is a vertical-scrolling shooter arcade game developed and released by Namco in 1994. Players take control of a starship named the Fighting Ray through a series of levels in its mission to eradicate the universe of an intergalactic organization named the Master Force. It is noteworthy for its usage of pre-rendering, where 3D models are converted into 2D sprites, creating the illusion of a 3D world. NebulasRay was developed by the same team of Namco employees that created the vertical shooter Fighter & Attacker (1992). They chose to create another shooter because of their dissatisfaction with the quality of shooters at the time. The game was well-received, particularly for its graphical style. Reviewers also praised its gameplay, array of weapons, and soundtrack. Some felt it was hindered by its high difficulty level and similarity to other games. Gameplay NebulasRay is a vertical-scrolling shooter. The story revolves around an ongoing war between humans and an intergalactic organization named the Master Force. After the Master Force destroy the fictional planet Marinarc, the base of operations of the resistance, a prototype starfighter called the Fighting Ray is deployed in hopes of destroying the Master Force once and for all. The player controls the Fighting Ray through six scrolling stages that increase in difficulty. In these stages, the objective is to destroy constantly-moving formations of enemies while avoiding a collision with them and their projectiles, as well as stage obstacles like asteroids. Stages conclude in a boss fight where players must destroy the weak point of an enemy battleship, such as its core or turret guns. Power-ups are awarded by destroying capsule-shaped enemies or other larger enemies found throughout each stage. These upgrade the power of the Fighting Ray's weapons, including a spread shot, a "grow shot" that increases in size, a lock-on laser, and a four-way shot. Several of these weapons only last for a certain amount of time. There are other items that will increase the player's score when collected in succession. The Fighting Ray also begins with three superbombs that clear the screen of enemies when fired. Development and release NebulasRay was developed by the same team of Namco employees that designed the scrolling shooter Fighter & Attacker (1992). They chose to create another shooter because of their dissatisfaction with the quality of the genre at the time and wanting to improve on faults present in their previous game. The development