character's Palmira actions are replaced with new ones. Each character has a specific button associated with Palmira usage -- triangle, square and circle. The order may change depending on which character is currently under control of the player. Combos: Forever Kingdom also implements a combo system, allowing the player to execute Palmira actions in large multitudes based on timing. When a Palmira action is used by one character, an icon will appear to indicate which button should be pressed to start the combo, though the icon will disappear shortly if the player does not react quickly enough. Once a combo is stringed, two or more characters will simultaneously bombard foes with their equipped actions, resulting in damage bonuses. Reception The game received "mixed" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 28 out of 40. References External links Forever Kingdom at Agetec Forever Kingdom at From Software 2001 video games Action role-playing video games Agetec games FromSoftware games PlayStation 2 games PlayStation 2-only games Role-playing video games Single-player video games Video game prequels Video games about amnesia Video games developed in Japan Video games scored by Kota Hoshino