the perfect introductory levels to help newcomers hone their skills because they have considerably relaxed win conditions. The missions that make up the Space Hulk Originals are Suicide Mission, Exterminate, Rescue, Cleanse And Burn, Decoy, and Defend. The Classic Missions are a selection of six missions that were part of the original Space Hulk game released on the PC and the Amiga 500 and are almost immediately more noticeably difficult than the Space Hulk Originals, usually with very strict win-conditions such as requiring the Terminators to travel from one side of the Space Hulk to the other whilst not losing a single life to the Genestealers, to missions that are so broad in scale they test the player's concentration, planning, and resolve. The missions that make up the Classic Missions are Purify, Swarm, Baneful Foe, The Perimeter, Tech Support, and Honour On Trial. The so-called Famous Missions chronicle the achievements of the most heroic Terminators of times past. Mastery of these missions will prepare the player for the ultimate challenge the player will face in the Campaign. The missions are split up into a further six sub-menus. Reception The game's original release for the 3DO divided critics, who generally applauded or jeered the game based on their level of patience for its complex strategic gameplay. A reviewer for Next Generation praised the new twists on the first person shooter formula and summarized that "This title looks great, moves well, and when a demon dies, it actually splatters the walls with its innards. Very cool." The four reviewers of Electronic Gaming Monthly said that the game is far too difficult, but that they greatly enjoyed both the intense strategic gameplay and impressive graphics for the brief moments before their player character was killed each time. Scary Larry of GamePro was impressed with the graphics, sound effects, and eerie voice overs, but criticized that the gameplay is too complicated and cerebral, remarking that "throwing technical missions and multiple Terminators into the fray only serves to clog the alien homicide with hulking gameplay." Maximum instead praised the gameplay, saying it "requires sharp thinking and pure tactics. Missions are extensive and are precisely ordered, needing troopers placed in the position to fight off impending alien forces." They called it "one of the most substantial titles on the 3DO". Andy Butcher reviewed Space Hulk: Vengeance of the Blood Angels for Arcane magazine. Butcher declared: "Vengeance