FIFA has licensed FIFA World Cup video games since 1986, of which only a few were received positively by the critics, but given the popularity of the competition, they all did positively on the market, and the license is one of the most sought-after. Originally in the hands of U.S. Gold, Electronic Arts acquired it in 1997 and is the current holder. World Cup Carnival (Mexico '86) World Cup Carnival, was released by U.S. Gold, for the Commodore 64, the ZX Spectrum and the Amstrad CPC. While the license was acquired with time to spare, internal problems plagued the project's development. As the 1986 FIFA World Cup was coming closer, U.S. Gold decided to acquire the rights of an older game, World Cup Football by Artic, re-fit it with the properly licensed items, and market it as a new title. However, this late effort was received with cynicism from all in the video game industry: gamers, retailers and reviewers alike. World Cup Soccer: Italia '90 Virgin Mastertronic released the official home computer game of the 1990 World Cup. It was released on Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS and ZX Spectrum. Like the 1986 game, this was actually a reworked existing game (World Trophy Soccer). The game is presented in a bird's-eye view but when the player gets near the goal, it switches to a 3D view of the penalty area and the player must try to score before a defender arrives on screen. The player can only choose to play as England, Belgium, Italy or Spain. The teams do not have the correct coloured strips and the tournament is not the same as the actual World Cup. Virgin also released official console games in Europe as World Cup Italia '90 for the Sega Mega Drive and Master System consoles. The Mega Drive version is a port of World Championship Soccer. The Master System version was another game, also released as Super Futebol II in Brazil. A number of unofficial games were also released including Italy 1990 by previous license holders U.S. Gold. World Cup USA '94 This game from U.S. Gold was ported to most active platforms of the day: DOS, Amiga, Mega Drive/Genesis, Sega CD, Master System, SNES and handhelds Game Boy and Game Gear. The Sega CD version included a CD soundtrack including two songs by the Scorpions and FMV views of 3D renders of