its own modes with one the player will automatically be placed in. The three categories are: Free-for-all: In this category there is a deathmatch mode, which is a simple free-for all deathmatch. There is also conversion mode, an elimination game type. Team Deathmatch, is the second selectable category which directly takes the player to a Team Deathmatch where two teams battle to see who can get to the point objective first (Normal scoring) by killing the members of the opposing team. Map Pack Mayhem was recently added to the Team Deathmatch game mode. Team Objective: When selecting this category the player will either be taken to a Meltdown, Capture the Flag, Breach or Assault game type. The most common mode the player is automatically taken to is Meltdown, in which two teams fight to capture nodes. Custom Matches The multiplayer for Resistance also allows highly customizable unranked matches, known as 'Custom' matches, allowing the hosts to set different parameters such as hit points and weapon sets. Custom matches already in progress can also be joined. The player may use a search filter that finds matches meeting the player's chosen criteria. Other players can also be invited to games using the buddy list. Custom games grant less XP than Ranked matches. Offline modes The offline (splitscreen) multiplayer also features a range of modes, These include: Deathmatch, Team-Deathmatch, Capture the Flag, Breach, Assault, Meltdown and Skirmish. In all of these modes the player can decide the map they play the game on, the time limit, the number of lives, the teams (if applicable), the points limit and plenty of other variables. Resistance'''s competitive multiplayer does not feature the vehicles found in the game's Campaign mode.Resistance: Fall Of Man also features an offline co-operative mode that allows players to play through the campaign mode with a friend. Different species While playing in multiplayer, the player will either be assigned to the Human or Chimera species, each of which has its strengths and weaknesses. Development The game was previously known as I-8 when a demo of the game was first shown in E3 2005 as a World War II-inspired, alien-infested first-person shooter. Insomniac Games, who developed the Spyro and Ratchet & Clank series' of video games, were going to be developers of the game. A new demo was shown by Sony Computer Entertainment in the Game Developers Conference (GDC) in March 2006. The new