playing Metroid Prime in VR” and another stating that “F-Zero [is] the thing that sold me on Dolphin VR”. The latest release is 5.0 and the source code is hosted on GitHub. License incompatibility The Free Software Foundation maintains the position that GPL software cannot be combined with Oculus SDK's license. DolphiniOS DolphiniOS is a third-party fork of Dolphin for Apple iOS. It is not available on the App Store, instead being distributed through a Cydia repository for jailbroken devices, an AltStore repository, or an IPA package for sideloading. DolphiniOS used to be monetized by having beta releases be available earlier to Patreons; their Patreon program has been paused and they claim that they are now permanently discontinuing this practice. Along with this they also announced that the project would be going on hiatus due to the lead developer going on break. The first pre-release version went public on 9 December 2019 with the 1.0 release following a week later. Version 2.0 has been released only a month later on 9 January 2020. The 2.0 version supports physical controllers, among other new features. Version 3.0 was released on the 20 June 2020. Notable new features include the ability to display your games in a grid, the ability to update the Wii System Menu like on the desktop version of Dolphin, the ability to install WAD files to the Wii NAND and the ability to change disc while the emulator is running. Versions 3.1.1 and 3.2.0 beta 1 have been released since the hiatus announcement. Rumble and motion control support was added for DualShock 4s and DolphiniOS now functions properly for users of the Odyssey jailbreak. A writer from Wololo.net wrote regarding the performance of DolphiniOS: “On my iPad Pro 10.5-inch (A10X), Mario Kart Wii works pretty well and playing through the first two tracks of the Mushroom Cup provided excellent results!" The source code is hosted on GitHub. Ishiiruka In reaction to the removal of Direct3D 9 support, Dolphin developer Tino created an unofficial fork called Ishiiruka on 18 October 2013. The name is Japanese for Dall's porpoise. Although the focus is Windows with Direct3D 9 and 11 support, Linux versions also exist. The fork attempts to remedy performance problems present in Dolphin such as microstuttering due to shader compilation, however, it relies on asynchronous shader compilation to achieve this, which is not a full solution and in some cases