must store their patterns in the station's computer memory. Their physical patterns end up in the computer controlling the holosuite, appearing as characters in Bashir's simulation. Eddington informs Bashir that he can't shut down the program or let the characters die, or else the patterns of the crew members may be deleted. Making matters worse, the holosuite safeties are disabled, meaning Bashir and Garak could be hurt or killed by the game. In the game, a Russian spy, Anastasia Komananov, appears with Major Kira's likeness. Komananov explains that a mad scientist, Dr. Noah, is kidnapping elite scientists; Bashir's orders are to rescue Professor Honey Bare (Jadzia Dax). After escaping the assassin Falcon (Miles O'Brien), Bashir, Garak and Komananov go to a casino to speak to Noah's associate Duchamps (Worf). After a game of baccarat, Duchamps drugs the trio, knocking them out. They awaken in Dr. Noah's lair on Mount Everest. Noah (Captain Sisko) explains his plan to flood the rest of the world, wiping out the human race except for his kidnapped scientists. He has Bashir and Garak handcuffed to an underground laser that will flood the chamber with lava in five minutes. As the time ticks down, Bashir flirts with Prof. Bare, and she slips him a key. Bashir frees himself and Garak, who protests that continuing the simulation is too dangerous. Garak is about to close the program, potentially killing the other crew members, when Bashir shoots him, grazing him with a bullet. Garak is shocked, but impressed, and agrees to continue. They burst into Noah's study, and Eddington tells them he will attempt to rescue Sisko and the others in two minutes. To gain time, Bashir hits the button to activate Noah's plan, flooding the Earth. As he had not expected to actually win, the shocked Dr. Noah is still about to shoot Bashir, but before he can pull the trigger, Eddington beams the crew's patterns out of the holosuite. Bashir and Garak end the program with relief, Garak commenting that Bashir "saved the day by destroying the world". Production Story editor René Echevarria was keen not to have a damaged holodeck story appear, as he felt it had been overdone in Star Trek: The Next Generation. It was specified in the information sheet sent to freelance writers that Deep Space Nine was not accepting stories involving malfunctioning holodecks. Producer Ira Steven Behr explained that the show