not be civilized, they are certainly not savages. Forgotten Realms Barbarians in the Forgotten Realms campaign setting are similar in presentation as the class presented in the core rulebook. Barbarians can be of any race in the Realms, though some are more uncommon than others. Barbarians are described as being confused by the cosmopolitan nature of certain regions of Faerûn. Reception In the book The Evolution of Fantasy Role-Playing Games (2014), Michael Tresca highlighted that the class used the highest hit dice, a d12, of any class in the second and third editions. Tresca wrote, "the early version of the barbarian emulated Conan in all his aspects [...]. However, the barbarian's failure to embrace magic items was a fundamental weakness in the long-term viability of the character. The Dungeons & Dragons advancement system was as much about the acquisition of magical items as it was about personal power through leveling. [...] The barbarian changed significantly in the first edition Unearthed Arcana, which elaborated on the class' restrictions and improved its combat abilities to compensate". Screen Rant rated the barbarian class as the 8th most powerful class of the base 12 character classes in the 5th edition. The Gamer rated the 5th edition barbarian subclass Path Of The Zealot as the 2nd most awesome subclass out of the 32 new character options in Xanathar’s Guide to Everything. Gus Wezerek, for FiveThirtyEight, reported that of the 5th edition "class and race combinations per 100,000 characters that players created on D&D Beyond from" August 15 to September 15, 2017, barbarians were the fourth most created at 9,063 total. Goliath (1,729) were the most common racial combination followed by half-orc (1,709) and then human (1,435). References External links D&D Wiki has all the SRD Classes, along with the Barbarian. Dungeons & Dragons character classes