usually kill players in one shot if they connect with the torso or head. Vehicle support is also a prominent feature of the game. The player can operate the combat vehicles as one of the crew members. Most tanks, for example, can accommodate up to three crew members (a driver, a commander and a machine-gunner) to make them fully effective in close city fighting, however it is easy to crew a tank solo and simply switch to different positions as needed. When grouped together in a vehicle, all players in the vehicle receive points for their actions and for the actions of their fellow crew members; for example, if a player is driving a tank and the tank commander destroys an enemy tank, both the player and the commander will receive the appropriate number of points for that kill. When operating a tank solo, the player can only perform one of the roles at a time; this prevents a solo player from being able to fire, move and reload all at the same time (reloading is a task performed by the commander). The game also features artillery support in some maps which can be utilized by both squad leaders and tank commanders. Maps Red Orchestra features 16 official maps and 10 community-made maps supported by the developers. The Red Orchestra SDK, though never gone beyond beta version, has allowed the production of hundreds of user-created maps. Red Orchestra features several different map types. Infantry maps focus on infantry combat, but can occasionally include APCs. Tank maps focus on tank combat. Combined Arms features gameplay which makes the coordination of infantry and armor its focal point. However, in many maps only when something on the map such as a wall or a fence is part of an objective or blockade can it be interacted with. The maps feature many broken buildings and vehicles as well as propaganda posters and resupply areas to add to the realism. Red Orchestra: Combined Arms Red Orchestra: Combined Arms is a tactical first-person shooter total conversion for Unreal Tournament 2004 and previously for Unreal Tournament 2003 originally developed by an independent international mod team, set on the Eastern Front during World War II. The Red Orchestra developers, Tripwire Interactive, entered the NVIDIA Make Something Unreal Contest, with a grand prize of free Unreal Engine 2.5 and 3.0 licenses. The Combined Arms aspect of the game in