retained all rights. From 1987–1989, Estes produced five more novels under the Greyhawk Adventures banner: Master Wolf, The Price of Power, The Demon Hand, The Name of the Game, and The Eyes Have It. A sixth book, Dragon in Amber, appeared in 1990 book catalogs, but was never written, and the series was discontinued. The dungeons of Greyhawk revealed In its 1986 Summer Mail Order Hobby Shop catalog, TSR had listed a new Greyhawk adventure called WG7 Shadowlords, a high-level adventure to be written by Gary Gygax and Skip Williams. However, this adventure was canceled after Gygax left TSR, and the catalog number WG7 was reassigned to a new adventure, Castle Greyhawk, released in 1988. It was the first new Greyhawk adventure in three years, but it had nothing to do with Gygax's original Castle Greyhawk. Instead, it was a compilation of twelve humorous dungeon levels, each one written by a freelance author. The puns and jokes often referenced modern culture—the Amazing Driderman, King Burger, Bugsbear Bunny, and the crew of Star Trek—and the module also included an appearance by Gygax's Mordenkainen in a movie studio. Greyhawk revived (1988–1990) By 1988, with the first series of Dragonlance adventures drawing to a close, and Forgotten Realms doing very well, TSR turned back to Greyhawk. In the January 1988 issue of Dragon, Jim Ward — one of the original players in the dungeons of Greyhawk, creator of the wizard Drawmij, and now working for TSR in the post-Gygax era — requested player-input about what should be included in a hardcover sourcebook for Greyhawk. He received over five hundred letters in response. In the August 1988 issue of Dragon, he outlined the ideas from readers that had been included, and Greyhawk Adventures appeared shortly afterward as a response to requests from Greyhawk fans. The book's title was borrowed from Rose Estes's Greyhawk Adventures line of novels and used the same front-cover banner design. It was the thirteenth and final hardcover book published for the 1st edition Advanced Dungeons & Dragons rules. The contents were designed to give Dungeon Masters ideas and play-opportunities unique to the Greyhawk world, including new monsters, magical spells and items, a variety of geographical features, profiles of prominent citizens, and the avatars of deities. In the time since Gygax had left TSR, no original Greyhawk material had been published, and many letter-writers had requested ideas for new adventures. Ward