American versions, the name of each car denotes various pieces of information (such as the amount of cylinders in the engine, the year the chassis was raced, and its driver, respectively). For example, the aforementioned F094/S was the 10-cylinder, 1994-season car driven by Ayrton Senna, whereas the F686/M represented the 6-cylinder, 1986-season car driven by Nigel Mansell. In the PAL release, however, there were only two F1 cars, not obviously based on any real-life counterparts and instead labelled as Polyphony 001 and 002 respectively. GT3 also marks informal appearances of automakers Lamborghini and Porsche. A racing JGTC Lamborghini Diablo was featured in the NTSC-J version (where the car has been cut from NTSC-U copy and being available in NTSC-U copy with a cheat device), and a Porsche 911 GT3 can be found in the game code (though it cannot be obtained normally, and requires the use of a cheat device). Both cars, together with two hidden Lancia Stratoses (road and rally versions), however, are completely absent in PAL version. Lamborghini would make its first official appearance in 2009's Gran Turismo for PlayStation Portable, while Porsche made its first official appearance in Gran Turismo Sport for the PlayStation 4. Development and release The game was developed by Kazunori Yamauchi, who had developed the first two games. Yamauchi collaborated with computer and game peripheral maker Logitech for the game, which resulted in the GT Force steering wheel. The wheel features force feedback and was designed specifically for GT3. A demo copy of the game under the working title was issued in the PlayStation Festival 2000, allowing players to drive a Mitsubishi Lancer Evolution V in the Seattle Circuit for 120 seconds. The game was more or less a beta version of GT3 named Gran Turismo 2000, that was renamed to GT3 A-Spec due to the fact the game was taking longer to make than planned. Compared to Gran Turismo 2, the graphics are greatly improved thanks to the PlayStation 2's hardware, but the number of cars has been drastically reduced in this game due to large work onto graphics, cars structure, detailed statistics of all the cars and the game's release being early in the PlayStation 2's lifespan. About 180 cars are featured in this game, rather than 650 in GT2. A giveaway launched at the release of the game included various prizes in North America; for example, there was a day