sophisticated than Star Fleet I. It involved many different ships types, including battlecruisers, destroyers, heavy and light cruisers, frigates, troop transports, freighters, scouts, and starliners. Fleet operations were possible and the universe included hundreds of planets to utilize or conquer. It was only released for DOS. Star Legions This game, published by Mindcraft, another affiliated label of Electronic Arts, was released in late 1992. Star Legions was based on the planetary assault module of Star Fleet II. This allowed for more detail control of ground troops landing on the planet. The player has two different kind of troops: shock-troops and regular troops. The player's task is to first put their shock-troopers down on the planet and destroy its shields. Then they can land their regular troopers and invade the planet. The player could also bombard the planet first and then try to invade it. It was notable for being an early Command & Conquer-like point and click game with speech. Troops gain names and experience; after a successful fight, they receive a legion name, such as "Silver Snakes", and improve by recovering faster their suffered losses, because of the remaining veteran fighters. Finally, the player gets different worlds to invade from primitive to very good developed planets who are more difficult to subdue. The game was designed and written by Trevor Sorensen, Mark Baldwin, and Brett Keeton with artwork by Richard Launius. Although the initial release was buggy, two patches were soon available which fixed all the known bugs. Computer Gaming World criticized Star Legions for overly simple wargaming mechanics such as lacking air support, restoring legions' health to full between worlds, the lack of impact of the terrain on gameplay, and many serious bugs. The magazine concluded that "as a 'science-fiction wargame,' I'm afraid Star Legions does injustice to both qualifiers". A February 1994 survey of space war games gave it a grade of C, stating that the game "suffered from a high tedium factor". The game (as "Space Legions") was reviewed in 1993 in Dragon #193 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. A May 1994 survey of strategic space games set in the year 2000 and later gave the game two-plus stars out of five, stating that it had "an unusual number of bugs and a numbing sameness to the scenarios". Star