led by High Priestess Lumena, believes that the Miasma is God's will, sent to bring the world to an end, not with a bang, but a whimper. A warlord, Dignus, has taken to ravaging the countryside with his armies, imposing the law of the jungle: he who will not fight for his life does not to deserve to live. And finally, an alchemist named Viser is using Dignus's patronage to hunt the world's Spirits (polygonal creatures whose nature is unknown), draining their life-force to fuel his alchemic inventions, which he is sure will save the world. His friend and deputy, Spero, is the game's protagonist. Spero must make his way through this muddy political situation and see if he can save Solum. Characters Stella Deus has a total of 21 recruitable characters. Each has their own skill sets, armament and abilities, and can be sent through a "Rank Up" process to raise stats, change class (along a linear progression) and unlock new abilities. Spero: the main character; dual-wields katanas. Though his world-view is not especially complex, it is he who leads the quest to open the Gate of Eternity, as each of the other characters in the party is loyal primarily to him, and is generally busy keeping everyone motivated and calming hostilities. Linea: the other main character; a shaman who fights with a bow and offensive magic. The game's epilogue reveals a budding romance between her and Spero. Avis: prince and heir-apparent to the kingdom of Fortuna. Dignus destroyed Fortuna, and Avis has sworn revenge. Wields a longsword. Lumena: the High Priestess of the Aeque. Though pacifistic and highly spiritual, she is an implacable foe when roused, and has an array of healing magics and a staff. Grey: Grey's passive abilities allow him to walk farther in one turn than most other characters, and his spear allows him to strike two enemies at the same time. Grey is flippant and prone to speaking before he thinks, often leading to bickering with Adara. Adara: an alchemist who lost an arm in an experiment by the wicked alchemist Malkar; her mechanical replacement from Viser, an "argyrion", doubles as her battle weapon. She is one of only two magic-users with an emphasis on attack spells. Outside of battle, Adara is kind-hearted and upbeat, but ashamed of her prosthetic arm. Gallant: a taciturn man, Gallant is an axe-wielder. He is later revealed to