the capabilities of the console. Both Boyer and Shawn Smith said the game had converted them to the Mortal Kombat fandom. GamePros Major Mike likewise praised the amount of content, as well as the accurate recreation of the arcade games' graphics, the addition of the Aggressor meter, and the application of new mechanics to characters from older games in the series. He complained that the game suffers from some slowdown and muted music, but concluded it "delivers with all the fighters, secrets, and carnage that made the series the phenomenon it is today." Jeff Gerstmann of GameSpot contradicted Major Mike, saying that the music is normal for a non-CD game and it is the sound effects (which Major Mike described as "arcade-perfect") that sound muffled. And while he complimented the Nintendo 64 version's large selection of play modes, he said it is conspicuously missing frames of animation from the arcade games, and that the characters left out of this version are "favorites". Peer Schneider of IGN contended that all of the audio aspects sound muffled. He said the Nintendo 64 version is a faithful conversion of the arcade games, though he compared it unfavorably to the PlayStation version. However, he held that the arcade games themselves are too aged to merit an appearance on the Nintendo 64, referring to them as five years old (in actuality, Mortal Kombat 3 was barely a year old at the time, and even the oldest in the series was four years old). Mortal Kombat Trilogy was said to be a "particularly horrible game" among the Nintendo 64 library by Forbes, but was honored in Nintendo Power Awards '96, coming second in the category "Best Tournament Fighting Game". Reviewing the PlayStation version, Major Mike criticized the overly difficult opponent AI and the unbalanced nature of the playable boss characters, and said the music tracks "sound like a 45 record played at 33 RPM." He nonetheless concluded it to be "a must for any fighting gamer's library", due to the responsive controls and large amount of content. Though Electronic Gaming Monthly never reviewed the PlayStation version of Mortal Kombat Trilogy, they ran a four-page feature comparing it to the Nintendo 64 version. Shawn Smith picked the Nintendo 64 version as the one to buy, saying that the major bugs in the PlayStation version outweigh the Nintendo 64 version's various shortcomings. The other three members of the