units. Mobility Radeon X1000 series 1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units. Mobility Radeon HD 2000 series OpenGL 3.3 is possible with latest drivers for all RV6xx. 1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units. 2 Unified Shaderss : Texture mapping units : Render output units Mobility Radeon HD 3000 series 1 Unified Shaders : Texture mapping units : Render output units Mobility Radeon HD 4000 series 1 Unified shaders : Texture mapping units : Render output units 2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory. Mobility Radeon HD 5000 series 1 Unified shaders : Texture mapping units : Render output units 2 The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with other DDR memory. Radeon HD 6000M series IGP (HD 6000) All models feature the UNB/MC Bus interface All models do mnot feature double-precision FP All models feature Angle independent anisotropic filtering, UVD3, and Eyefinity capabilities, with up to three outputs. IGP (HD 6000G) All models include Direct3D 11, OpenGL 4.4 and OpenCL 1.2 All models feature the UNB/MC Bus interface All models do not feature double-precision FP All models feature angle independent anisotropic filtering, UVD3 and Eyefinity capabilities, with up to three outputs. All models feature VLIW5 1 Unified shaders : Texture mapping units : Render output units : Compute units 2 TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary. Radeon HD 7000M series IGP (HD 7000G) Radeon HD 8000M series Radeon M200 series Radeon M300 series Radeon M400 series Radeon 500 series Radeon 600 series Radeon RX 5000M series Radeon RX 6000M series Radeon RX 7000M series Workstation GPUs FireGL series 1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units 2 Unified shaders : Texture mapping units : Render output units : Compute Units FireMV (Multi-View) series 1 Vertex shaders : Pixel shaders : Texture mapping unit : Render output units 2 Unified shaders : Texture mapping unit : Render output units FirePro (Multi-View) series FirePro 3D series (V000) 1 Unified shaders : Texture mapping units : Render output units : Compute Units 2 The effective data transfer rate of GDDR5 is quadruple its nominal