recolored Junkman. In 2004, a series of "Crash Dummies" animated shorts were commissioned for the Fox network and produced by 4Kids Entertainment. About a year later after it first aired, the graphics of the shorts were changed. The characters looked slightly darker, while the frame rate of the shorts were slightly slower. In this series, the dummies were named Crash, Splice, Crunch, and Gyro. In the fall of 2005, they were replaced by Teenage Mutant Ninja Turtles shorts. Video games A video game also called The Incredible Crash Dummies was developed by Gray Matter Inc. and published by LJN, Ltd. in 1993 for the Nintendo Entertainment System and Super NES. The game was ported to numerous systems including the Genesis and Amiga. It was awarded Strangest License of 1992 by Electronic Gaming Monthly. The game received generally negative reviews, with critics commenting that the controls are poor and the novelty factor quickly wears out. In the 16-bit games, the player takes control of Slick in a story line loosely tied in with the animated movie. The crash dummy is sent on a quest to recover the Torso 9000 and defeat the Junkman. The game adopts a traditional side-scrolling playing style in which each level must be finished from left to right and Junkman's minions defeated along the way. Whenever Slick suffers damage he loses a limb, until he has none left and loses a life. The loss of limbs does not otherwise affect gameplay. He can recover lost limbs by collecting screwdrivers. In total there are sixteen levels to complete divided into four areas, each of which must be completed under a specified amount of time. To defend himself, Slick comes equipped with spanners he can throw at his enemies, although their supply is limited. At the end of each area a boss character must be fought and, when successfully completed, a bonus stage can be entered. In the bonus stage the player drives a crash test vehicle and rakes up bonus points as the speed rises. Master System, Game Boy and Game Gear games of the same name were also created. Unlike the SNES and Genesis games however, these versions put the Dummies in a more traditional role. Every level gave Slick and Spin some variety of dangerous stunt to do, which they would in turn be graded on style. There were 5 levels: jumping off a building, driving