able to slip past or flank enemies easily (gaining their charisma bonus to defend against opportunity attacks) and Brutal Scoundrels adding their strength bonus to sneak attack damage to hit even further. Player's Handbook Rogues focus on their Exploits – codified tricks they can use either at will, once per encounter, or once per day and that show how they move and how they attack. Martial Power added the Ruthless Ruffian who can use maces easily and focuses on intimidating people as well as hurting them, and Martial Power 2 added the Cunning Sneak who can hide in shadows where no one else can and therefore normally specialises in ranged attacks, and added in the option to choose as their weapon talent the crossbow. The Thief was added in Heroes of the Fallen Lands and uses a very different approach to roguish skirmishing; instead of representing the Rogue's more cinematic abilities with encounter and daily exploits it does so with "tricks" that the rogue uses as they move, with, for example, Tactical Trick allowing them combat advantage against any enemy adjacent to one of your allies and Sneak's Trick allowing the thief to hide as easily as a Cunning Sneak rogue can in order to more easily ambush enemies. The assassin was introduced as an exclusive class in D&D Insider. Dungeons & Dragons 5th edition The rogue is included as one of the standard character classes in the 5th edition Player's Handbook. The Rogue's focal point in 5th edition is its aptitude for skill checks. It gains proficiency in more skills than any other class, and three of the features it gains through levels serve to improve the skills' respective ability checks. Its core features include sneak attack, which rewards a player for gaining advantage on an attack roll, such as by sneaking up on a foe unseen or incapacitating it. Players may choose from three different Roguish Archetypes at third level: Thief, Assassin, and Arcane Trickster. The Thief archetype focuses on rogues who steal, giving bonuses for sleight of hand, climbing and sneaking. The Assassin archetype deals with rogues who kill for a living, allowing them to dispatch targets swiftly and create poisons and false identities. The Arcane Trickster archetype opens up limited magic to rogues allowing them to cast spells. Several sourcebooks since the launch of 5th edition have expanded the number of Roguish Archetypes options. Sword Coast