Do! Run Run, also known as Super Pierrot (スーパーピエロ Sūpā Piero), is the fourth and final incarnation of Mr. Do!, the Universal video game mascot. Returning to his Mr. Do! roots, the clown has a bouncing powerball with which to hurl at monsters. Mr. Do runs along the playfield picking up dots and leaving a line behind him, which the player is encouraged to create closed off sections with. Precariously balanced log traps can be rolled downslope, crushing enemies. The resulting game is somewhat of a cross between Mr. Do!, Congo Bongo, Pac-Man, and Qix. Gameplay The goal of Do! Run Run is to rack up points while completing screens. A screen is completed whenever all the fruits/dots are eaten, or when all of the regular monsters (not Alpha-monsters or their sidekicks) are defeated. Using the rope that follows Mr. Do to inscribe dots will convert them into cherries, a familiar fruit for Mr. Do to collect. Cherries are worth more points than dots, and eating them restores the powerball more quickly than eating dots would. Each time Mr. Do inscribes fruit, they progress to a higher tier, dots become cherries, cherries become apples, apples become lemons and lemons become pineapples. Eating a dot awards 10 points and 1/16 of a powerball recharge; eating a pineapple is worth 160 points and 1/4 of a powerball recharge. Players are additionally encouraged to inscribe sections of the playfield by the letters E, X, T, R, A, a constant feature of the Mr. Do! games. Randomly, one of the inscribed fruits will turn into a flashing letter spot, corresponding with the movement of the Alpha-Monster at the top of the screen. If Mr. Do! runs over this spot, the monster sporting that letter will release from the top of the screen with three blue henchmen (which resemble the three ghost-like monsters from the original Mr. Do!, and chase after Mr. Do. Defeating the Alpha-monster will lock in that letter, and once all 5 letters are earned, the player earns an extra life (as well as progressing to the next stage, you also earn a 5,000 point bonus). Points are also awarded for defeating monsters. Directly firing the powerball at a monster awards 500 points and consumes the powerball, which needs to be replenished by eating fruit. More points are earned if the powerball bounces off of a surface; each bounce raises the bonus