developer Escape (now known as Westone Bit Entertainment). However, the developer had already signed away ownership of the Wonder Boy name and characters to Sega, so Hudson created a new protagonist modeled and named after Hudson Soft's spokesman Takahashi Meijin. In the western version of Adventure Island, the Takahashi Meijin character was renamed Master Higgins. While the Wonder Boy series adopted an action RPG system for its sequels (beginning with Wonder Boy in Monster Land), most of the Adventure Island sequels stuck to the game system of the original Wonder Boy. Moreover, Hudson Soft also obtained the rights to port all of the Wonder Boy sequels to the TurboGrafx-16, changing the title and character designs of each game (with the exception of Wonder Boy III: Monster Lair). Incidentally, the Japanese version of Dragon's Curse (the TurboGrafx-16 adaptation of Wonder Boy III: The Dragon's Trap) was titled Adventure Island. In 2004 Hudson Soft adapted Wonder Boy in Monster Land to mobile phones as Super Adventure Island. The rights to the Adventure Island series are currently owned by Konami, who absorbed Hudson Soft in 2012. Re-releases The NES version of Adventure Island was re-released in Japan for the Game Boy Advance as a Famicom Mini title on May 21, 2004. It was later re-released internationally for the Virtual Console service in 2008 for the Wii and in 2014 for the Wii U. A remake was also developed for the PlayStation 2 and GameCube titled Hudson Selection Volume 4: Takahashi Meijin no Bōken Jima, which was released exclusively in Japan on December 18, 2003. Sequels Two sequels were produced for the NES, Adventure Island II and Adventure Island 3, as well as a fourth game for the Famicom that was released exclusively in Japan titled Takahashi Meijin no Bōken Jima IV. In addition to the standalone Famicom Mini re-release of the first game, all four games were re-released in a compilation for the Game Boy Advance titled Hudson Best Collection Vol 6: Bōken Jima Collection, released in Japan on January 19, 2006. Sequels were also released on other platforms, such as Adventure Island and Adventure Island II for the Game Boy (based on the second and third NES games respectively), Super Adventure Island and Super Adventure Island II for the Super NES, New Adventure Island for the TurboGrafx-16, Adventure Island: The Beginning for the Wii, Gacha wa shi Meijin no Bōken Jima in