all directions. They have this power as a matter of privilege, as they are all considered to be noble pieces. This is a kind of privilege that attaches to them at birth, that is, at the outset of the game, and is never diminished; they retain this privilege no matter where they go, except when they find themselves next to an Immobilizer (see below). The pawns, on the other hand, move just like the rook moves in chess, unable to move diagonally. Just as in chess, pawns are the peasants of this game. Unlike chess, pawns are never promoted to another kind of piece. (There is no special square to which pawns can be moved and then promoted.) Capturing All the pieces except for the king capture differently from their counterparts in chess, and all but the king and pawn have different names. The king is the only piece that captures, as chess pieces do, by moving into a square that is occupied by an enemy piece. All the other pieces capture enemy pieces in more complex ways. Friendly pieces are never allowed to capture other friendly pieces. Pieces The names of the pieces and rules for movement are as follows: The king moves and captures like a standard chess king. The objective of the game is to capture the opposing king. Fast play with a chess clock usually makes declaration of checkmate a very rare thing to achieve in actual face to face play. The pawns (or pincers or squeezers) move like standard chess rooks. A pawn captures any opposing piece horizontally or vertically between the square to which the pawn moved and a friendly piece (i.e. there may be no gaps between any of the three pieces). This is considered a custodial form of capture because it has been likened to two men coming up on the sides of the person to be seized, and taking hold of his arms to carry him off. Pawns never capture diagonally, only horizontally or vertically. It also moves the same as the pawn in Hasami shogi. The remaining pieces all move like standard chess queens, but have unique methods of capture. The Withdrawer (or Retreater), represented by the queen, captures by moving directly away from an adjacent piece. The Long-leapers, represented by the knights, capture by jumping over an opposing piece in a straight line. A long-leaper may make multiple captures