(between $2 million and $6 million). Players who take any role on the set roll one die to determine if the scene progresses, or needs to be reshot. A scene progresses if the number rolled on the die is equal to or higher than the "budget" number on the card (e.g. a $4 million card requires a roll of 4 or more to progress). Most scenes require 2 "shots" to complete, although some may need only one shot to finish, or as many as three shots to complete. When a "Scale" ("Off the card") player rolls to advance a scene, they earn $1 regardless if the roll is successful or not. ("On the card" or "Featured" players earn no money for scene rolls). In Version 2.0, instead of making a scene roll, a player can opt to "rehearse" the scene. This earns the player a "practice chip" which adds 1 to each further scene roll attempt for that scene only. (Players can earn multiple "practice chips", up one less than the "budget" of the film; i.e. up to 3 chips on a $4 "Million" scene.) Once all the shots are finished on a scene, the scene "wraps". In the original game, all the "Scale" players earn $1 at this point, and a number of dice equal to the "budget" number are rolled to see what the "Featured" players get paid. Also, the player whose scene roll completes the shoot earns the "screen credit" for the scene; a full credit if they were "on the card", or a half credit if they were a "Scale" player. In addition, if a "Scale" player earns the credit, they "steal the scene", and all "featured" players "on the card" lose one level for being "upstaged". In Version 2.0, players earn credits for advancing the scene (1 credit plus the usual $1 for "Scale" players, 2 credits for "Featured"). When the scene wraps, if there is at least one "Featured" player on the card, the "Scale" players earn a cash bonus equal to the rank of the role they are on (i.e. a Rank-2 role earns a $2 cash bonus) and the dice are rolled as above for "Featured" players. There is no penalty to "Featured" players if a "Scale" player completes the scene. Players must also surrender any "practice chips" earned for the scene (they do not carry over to other scenes). Players can