founded by Francisco Muñoz, and directed by Richard Kettering with Hogne Håskjold as the director of terrain art. The current set of portraits were designed primarily by Kathrin Polikeit and Emilien Rotival, replacing the older set of comic-style portraits done by Jason Lutes. Most artwork is stored in the portable network graphics format and all are licensed under the GNU General Public License. Music The musical style of the game's soundtrack is orchestral, with a symphony of strings, brass, winds, percussion, and occasionally ethnic instruments when the game allows for it, covering a variety of genre and periods. Because the themes are based on traditional and medieval styles, the music development department rejects all music with synths, loops, drum kits, electric guitars, or any pop/rock instruments. Because Wesnoth has no budget and relies completely on volunteer composers, its soundtrack is entirely synthesized. The music development team is currently headed by Mattias Westlund and includes some well-known composers like Doug Kaufman and Timothy Pinkham and the game's soundtrack is licensed as free music under the GNU General Public License and rendered in the Ogg Vorbis format. Because the game is constantly evolving, the current list of soundtracks evolves. Notes Releases The first development release of Wesnoth 0.1 happened on June 18, 2003. In October 2005, the game reached its 1.0 milestone release. On January 29, 2012, version 1.10 was released. On May 2, 2018, version 1.14.0 was released. Aside of the stand-alone source and binary releases, Wesnoth was previously made available through the Desura digital distribution service. Wesnoth was submitted to Steam Greenlight on July 23, 2016, and was subsequently approved for release by the Steam community. On May 2, 2018, with the release of v1.14.0, the game became then available on Steam. At the same time, registration was made mandatory for playing on the official server. Reception Reviews for The Battle for Wesnoth have generally been positive. In a 2006 review of version 1.1 of the game, Gametunnel rated it a 7/10, adding that "it may seem like a game that belongs in the nineties, but it is engaging and very well put together". In a 2007 review of version 1.2.6, Phoronix rated it 9/10, calling it "a must-download game for any gamer". In 2008 APCMag.com named The Battle for Wesnoth among the Top 5 best (free) open source games. In 2010, Full Circle Magazine reviewed the game in Podcast