Tsuro is a tile-based board game designed by Tom McMurchie, originally published by WizKids and now published by Calliope Games. Tsuro is a board game for two to eight players. To play, players compete to have the last playing piece remaining on the board. Player turns consist of placing tiles on the board from the player's hand. Then they move their respective pieces along these paths. Players are eliminated by following a path that ends at the board edge. There have also been a number of differently themed Tsuro editions and expansions released, beginning with Tsuro of the Seas. Although core gameplay remains the same, some versions feature expanded rules or larger boards. The name of the game is taken from the Japanese word tsūro (wikt:通路) meaning "route". The word, written in kanji, appears in the art on the game board. Gameplay The game is played on a square board that is divided into a six-by-six grid of squares. There are eight player markers, thirty-five standard path tiles, and one Dragon tile. Before the game begins, the Dragon tile is set aside. To start, each player chooses a different colored playing piece and places their marker on any of the white notches that surround the edge of the board; each edge has twelve notches. The path tiles are shuffled and each player is dealt three path tiles; the remainder are left as a draw pile. Each turn includes a tile-laying phase and then a marker movement phase. The turn ends with the active player drawing another path tile. In each turn, the active player must place a tile in the square adjacent to their piece. Once placed, the piece moves along the line in front of it. If the placed tile connects to the path that another player's piece is on, the other (inactive) player must move their piece to the end of the line on the newly-placed tile. Sometimes this will cause the piece to go off the board, in which case that player is eliminated. The active player may not choose to connect their path to the edge of the board (eliminating that player), unless no other move is available. If two pieces end up on the same path, both players are out. The unused path tiles of the players that are eliminated are shuffled into the draw pile. The winner is the player with the last remaining