Lure of the Temptress is a point-and-click adventure game published by Virgin Interactive Entertainment in June 1992 for Atari ST, MS-DOS, and Amiga. It was the first game developed by Revolution Software and uses their proprietary Virtual Theatre engine. The player assumes the role of Diermot, a young peasant who has to overthrow an evil sorceress. The game was well-received and re-released as freeware on April 1, 2003. Gameplay Lure of the Temptress is a 2D adventure game played from a third-person perspective. Via a point-and-click interface and a system of drop-down lists, the player guides protagonist Diermot through the game's world and interacts with the environment by selecting from multiple commands. The player controls Diermot's movements and actions with a mouse or a gamepad. Diermot can pick up various objects; these can then be used with either other collectible objects, parts of the scenery, or with other people in order to solve puzzles and progress in the game. He can also engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or progress the plot. A few simple action-oriented battle scenes are also included. Plot A young peasant named Diermot is employed as a beater for the king's hunting party. One night the king receives a note from a messenger, requesting his services to help quell a rebellion in the remote village of Turnvale. As the king's party departs, Diermot's pony follows them, unwittingly carrying him to the battle. When the party arrives at Turnvale they are not confronted by a peasant revolt. Instead they find a band of man-eating Skorl, led by an enchantress named Selena, the titular temptress. The king's men are defeated and the king is killed. In the process, Diermot is thrown from his saddle and is knocked unconscious. The Skorl take Diermot prisoner and imprison him in the local dungeon. With help from a peasant named Ratpouch, Diermot manages to escape from the dungeon and visits Luthern, the blacksmith. Luthern reveals that a girl named Goewin who runs a herb shop has recently disappeared. Diermot discovers that she had been arrested by the Skorl. With help from Ratpouch, Diermot breaks into the house of Taidgh, the magician, where he creates a potion which disguises him as Selena. He enters the mansion where Goewin is being held and orders the Skorl to free