasters to be inadequate. Rolston did like the magic systems and campaign background, and called the illustrations "superb". He concluded with a strong recommendation, saying "Skyrealms of Jorune is a wonderfully original and inspiring FRPG campaign setting. On that basis alone, it is certainly a worthwhile purchase." In Issue 20 of The Games Machine, Paul Reid called the game "a wonderfully complex world where the fantastic, the futuristic and the simply bizarre mingle to create a richness of opportunities for adventure." He especially liked the illustrations, calling them "the most striking feature [...] they add to a high overall standard of presentation." Although Reid didn't like the lack of an index, he concluded, "SkyRealms Of Jorune offers a wealth of material for your money, and presents a setting which is both unusual and convincing in its imaginative richness. A really striking game that every roleplayer should try." In a 1996 readers' poll conducted by Arcane magazine to determine the 50 most popular roleplaying games of all time, Skyrealms of Jorune was ranked 30th. Editor Paul Pettengale commented: "Bonkers. Okay, so it is a good game in terms of atmosphere, system structure, presentation and the depth of the background, but it's bonkers." Other reviews Casus Belli #33 (June 1986) White Wolf #3 (Oct 1986) Polyhedron #42 (July 1988; "The Critical Hit: Exposing Jorune") Casus Belli #72 (Nov 1992) Australian Realms #9 (Jan/Feb 1993) Challenge #74 (1994) Isaac Asimov's Science Fiction Magazine v11 n4 (1987 04) References External links Fantasy role-playing games Planetary romances Role-playing games introduced in 1984 Science fantasy role-playing games Science fiction role-playing games