including a giant serpent (here with a backstory related to the Questing Beast), a pair of mages, and a few undead skeletons (sword fights against an enormous snake and the skeletons are actually featured in the final version, towards the end of the game in Morgana's castle). This initial mission completed, the player would then return to Camelot, "where the real meat of the game begins" (Chronicles of the Sword begins already in Camelot), and the game would also feature Merlin and Morgana. The version publicly shown at the ECTS '95 was titled Chronicles of the Sword. The game was advertised as using professional voice actors, but their names were not publicly disclosed. It was created using PCs and Amiga computers and Imagine and 3D Studio Max rendering programs (the graphics were first created using the palette of 16.7 million colors, before being downscaled down to only 256 colors), as well as many other techniques, "including full-motion video, stop-motion animation, model making, make-up, rendering, pain, and hand animating." Release Chronicles of the Sword was supposed to be released already in November or December 1994, only for the PC Windows platform and on just one CD-ROM. The final game is contained on two discs and was released on February 23, 1996 in North America and on May 31, 1996 in Europe. It was also the second Psygnosis-published game that was based on Arthurian themes, the first being The Legend of Galahad. It was also re-released in 1998. Chronicles of the Sword was ported for the PlayStation because of the ownership of Psygnosis by Sony, and released in June 1996 in Europe and in November 1996 in North America. To promote the game, Sony run win-a-PlayStation contests in some magazines including Hobby Consolas. Reception Chronicles of the Sword was met with generally poor critical reception. As of 2014, the PC version holds the averaged GameRankings score of only 41%, based on five reviews. Game Informer, whose review stated that "point and click adventures don't get much worse than this [...] two disc menace," even gave the PlayStation version an award for the worst video game of 1997. According to Michael L. House of allgame, Chronicles of the Sword is so "frustrating, boring, sloppy and horrible" it "deserves an award for the 'Worst Adventure Game' in the genre to date." Ron Dulin of GameSpot opined "Chronicles of the Sword does have some nice