Fiendish Freddy's Big Top o' Fun is a video game developed by Gray Matter under developer Chris Gray and published in 1990 by Mindscape. It originally appeared on the 16-bit Atari ST, IBM PC and Commodore Amiga, before later being converted to the ZX Spectrum, Commodore 64, Amstrad CPC. The Commodore 64 version was included on cartridge bundled with the Commodore 64 Games System. Plot A greedy banker by the name of I.M. Tightwad, whom the Big Top o' Fun circus owes $10,000, arrives on the scene with the intent of demolishing the circus tonight unless it can pay up. He plans to build a luxury hotel complex on the terrain. In a fit of desperation, the ringmaster organises a display of six acts to raise money for the doomed circus: diving, juggling, trapeze, knife throwing, tightrope and the human cannonball. The performance in each act is judged by five clown judges, who offer money depending on the quality of the show. Mr. Tightwad, however, doesn't want the circus to successfully pay up its due, so he sends his evil clown lackey, Fiendish Freddy, to sabotage the acts. Premise The game was similar to many of the multi-event sports games of the time such as Epyx' California Games, Winter Games and Summer Games. However, Fiendish Freddy differed not only by its surroundings (circus acts) offering a comedy element, it also offered a plot and a clear goal of earning $10,000. Each player would be represented by circus animals, namely, a lion, a bear, a tiger, a monkey, and an elephant. The six acts were: Diving The player assumes the role of a diver and is challenged to jump off four diving boards of increasing height into containers of water of decreasing size, beginning with a huge wooden container, then a bucket, a cement block (a possible homage to the Looney Tunes cartoon Big Top Bunny), and finally a glass of water. A set series of stunts must also be performed throughout the jump in order to get more money. Freddy will attempt to hinder the player by blowing the diver off course with an enormous hair dryer if he fails to perform the stunt in time. Juggling The player assumes the role of a unicycle-riding clown and has to complete four juggling sessions of increasing difficulty. Each level brings more items to juggle, but not just regular ones – sometimes,