a potion that cured poison, the demo version used an armor potion that increased armor value. Similarly, the fire resistance potion was replaced with a fire walk potion. The demo version's story told of a group of "Death Magic" practicing witches and their plan to activate the volcano of Char that has been dormant for two centuries, causing it to erupt and threaten the surrounding areas, and the yet-unnamed "brave Stazhian" hero's quest was to break this curse by vanquishing them. Although the story changed before the game's release, the sequel still mentions an eruption of the Char's volcano and speaks about the destruction of plural "witches in their wretched lair" while telling the game's backstory; similarly, the official website includes the phrase the "Witches of Char" in its description of the game. Reception Witchaven was met with a mixed critical reception. Nevertheless, the sales have been satisfactory enough to create a sequel. PC Zone% gave Witchaven a score of 88/100 and recommended it as "packed with lots of spells and potions to play with, the usual network/modem options, triggers and traps, impressive graphical effects - and if you're looking for gore you've found it. Sick, twisted and violent - we like it." Lim Choon Wee of New Straits Times wrote "I love Witchaven," especially praising the game's "bewitching" graphics. Polish magazines Gambler and Top Secret gave it their overall review scores of 90% and 29/40, respectively. In Germany, Power Play gave it two scores of 71% each for both single-player and multiplayer modes, while PC Player scored it a 74%. Other positive reception included a 79 from Spain's Micromanía and a 90% from Slovenia's Svet Kompjutera. On the other hand, Petra Schlunk of Computer Gaming World described the game "less than spellbounding" despite the "eye-popping gore and a few cosmetic RPG elements" and very disappointing for its lack of real gameplay immersion, concluding it to be "just another" Doom clone. According to Jim Varner of GameSpot, "Witchaven is certainly not a bad game, but it's not that great either," as "in-your-face combat is novel at first, but after a few hours of play, you'll be praying for a BFG-9000." Legacy In a direct sequel titled Witchaven II: Blood Vengeance, released in 1996, Grondoval's enemy is the slain witch's vindictive sister. The gameplay of Witchaven II is based on its predecessor, the only differences being in some additional weapon selection