in 1989 by TFG with the significantly updated and expanded "Rev-1" rulebook, a nicer-looking map and a new set of counters. Deluxe Edition retained the two single-sided counter sheets, but had three identical sets of four double sided counters (referred to as A, B, C, and D), providing two extra sheets by excluding a small number of unique units. Subsequent printings included updated "Rev-2" and "Rev-3" rulebooks. At the time, the rules mentioned an upcoming expansion, Total War which was expected to provide all the things that could not fit in the box. However, as new ships and ideas were still be promptly introduced to the SFU through Star Fleet Battles, this proposed expansion quickly took on dimensions equal to the original game. Carrier War (subtitled Total War Part One) was the first supplement offered for F&E in 1993. It consisted of new rules, new scenarios, and counters providing separate carriers and escorts (which had only existed in pre-defined "groups" to save space in the original). Special Operations was a smaller module published in 1993 that brought in several new rules, such as Klingon Stasis Field Generators. Marine Assault was published in 1995 and featured extensive rules detailing the use of ground troops and marines in strategic operations. 2000 Edition When Amarillo Design Bureau took over the publishing of all Star Fleet Universe material from TFG, they continued selling the Deluxe Edition, but soon released another large rewrite of the rules in 2000. This "Rev-4" rulebook is usually called "F&E2K". In 2004, the countersheets were again changed, from ABCD to One and Two. (Current sheets are twice the size of old ones.) In total, the number of counters are the same, but the counters that players may want extras of have been segregated onto Two, so that they can be bought separately. Once the counters are punched out, there are no differences between "F&E2K4" and the previous version. Advanced Operations, published in 2003, was the first new expansion after the rewrite in F&E2K and focuses on the later years of the General War with X-ships, heavy war destroyers, as well as more sweeping rules like raids and battlegroups. Combined Operations was published in 2003 as a revised replacement for both Special Ops and Marine Assault. It provided a much-needed rewrite of elements of the earlier expansions and included new content such as police ships. Fighter Operations was published in 2004