F1 (released as Formula One in the USA) is a 1993 racing video game published by Domark, based on Vroom, a game developed in 1991 for the Atari ST by French company Lankhor. It was released for the Mega Drive/Genesis, Master System, Game Gear, and Amiga. It spawned a sequel in 1994 titled F1 World Championship Edition, and the game engine was reused in Kawasaki Superbike Challenge. It was one of the most popular racing games for the Mega Drive/Genesis, mostly thanks to the smooth and fast game engine. There are no major differences between the European and North American Sega versions, except naming (the European version is simply named F1), and the lack of a battery save feature in the American version. Gameplay The game is fully licensed by the FIA and Fuji Television, which means all drivers, teams and tracks are fully licensed. The player drives in the fictional Domark team with James Tripp (a programmer within Domark and producer of the game billed as Jim Tripp), facing drivers such as Riccardo Patrese and Michael Schumacher (Benetton), Jean Alesi and Gerhard Berger (Ferrari), Mark Blundell and Martin Brundle (Ligier), Johnny Herbert and Alessandro Zanardi (Lotus), Michael Andretti and Mika Häkkinen (McLaren), Andrea de Cesaris and Ukyo Katayama (Tyrrell) and finally Damon Hill and Alain Prost (Williams). Ayrton Senna (then in McLaren) is absent due to his endorsement to Sega's Ayrton Senna's Super Monaco GP II. There are 12 tracks: Interlagos, Imola, Barcelona, Monte Carlo, Montreal, Castelet, Silverstone, Hockenheim, Spa, Monza, Estoril and Adelaide. Compared to the real 1993 season, several tracks are missing, such as Kyalami, Donington Park, Magny-Cours (replaced by Castelet), Hungaroring and Suzuka, but the order of the races is correct. While the track layouts are correct as of 1993, due to the impossibility of actually replicate the physics behind a Formula One car all tracks are filled with obstacles close to the track, such as signs, adboards or platforms above the track to increase the difficulty level, and are 7 laps long. The player can train on a given track, play an arcade mode (where points are given for overtaking and running, and subtracted for being overtaken) or the whole championship, that can be composed by any number of tracks, from just one to the complete twelve. There are four difficulty levels (Novice, Amateur, Professional and Expert), each one of each increases not only the