no other player has larger combinations in that round. Leading such combinations usually result in the leading player's favour. If any card(s) in the combination may be bested by another player in the suit lead, he will be asked, by that player, to take back the cards that are the largest in the suit, and play any of the single/double/Tractor cards that may be bested as penalty. Any non-trump combinations played are subjected to be bested (ruffed) by trump cards played by other players. Combinations ruffed do not require taking back of cards, but this is not guaranteed (see rule 1 above). Any single trump card or trump doubles may, respectively, beat a single card or double cards in the combination. Consecutive non-trump doubles may only be ruffed by consecutive trump doubles. Any combinations with cards that are not trump, yet do not follow the suit lead may not take the trick. Scoring At the end of a round, all points taken by the opponents are collected and counted, while other cards may be discarded. The last trick of that round is also taken into consideration: If the declarers win the last round, then the point count ends there. If the opponents win the last round, then the pile of 8 cards in the kitty is turned over, and any points in there are multiplied through the table below. and added to the opponents' point count (hence allowing the point count to increase above 200): In total, if the opponents capture 80 points or more, then they become the new declarers, and the other team becomes the opponents. The results of the opponents' point count determine the change of scores or dealers as such: Thereafter, all cards are recollected and shuffled, and the next round thus begins. Variants Number of decks played The game may also be played with single or multiple deck, in which the number of cards in the kitty and the number of points as criteria for increasing ranks need to be revalued. For single decks, it is typical to use 6 cards for the kitty (each player being dealt 12 cards each in a deck of 54 cards) and 40 points as the requirement to swap teams, and no double cards will be played, but combinations of cards may still be allowed. This variant is commonly known as "forty points" () or "competing over a hundred