in a line of Forgotten Realms role-playing video games, Pool of Radiance, was released by Strategic Simulations, Inc. The game was popular and won the Origins Award for "Best Fantasy or Science Fiction Computer Game of 1988". Several supplements to the original boxed set were released under the first edition rules, beginning with Waterdeep and the North, which was followed by Moonshae in 1987, and Empires of the Sands, The Magister, The Savage Frontier, Dreams of the Red Wizards, and Lords of Darkness in 1988. The City System boxed set was released in 1988, and it contained several maps of the city of Waterdeep. Ruins of Adventure, a module based on the computer game Pool of Radiance, was also released in 1988. The boxed set Kara-Tur: The Eastern Realms was released in 1988. It gives details of the lands of Kara-Tur, and was designed to be used with the 1986 book Oriental Adventures, which officially placed the book in the Forgotten Realms world. In 1989, DC Comics began publishing a series of Forgotten Realms comics written by Grubb. Each issue contains twenty-six pages, illustrated primarily by Rags Morales and Dave Simons. Twenty-five issues were published in total, with the last being released in 1991. A fifty-six page annual Forgotten Realms Comic Annual #1: Waterdhavian Nights, illustrated by various artists, was released in 1990. Curse of the Azure Bonds, a module based on the role-playing video game of the same name, was released in 1989. 1990–2000 To transition the Forgotten Realms from first edition AD&D to the ruleset's second edition, a story of the gods being cast down was planned from the top-down by management and began in Hall of Heroes (1989) and spread into a three-adventure Avatar series (1989), a three-novel Avatar series (1989), and some stories in the comic book. TSR adjusted the timeline of the Forgotten Realms by advancing the calendar one year forward to 1358 DR, referring to the gap as the Time of Troubles. In early 1990, the hardcover Forgotten Realms Adventures by Grubb and Greenwood was released, which introduced the setting to AD&D 2nd edition; the book also detailed how the Time of Troubles had changed the setting. The Ruins of Undermountain (1991) was one of the first published mega-dungeons. The Al-Qadim setting by Jeff Grubb was released in 1992, and the setting was placed in the southern Forgotten Realms. The RPGA used the Forgotten