the origins of the hyperspace collapse to the galactic core and assembles an alliance of ten alien races to investigate the unexplored quadrant. In the distant Kessari Quadrant, the Captain clashes with the Hegemonic Crux, a power bloc of several alien races led by the Ploxis Plutocrats. The Captain's investigation also reveals an apocalyptic threat, the imminent return of interdimensional beings called the Eternal Ones, who appear once an eon to consume all sentient energy. The Captain eventually discovers that the ancient Precursors disappeared on purpose, devolving themselves into a non-sentient species that the Eternal Ones would not consume. The Precursors also created semi-sentient robots, the Daktaklakpak, to reverse this process after the Eternal Ones left. However, the Daktaklakpak malfunctioned, leaving the Precursors stranded at an animal intelligence level. The Captain temporarily restores a single Precursor to their full intelligence, who explains that the hyperspace collapse is connected to interdimensional fatigue caused by the Eternal Ones. Before the Precursor dies, they tell the Captain about an unfinished Precursor project, which could harvest sentient energy for the Eternal Ones in a non-lethal way. The Captain encounters other urgent threats in the Kessari Quadrant. They persuade the Owa race to stop dumping their antimatter waste on Rainbow Worlds, which was preventing them from performing their function of mitigating interdimensional fatigue. The Captain also breaks the power of the Hegemonic Crux, culminating in the defeat of a Crux Precursor battleship at the galactic core. The Captain finally confronts the Heralds of the Eternal Ones at the galactic core. After defeating them, the Captain finds a way to combine the Eternal Ones' technology with the unfinished technology from the Precursors. The Captain uses the new device to peacefully gather enough sentient energy to satisfy the Eternal Ones, saving all sentient life from destruction. Development Hiring and continuity Star Control was created by Fred Ford and Paul Reiche III and published by Accolade. After the success of Star Control II, Accolade offered Ford and Reiche the same budget to produce a third game, which they turned down to pursue other projects. As Ford and Reiche had retained the rights to their characters and stories from the first two games, they licensed their content to Accolade so that the publisher could create Star Control 3 without their involvement. Producer George MacDonald from Accolade decided to work with Michael Lindner and Daniel Greenberg of Legend Entertainment, after