#4. The reviewers called Wesnoth a "very good game", calling the graphics "simple" and "easy to understand" but "dated." The reviewers called the gameplay "pure and simple", but complained about the role of chance in the game, making it an "exercise in frustration", and requiring a policy of reloading and replaying the game that turns Wesnoth into a "challenge of patience rather than brainpower." In 2010, RPGFan gave it an 88/100, mentioning that "Despite its generous price tag, BfW offers more quality and quantity than almost any commercial title available." The game was described in-detail in the 2012 book "The Architecture of Open Source Applications". Various versions of Wesnoth have been downloaded from the central download site SourceForge over seven million times between 2004 and March 2017. Multiple other freeware download outlets delivered the game additionally hundred thousand times; for instance MacUpdate counted over 80,000 downloads of the macOS version alone, Softonic counted another 150,000 downloads. See also List of free and open-source software packages List of open-source video games Frogatto & Friends, another game by some of the developers of Wesnoth Notes References External links Gna! project page The Architecture of Open Source Applications - Chapter 25. The Battle for Wesnoth by Richard Shimooka and David White (, 2012) 2003 video games AmigaOS 4 games Free software programmed in C++ GP2X games Linux games Lua (programming language)-scripted video games MorphOS games Multiplayer hotseat games Open-source video games Strategy video games MacOS games Tactical role-playing video games Turn-based strategy video games Windows games Free software that uses SDL Multiplayer and single-player video games Video games developed in Australia Computer wargames