swords at Crikey, killing him. Meanwhile, outside the Keep, Stump has fallen into a hole, just as he has done twice before, taking Loogie with him. On the wall of the Keep, Susti suggests a way to end the conflict without any other blood being spilled and offers to make Groan the King of Phlegm. Groan and Phew both agree and Groan becomes King, Gordo becomes the new chief of the Phlegmian guard and Gape becomes Phlegm's chief of trade. King Groan and Pegrand, the new Duke of Fogrise, meet up with the other lords of Illmoor and state that Phlegm is withdrawing from the Great Assembly. The story ends mysteriously as Modeset's body is not found in the moat, and he previously mentions to Pegrand having swum in his father's shark-infested lagoon as a boy without being attacked by the creatures. His funeral is held a year later, and King Groan's first son is born during this time. The Dwellings Debacle A dark enemy is about to make its presence felt in Dullitch...something even more twisted and evil than the citizens themselves. But for Enoch Dwellings, famed investigator, it's a golden opportunity to shine. Unfortunately, the vampire detective next door has the same idea, and he never bites off more than he can chew. There may be trouble ahead... The Vanquish Vendetta An evil impostor sits on the Dullitch throne, posing as Viscount Curfew. With bodies dropping left and right, suspicions are aroused. But it's nothing the Royal Society of Lantern Collectors can't handle... Meanwhile, King Groan Teethgrit is broke. A plan to flog an ancient hammer leads him, his brother and Gordo Goldaxe back to Dullitch, where once again, they help make a bad situation so much worse. The Coldstone Conflict The evil Vanquish has returned to Illmoor and none can stand against him. To make matters worse, Illmoor's greatest hero is now a walking, talking, killing vessel of darkness. With two of the continent's other greatest heroes dead and only a pitiful band of crusaders fighting for freedom Hope is fading fast... And yet there is one - ancient and powerful enough to challenge the dark god - who might step up to the task. Unfortunately, he's only interested in staying forgotten. Can Illmoor unite to face its greatest enemy yet? Fantasy novel series Series of children's books British fantasy novels Children's fantasy novels