Reddas destroyed the Sun-Cryst, later sacrificing itself to give Vayne his power while proclaiming they will die together, as it has accomplished everything it set out to do. It was voiced by Anita Carey and Narumi Tsunoda for the English and Japanese versions of the game. Cultural impact Merchandise In conjunction with the game's release, Square Enix has produced a lineup of merchandise including jewelry, action figures and other goods related to the characters. Most of the merchandise are released in Japan. The items produced include Vaan's necklace, Ashe's wedding ring, a Judge Magister-themed lighter and a Magister-themed card case. A plush doll of Nono and four full-colored action figures of Ashe, Balthier, Vaan, and Judge Gabranth have also been displayed in the Square Enix Japan merchandise page, along with a full-sized replica of Judge Gabranth's helmet from the game, a statue of Gabranth, and a statue of Balthier and Fran riding a flying machine through a collapsing building. Critical reception The characters in Final Fantasy XII have received mixed opinions from reviewers. Praises were given by Calvin Smith of PSX Extreme, who stated that the characters are "classy and well thought out, an ensemble cast whose players rarely descend into needless melodrama or writhing angst". He also said that the supposed main character's role was changed to become an observer, "a different outlook than in the previous installments". 1UP.com's Andrew Pfister applauded the character dialogues as being "intelligent, subtle and sharp"; the relationships between characters were lauded as well. Balthier and Fran's relationship was compared to Han Solo and Chewbacca of Star Wars, being "far more interesting than anything Square's put out in the modern FF era". IGN editor Jeremy Dunham praised the game and its writers for "evolving the personalities, histories, and motives of characters you already thought you knew, but didn't" and for "capitaliz[ing] on the opportunity to tell you about them". He also noted the visual and auditory detail of the characters, saying that "each and every model, down to the most obscure NPC, has an immense level of attention paid to them -- from their clothes and facial expressions, to their walking and idle animations" and that the voice acting was "top-notch". GameSpy's Justin Speer also praised the characters, saying that it was hard to "resist being charmed by a few of the characters" and that they "interact with each other in dramatic and interesting