renamed Alien Sector in some regions, is a run and gun video game released for arcades by Namco in 1985. A home version was published for the X68000. Gameplay The player takes control of a spacewoman in a biohazard suit. Player 1 is Kissy and Player 2 is Takky. They must clear eight worlds of increasing difficulty (each one is composed of five regular floors and one boss floor) by using their wave guns to destroy all the enemies populating them. They must also save the one-eyed Paccets for extra points and the chance to earn another shield in the end-of-floor bonus games. On each floor there are a certain number of enemies known as Octy, which will leave power-up capsules behind when defeated. Defeating all the Octy on the current floor will open up a pipe at the bottom of the floor, and the player will have to find and enter it in order to proceed to the next one. The boss floors feature a giant enemy (a Blue Worm in Worlds 1, 3, 5 and 7, a Turning Eye in Worlds 2, 4 and 6, and the Octy King himself in World 8) who must be killed in order to proceed to the next world. Release Baraduke runs on Namco Pac-Land hardware, but with a video system like that used in Metro-Cross and Dragon Buster (modified to support vertical scrolling and a 2048-color palette). In 1995, ten years after its original arcade release, it was ported to the X68000, and was also included in the fifth volume of the Namco Museum series on the PlayStation. It also appeared in Namco Museum Virtual Arcade on the Xbox 360, and most recently, as one of the games available in Pac-Man's Pixel Bash. Reception In Japan, Game Machine listed Baraduke on their September 1, 1985 issue as being the fifteenth most-successful table arcade unit of the month. Clare Edgeley of Computer and Video Games reviewed the arcade game in October 1985. She said there's "not much in the way of graphics" or "a story line" but "there's plenty of blasting material." She called it a "reasonably fast, mildly addictive" game, but said it "hasn't got the qualities to take it into the top ten arcade games." In a 2016 retrospective, Federico Tiraboschi of Hardcore Gaming 101 compared the game to Nintendo's Metroid (1986), noting that Baraduke anticipated several elements of Metroid.