renamed Marvel vs. Capcom: Clash of Super Heroes EX Edition. North America and Europe received the PlayStation version later in January 2000. A high-definition version of the game was released, alongside Marvel Super Heroes, as part of the Marvel vs. Capcom Origins collection. Built using the arcade ROM, the compilation sought to maintain the original's gameplay experience, while adding new features such as online multiplayer, challenges, and replay saving. It was released through the PlayStation Network on September 25 in North America and October 10, 2012 in Europe. The Xbox Live Arcade version was released worldwide on September 26. Following the apparent expiration of Capcom's licensing contracts with Marvel Comics in 2013, Marvel vs. Capcom Origins was removed from online stores in December 2014. In June 2020, Clash of Super Heroes was re-released as a home arcade cabinet by Arcade1Up, which also included Marvel Super Heroes vs. Street Fighter, X-Men vs. Street Fighter, and Marvel Super Heroes in War of the Gems. Marketing Toy Biz produced a line of action figures to help promote the game, which consisted of four two-packs, each of which featured one Marvel character and one Capcom character. The two-packs consisted of Captain America and Morrigan, War Machine and Mega Man, Spider-Man and Strider Hiryu and Venom and Captain Commando. Reception In Japan, Game Machine listed Marvel vs. Capcom: Clash of Super Heroes on their April 1, 1998 issue as being the second most-successful arcade game of the month. In the United States, the game sold an estimated 3,000 arcade units, reportedly outperforming Street Fighter III (1997) to become Capcom's most successful arcade game in the US during that period. Marvel vs. Capcom: Clash of Super Heroes received "favorable" reviews on both Dreamcast and PlayStation according to the review aggregation website GameRankings. Upon its release on the Dreamcast, Marvel vs. Capcom: Clash of Super Heroes received positive reviews for its animation quality and fast gameplay. Game Informer lauded the game for its "seamless animation, in-your-face effects, and lightning-quick gameplay". In addition, the magazine praised the Dreamcast version for being a "flawless" translation of the original arcade version. Jeff Gerstmann of GameSpot also praised the visuals and combat, stating that it was "everything you'd expect from an over-the-top, ultra-flashy fighter". Game Revolution, on the other hand, felt that Clash of Super Heroes lacked depth. The site criticized the Dreamcast port for not adding any significantly new features