on these feelings only burn deeper and deeper. An alien race with as yet unknown motives are the Karmans, highly evolved, sentient apes from the planet Karma. The Karmans originally allied with the Therians when they first attacked Ava. The Karmans, like most races in the galaxy, owe their technological achievements to the ancient knowledge passed down through Therian relics left behind on their planet. Now that they see the massing army of the Therians, and that no one can escape their threat, the Karmans return to Ava to fight with Humanity to take on the omnivorous threat of the Therians. The Karmans do not want the balance of the universe destroyed, and though they have no allegiance to the humans, they see it fit to keep them around for the benefit of the galaxy. Not much is known about them yet, but concept art and a preview miniature show that they are a highly evolved Ape-like species that uses their technology to amplify their strength. Millennia ago, the COGs started their evolution into the society they are now. Master of genetic manipulation, their worlds are led by 4 "families" based on the sequencing of DNA: A-Volution, T-Regulators, C-Naps, G-Nocrats. After a period of isolation where the Cogs ignored the rest of the universe unless they were trading with them, they resume their ancestral war with the Therians. ONI Corporation, acronym of Okamura Non-aligned Industries, is a Corporation of mercenaries without political agenda other than becoming richer and more powerful by feeding on the war between nations and planetary systems. Their ability to trade information and services with everyone allows them to equip their soldiers with the best alien technology and to raise them from their demise thanks to their Zombie-weapons. If you have the coin, they will bring the heat. Inspirations Main inspirations for AT-43 were typical science-fiction tropes from the 1950s and 1960s, but updated with a modern slant. The Cold War and the escalating conflicts from that period are also themes in the game. Stylistically, the game tries not to depict a dystopian future, but a future where propaganda from each side paints everything in bright colours. Metaphorically speaking it is fairly easy to separate the U.N.A and the Red Blok. The Red Blok draws its visions directly from the formation of the Communist Party, and the background of their formation seems to draw historically from the