Video Village is an American television game show produced by Heatter-Quigley Productions, which aired on the CBS network in daytime from July 11, 1960, to June 15, 1962, and in primetime from July 1 to September 16, 1960. It was notable for the use of its unique "living board game" concept and for premiering soon after the quiz show scandals. Personnel Jack Narz served as the host (introduced on-air as "the Mayor") from the show's premiere until September 9, 1960, after which he departed for personal reasons. Red Rowe filled in as Mayor for the week of September 16 (including the final nighttime episode); the following Monday, Monty Hall replaced Narz and hosted through the remainder of the show's run. Kenny Williams served as the announcer (the "town crier") throughout the show's run. Joanne Copeland (later to become the second Mrs. Johnny Carson) served as the show's original hostess during the time it originated from New York City. Shortly after Hall joined the show and Heatter-Quigley moved it to CBS Television City in Hollywood, California, Copeland was replaced by Eileen Barton. Rules Two contestants played the role of tokens on a human-sized game board with three streets: Money Street, Bridge Street, and Magic Mile. Players advanced according to the roll of a large six-sided die in a chuck-a-luck, rolled on the sidelines by a partner (almost always a spouse or boyfriend/girlfriend) and called out by announcer Williams. After Video Village moved to California, the die was replaced by an electric randomizer. Any time players landed on the space their opponent was on, they could either take an extra turn or force their opponent to return to the beginning of that street. The squares changed throughout the show's run, but some of the more notable ones included: Money squares: Located on Money Street, contestants received $5–$20 depending on the space. Bus Stop, Do It Yourself and Take A Chance: Players landing on any one of these spaces must draw a card and follow the instructions written on the card. Jail: Located between Money Street and Bridge Street, contestants could be sent here either by landing on a "Go to Jail" space or drawing a card that instructed them to do so. To get out, the contestants had to successfully predict whether their roll would be either even or odd. Ask the Council: Located on Money Street and Magic Mile, the contestant