Star Wars: Episode III – Revenge of the Sith is an action video game based on the movie of the same name. It was released on May 4, 2005, for the PlayStation 2, Xbox, Game Boy Advance, Nintendo DS, and Symbian OS. For the Xbox 360's backwards compatible lineup, Revenge of the Sith is one out of the over 400 backwards compatible games for the 360. As part of the PlayStation 2 classics program, the PlayStation 2 version was re-released in Europe on the PlayStation Network on February 11, 2015, and in North America on April 28, 2015. Meanwhile, the Xbox version was also added to the backwards compatibility list for the Xbox One and Xbox Series X/S on November 15, 2021. Gameplay Consoles In single-player mode, the player alternates between playing as Anakin Skywalker and Obi-Wan Kenobi, reliving various scenes from the film throughout the game's missions. There are 17 levels, interlaced with over 12 minutes of footage from the film as cutscenes. The game's combat system is heavily concentrated on lightsaber combat. Each of the playable characters (with the exception of the MagnaGuard) is equipped with at least one lightsaber. There are three basic attacks: fast attacks which do the least amount of damage, strong attacks which do more damage but are slower to execute, and slow but incredibly strong critical attacks. These attacks can be mixed to create combination attacks. Attacks can also be charged up for greater strength. One feature of the game is called a Saber Lock - a sequence in which the player's character clashes sabers with an opponent and must overpower them to avoid losing health. The game features an experience system, whereby the player's character can upgrade attacks and gain new ones as they progress through the game. Each ability, with the exception of the Force Dash, can be upgraded to more powerful levels. In addition to offensive techniques, defensive techniques are also available. The player's character automatically deflects a percentage of blaster bolts, but other shots and attacks must be manually deflected. Aside from saber combat and force powers, each character has a number of physical attacks that can be incorporated into combos. Nearly all characters have a kick which can instantly floor opponents. A number of characters also have the ability to punch their opponents. The game environment is interactive, allowing, and in some cases requiring, the player to execute