strange, color-cycling puzzle. At the expense of their accumulated points, players can tap Sigmund Freud's pipe and be shown where a piece must be placed, or they can place the pieces in the puzzle themselves. The puzzle consists 42 spaces (6 x 7), and seven pieces are gained with the completion of each of the six levels. Reception Computer Gaming World described Mind Walker as "the most challenging game currently available", describing it as "a bizarre cross of Adept and Marble Madness. The review praised the game's graphics and sound ("It more fully uses the features of the Amiga than any other game"), and concluded "This game is highly recommended as an[sic] very sophisticated arcade type game". Info gave it four-plus stars out of five. The magazine liked the graphics and "complex" gameplay and praised the sound, but disliked the dual joystick-mouse controls. The magazine advised, "You may not like Mindwalker at first; give it time". Compatibility Only one version of Mind Walker was released for the Amiga. Nonetheless, this single version continued to run without problem across four generations of operating system, three generations of CPU, and at least three generations of platform hardware, spanning over six years, starting with the Amiga 1000. Given that the program was written before production hardware was available, this was an astonishing accomplishment, and was easily among the most forward-compatible software products ever released for the Amiga. References External links Mind Walker at Lemon Amiga Mind Walker Documentation from the Classic Amiga Game Player 1986 video games Action video games Amiga games Amiga-only games North America-exclusive video games Platform games Video games developed in the United States Video games about mental health Synapse Software games Single-player video games