units into them and defeat its defenders in unseen hand-to-hand combat. Players may also construct log cabins if playing for a European power where garrisoned units receive a bonus in its defense. Another feature of American Conquest is the morale factor. Military units would suffer from low morale if the unit is in the vicinity of a mass slaughter of his side and may flee the battlefield. Officers, standard bearers and military drummers are used to create military formations and to increase morale of the troops. The campaign mode covers most of the major European powers' conquest in North America which includes the Spanish, the British and the French as well as the counter-campaigns narrated from the viewpoint of the Native Americans who fought against them. Development GSC Game World designed American Conquest to attract the United States computer game market, which had been unreceptive to its earlier game Cossacks: European Wars, a hit in Europe and Russia. Reception In the United Kingdom, American Conquest sold roughly 20,000 units during the first half of 2003. Kristan Reed of GamesIndustry.biz wrote that these were "not figures that spell H.I.T." Expansions American Conquest: Fight Back American Conquest: Fight Back is a stand-alone expansion pack for American Conquest. It features five new nations: Germany, Russia, Haida, Portugal and the Netherlands, and 50 new units. In addition to new campaigns featuring the Mayas, the Germans, the Haida and the Russians, a new 'battlefield' game mode is available. The German campaign briefly chronicles the expedition of Ambrosius Ehinger and Georg Hohermuth whereas the Russian campaign concerns the Alaskan campaign under Alexander Baranov. The new Haida campaign is from the Haida point of view of the Russian expedition. The Mayas campaign covers details from the Spanish conquest of Yucatán. A total conversion mod for the game was released in 2006, with patches and different versions released up until 2009, called European Warfare: Napoleonica that transferred the player back to 19th Century war-torn Europe during the Napoleonic Wars. The project was undertaken by Gexozoid (helped by the Hawks group and other associates) in 2007 and since then had a fairly active community on GameRanger and forums up until 2015. The Hawks Group recreated a vast database of historical battles that can be played in multiplayer by up to 7 players at the same time, sharing armies or fighting in co-op. It can still be downloaded at their