which was not well received by some. GameSpy felt that the game was both easy and approachable enough for casual gamers to play, but sufficiently rewarding and challenging to satisfy hardcore fans of The Legend of Zelda series. IGN believed the game to be "more casual than we'd like", but still found it captivating, entertaining, and "a true adventure worthy of the Zelda name", calling it "different, but it's still the real deal". GameTrailers stated that the short dungeon levels and hand-holding exploration are "outright disappointing", but when comparing Phantom Hourglass to the other Nintendo DS games, they conceded that it was still an impressive game, but just a good game when compared to The Legend of Zelda standards. 1UP.com pointed out that the biggest problem with Phantom Hourglass is that it falls back on using innovations from the previous The Legend of Zelda games, rather than including new and original ideas. Finding it difficult for hardcore gamers to fully enjoy Phantom Hourglass, Nintendo World Report claimed that the game's lack of alternative control schemes was a telling sign that Nintendo did not have The Legend of Zelda fans in mind when creating the game. They still described the game as "decent", but felt that it departs from the rest of the series and that Nintendo should have taken the risk in creating innovations for this game. The American newspaper The New York Times enjoyed Phantom Hourglass for the most part, but complained about the timer in the Temple of the Ocean King as unnecessary and gimmicky, remarking that the game's dungeons are only "fun to go through once, but none of them are fun enough to go through 20 times". They noted that the time spent traveling through dungeons "removed all thoughts of it being perfect". Several websites named Phantom Hourglass the 2007 DS Game of the Year, including IGN and GameSpy. It was also mentioned in Best of the Year lists from Wired, Time, and Edge. The game received Editor's Choice awards from GameSpot and IGN. It was also named Best Adventure Game by 1UP.com. The game was designated the Best Handheld Game at the 2008 Golden Joystick awards, the 2007 Game Developers Choice Awards, the 2007 GamePro Editors' Choice awards, the 2007 Spike Video Game Awards, and the 2008 Interactive Achievement Awards. At E3 2006, Phantom Hourglass was designated as the Best Nintendo DS Game by GameSpot