that had set itself up as both designer and producer of video games, would focus more closely on design. As he stated in various presentations, the situation was caused by the fact that big publishing companies had been controlling for years the supply and demand side of the game market, and little was left for independent developers. Though publishers made tens of millions on the games, Revolution was losing money on every title they produced. In the new situation, he implemented the so-called Hollywood model, in which a producer and director come together and assemble a team to create a movie. For the fourth Broken Sword game, Broken Sword: The Angel of Death (2006), he decided to work with Sumo Digital. They took a number of the former Revolution staff and concentrated on production, while Cecil concentrated on design, story and game play. Because Revolution had received a lot of feedback on the decision to abandon point-and-click, the player was allowed to choose between point-and-click and direct control. At the end of the decade things changed by innovations such as broadband, new platforms and digital portals. In the new situation game publishers and other middle-men were no longer needed. Revolution could now start to self-publish and the relation with the audience, a relation that Cecil had always valued, could be restored. In March 2009 Broken Sword: Shadow of the Templars – The Director's Cut was published by Ubisoft for the Wii and DS that included new material. In July 2009 Revolution announced on their website a new division, called Revolution Pocket, together with the first title of the new division, Beneath a Steel Sky – Remastered. In the announcement Cecil stated that the digital revolution had changed the game for developers, and that more titles would follow. He had been contacted by Apple to see if he would consider to bring Revolution's classic titles to the App Store, and Cecil on his turn had contacted Dave Gibbons to work on new editions of Beneath a Steel Sky, Broken Sword: The Shadow of the Templars – The Director's Cut and Broken Sword: The Smoking Mirror – Remastered (2010). The release of the first Broken Sword game was celebrated at the Apple Store in London in February 2010. According to Cecil the digital revolution, and in particular the App Store, saved Revolution. As was announced on Revolution's site in December 2011, the