Valkyrie no Densetsu is a 1989 action-adventure role-playing arcade game developed and published in Japan by Namco. It is a follow-up to the Family Computer game Valkyrie no Bōken (1986). Players control the warrior maiden Valkyrie and her lizard-like companion Kurino Xandra as they set out to drop a mythical item called the Golden Seed into the Northern Fountain to replenish the dying crop fields of Xandra Land. Gameplay involves defeating enemies and collecting gold to purchase magical spells and weapons in shops. Valkyrie no Densetsu was the creation of Namco artist Hiroshi Fujii and a designer only known by the pseudonym of "Koakuman". The game's world, the fictional kingdom of Marvel Land, was greatly inspired by Viking tales from northern Europe and the middle ages, with a heavy emphasis on having a sort-of "magical" feel of it. It was originally meant to be a four-player action game in the vein of titles like Gauntlet with a cabinet-linking system similar to Final Lap, which was scrapped later on. Characters were made to have personality and depth, a design choice inspired by The Wizard of Oz. Valkyrie no Densetsu was released in arcades to critical acclaim for its gameplay, characters, and world. Namco ported the game to the PC Engine in 1990, a conversion that was met with a more mixed response for its difficulty, downgraded graphics, and altered gameplay. The game was mostly unknown outside Japan until the release of Namco Museum Vol. 5 in 1997, which renamed the game to The Legend of Valkyrie and was fully translated into English. Several additional ports were made, including those for Windows, Japanese mobile phones, and the Wii Virtual Console. Gameplay Valkyrie no Densetsu is an action-adventure role-playing game. The player takes control of the sword-armed warrior maiden Valkyrie, while a second player can join in as Valkyrie's lizard-like companion Kurino Xandra. Both characters have a projectile weapon that can be shot at enemies to defeat them, as well as health meters that deplete if they are hit by an enemy or projectile. A fraction of their health will also be removed if either fall into a pit or off a cliff. A time limit is present, indicated by an hourglass towards the bottom of the screen, which will deplete as the stage progresses – allowing this timer to fully empty will result in the game being over. Both players can collect