intellectual property, and were looking for greater payment than Rogers or Nintendo could afford. However, it was revealed that the Tetris property had not actually been licensed to anyone because Stein had secured the rights from Pajitnov directly and not from the Russian authority. Russia sent a fax to Maxwell in England with 48 hours to respond, but due to being in Russia at the time Maxwell did not receive the fax, and the handheld rights were given to Rogers. Rogers licensed the handheld rights to Nintendo. During this time Rogers discovered that the home console rights were actually not properly licensed, and in March 1989, Arakawa, and Nintendo vice president Howard Lincoln, working with Rogers, secured exclusive rights for console distribution of Tetris. However, Tetriss production was delayed due to an ongoing legal battle with Atari Games over their home publishing subsidiary Tengen's version of Tetris for the NES and the game was released in Japan two months after the Game Boy's release there. Bullet-Proof Software is mentioned as a copyright holder and the sub-licensor of the Tetris handheld rights to Nintendo on the game's startup screen. Music The main soundtrack for Tetris was created by Nintendo's accomplished composer Hirokazu Tanaka. The player can select one of three types of background music during the game or play with sound effects only. Two of the songs are arrangements of works from other composers: "Type A" is based on the Russian folk song "Korobeiniki" (also known as "Korobushka"), and "Type C" is an arranged version of "French Suite No. 3 in B minor, BWV 814: Menuet" (transposed to F# minor) by Johann Sebastian Bach. In an early version that was only released in Japan with an estimated 25,000 copies sold, the "Type A" song is "Minuet". The compositions "Type A" and "Type B" can be unlocked in the Super Smash Bros. series. The victory fanfares played after completing levels are different arrangements of "Trepak", from Pyotr Ilyich Tchaikovsky's ballet The Nutcracker. Re-release Tetris DX Tetris DX is a Game Boy Color game that is backward compatible with the original Game Boy. It was developed by Nintendo and released in Japan on October 21, 1998, in North America on November 18, 1998, and in Europe and Australia in 1999. Tetris DX features battery-saved high scores and three player profiles. It has a new single-player mode against the CPU and also features two