Radeon Pro 5000 series Radeon Pro W5000 series Radeon Pro W6000 series Mobile workstation GPUs Mobility FireGL series FirePro Mobile series Radeon Pro WX x100 Mobile series Half precision power (FP16) is equal to single precision power (FP32) in 4th GCN generation (in 5th Gen: half precision (FP16) = 2× SP (FP32)) Radeon Pro 400 series Radeon Pro 500 series Radeon Pro WX x200 Mobile series Radeon Pro Vega series Radeon Pro 5000M series Radeon Pro W5000M series Radeon Pro W6000M series Server GPUs FireStream series FirePro Remote series 1 Unified shaders : Texture mapping units : Render output units : compute units 2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory. FirePro Server series (S000x/Sxx 000) Vulkan 1.0 and OpenGL 4.5 possible for GCN with Driver Update FirePro equal to Radeon Crimson 16.3 or higher. OpenGL 4.5 was only in Windows available. Actual Linux Driver support OpenGL 4.5 and Vulkan 1.0, but only OpenCL 1.2 by AMDGPU Driver 16.60. Vulkan 1.1 possible for GCN with Radeon Pro Software 18.Q1.1 or higher. It might not fully apply to GCN 1.0 or 1.1 GPUs. 1 Unified shaders : Texture mapping units : Render output units: Compute units 2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory. 3 OpenGL 4.4: support with AMD FirePro driver release 14.301.000 or later, in footnotes of specs Radeon Sky series 1 Unified shaders : Texture mapping units : Render output units : compute units 2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory. Radeon Pro V series Radeon Instinct series Embedded GPUs 1 Unified shaders : Texture mapping units : Render output units 2 CU = Compute units 3 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory. Console GPUs 1 Pixel shaders : Vertex shaders : Texture mapping units : Render output units 2 Unified shaders : Texture mapping units : Render output units 4 Unified shaders : Texture mapping units : Render output units : RT Cores 3 12.8 GB/s texture bandwidth. 9.6 GB/s framebuffer and Z-buffer bandwidth. The Latte looks similar to the RV730 used in the Radeon