both). The player will then choose what kind of optional equipment to add to their helicopter (extra fuel, chaff grenades, or ground missiles). After its equipment has been chosen, the player's helicopter will them take off from its home base and fly into the enemy's airspace. The player controls the helicopter from the pilot's perspective, with the top portion of the screen showing the player's current flightpath, as well as a gun sight for their helicopter's vulcan cannon and missiles. The bottom of the screen shows the helicopter's cockpit, which displays the player's fuel, damage condition, speed, missiles, equipment, and two kinds of radars. One of them is a Wide Area Radar which shows the overall area, displaying the player's current position, as well as the position of enemy and allied heliports and special targets. The other is an Immediate Range Radar which shows the proximity of nearby enemies. If enemies are approaching from behind, a danger lamp will turn on to warm the player. The player's primary weapon is an M61 Vulcan cannon with unlimited ammunition. The player can switch between its missiles or its optional equipment and then use them during the middle of combat. By default, the helicopter will fly in top speed towards the player's current flightpath. In order to land into a heliport, the player must reduce their helicopter's speed until it stops completely and the helicopter is only hovering. The player must then try to align their sight into the heliport's landing spot and descend their copter as best as they can while managing with their current wind condition. If the player fails to land their copter correctly, they must try again. If the player lands into an allied heliport, their helicopter will be repaired and refuel and the player will be allowed to change their equipment. The player will lose a life if their damage indicator or fuel runs out or if their helicopter is struck by an enemy missile. The player can use the chaff grenades to become invulnerable to enemy missiles for a limited period. Gun shooting mode When the player lands into an enemy heliport, their character will dismount from his helicopter and proceed to enter the perimeter of the enemy's base. The action in this segments are more straightforward, as the screen scrolls automatically to the right while several kinds of enemy soldiers attack the player. The player must