the Allies would emerge victorious and the timeline would instead lead into the events of Red Alert 2 (though the latter completely ignores anything that could connect it to the Tiberium timeline). However, Command & Conquer: Tiberian Dawn has the Brotherhood of Nod start out as an underground terrorist organisation, not as a political force in control of the late Soviet empire. This is further confirmed by former C&C designer Adam Isgreen, who confirms that Tiberian Dawn in fact follows on the conclusion of Red Alert's Allies campaign, while Red Alert 2 and Yuri's Revenge take place in a second parallel universe, created by a new attempt to alter history in "Tiberian Incursion", the working title of Westwood Studios' cancelled version of Command & Conquer 3. Isgreen also implied that Nikola Tesla may have been responsible for inadvertently having attracted the attention of the Scrin through his experiments, and thus for the arrival of Tiberium on Earth. When the Command & Conquer: The First Decade compilation pack was released in February 2006, Electronic Arts adopted the policy of considering the C&C franchise to consist of three distinct universes, with this decision apparently violating the storyline connections between Red Alert and Tiberian Dawn established by Westwood Studios. With the release of Command & Conquer 3: Tiberium Wars in March 2007, Electronic Arts published a document wherein an implicit reference to Kane's appearance in Red Alert is made, revealing that GDI's "InOps" intelligence division is in the possession of photos of Kane which were taken by CIA that, if genuine, would mean that Kane's age by year 2030 is close to 125. Freeware release To mark the 13th anniversary of Command and Conquer and the announcement of Red Alert 3, EA released Command and Conquer: Red Alert as freeware. After the promotion ended they allowed third-party mirrors to pick up and also ship the addons for free. The community has started repackaging it to installers that do not require burning the original ISO images and included their latest fan patches that modernize the renderer, remove duplicate files, fix bugs and include content from the PlayStation release. Those repacks typically also include modding tools as well as network utilities for multiplayer matches. Soundtrack The game's original score was composed by Frank Klepacki and was voted the best video game soundtrack of 1996 by PC Gamer and Gameslice magazines. Reception Ads Westwood Studios started