talked with other actors on the project after the game was completed, he realized that they had rewritten the script into conventional English. He stated in 2017 that he would enjoy redoing those lines so they were easier to understand. Another notable cast member was British actor John Cleese, who voiced Sir Roderick Ponce Von Fontlebottom. Cleese became involved due to him and his agent being in Canada at the time voice recording was taking place. Upon being approached, Cleese was willing, and recorded all the character's lines during a single afternoon. Release First hinted at in 2002 when BioWare announced a further partnership with Microsoft Game Studios following Knights of the Old Republic, the game was officially announced in September 2003, with further information being revealed at that year's Tokyo Game Show. Originally scheduled for release in March 2005, the game was pushed forward to April of that year. Along with the standard edition, a limited edition was produced that included an additional male playable character with unique combat abilities, and a special DVD detailing the production of multiple Xbox titles including Jade Empire. The limited edition was designed as a gift for those who pre-ordered the game, and was developed in parallel to the standard game. By February, the game had entered the final stages of production, with staff focusing on polishing work. The game released on April 12, 2005, two days prior to its announced release date. The game was later released in Europe on April 22, and in Australia on June 30. The limited edition, exclusive to North America and Europe, released alongside the standard edition. In Japan, the game was released on June 16 under the title Jade Empire: Hisui no Teikoku. Jade Empire: Special Edition A version for Microsoft Windows personal computers (PC) began development at BioWare due to demand from their strong PC-based community. While developing the port, BioWare upgraded hundreds of different textures by hand; additional content including new fighting styles, new enemies, and the seventh character previously available in the Limited Edition of the Xbox version; refined the enemy and followers' artificial intelligence and reworked the controls for a keyboard and mouse. While the team had the option of publishing the title through Microsoft Game Studio, Microsoft were focused on developing games for Windows Vista alone, which clashed with BioWare's wishes to make the game available to a wide audience. For