is crucial to consider that they differ in terms of their virtuality. Virtuality refers to a continuum of how "virtual" a team is. There are three predominant factors that contribute to virtuality, namely: (a) the richness of communication media; (b) distance between team members, both in time zones and geographical dispersion; and (c) organisational and cultural diversity. Detriments In the field of managing virtual research and development (R&D) teams there have arisen certain detriments to the management decisions made when leading a team. The first of these detriments is the lack of potential for radical innovation, this is brought about by the lack of affinity with certain technologies or processes. This causes a decrease in certainty about the feasibility of the execution. As a result, virtual R&D teams focus on incremental innovations. The second detriment is the nature of the project may need to change. Depending on how interdependent each step is, the ability for a virtual team to successfully complete the project varies at each step. Thirdly, the sharing of knowledge, which was identified above as an important ingredient in managing a virtual team, becomes even more important albeit difficult. There is some knowledge and information that is simple and easy to explain and share, but there is other knowledge that may be more content or domain specific that is not so easy to explain. In a face to face group this can be done by walking a team member through the topic slowly during a lunch break, but in a virtual team this is no longer possible and the information is at risk of being misunderstood leading to set backs in the project. Finally, the distribution and bundling of resources is also very much altered by the move from collocation to virtual space. Where once the team was all in one place and the resources could be split there as needed, now the team can be anywhere, and the same resources still need to get to the correct people. This takes time, effort, and coordination to avoid potential setbacks or conflicts. Life Cycle To effectively use the management factors described above, it is important to know when in the life cycle of a virtual team they would be most useful. According to the life cycle of virtual team management includes five stages: Preparations Launch Performance management Team development Disbanding Preparations The initial task during the implementation of a