Fu Factory. It received mixed to poor reviews as it was a direct port with no proper enhancements to make it playable with touch screen controls. Since 2022, the port has not been updated, making it unplayable for modern operating systems. In August 2022, an announcement was made that a reboot of 1992 original was in development. THQ Nordic, the new owner of the Alone In The Dark franchise, will publish and develop the game for the PC, PlayStation 5, and Xbox Series X/S. It features the same 2 protagonists in the same setting but with a completely new story written by Mikael Hedberg, former Frictional Games writer who had worked on Penumbra: Black Plague, Amnesia: The Dark Descent, and SOMA. Reception By February 1997, Alone in the Dark had sold 600,000 copies. According to the French newspaper Libération, it sold 2.5 million units by January 2000. Alone in the Dark was met with great critical acclaim. Jacob Blackford of Computer Shopper applauded the game's atmospheric design and its use of fixed camera angles, which provided the player with a "movie-like" experience. Blackford ultimately concluded that Alone in the Dark is "fast-paced, well-designed fun", and while "the game isn't difficult to solve, the real thrill is in the playing". Computer Gaming Worlds Charles Ardai praised the game, citing its multiple viewpoints and stating that no previous game had caused him to "jump in fright at the slightest sound .. I feel that I have been inside a real house". He described the game as "truly a diabolical simulation, rich in evil imaginings and unexpected twists". In the same issue Scorpia was more critical, citing issues such as books that killed without warning when read. She stated that "Alone in the Dark is one of those neat games with some irritating flaws. It sets a good atmosphere ... Using Lovecraftian overtones adds a lot ... The view shifts are a novel and effective addition", and concluded that it "is a nice change of pace from the usual run of adventure games". In 1994 the magazine said that "The floppy-based version was simply the best horror game for the computer in years", and that the CD version "offers better animation and more eerie sounds". Reviewing the 3DO version, GamePro described it as "a clunky, semirealistic game", citing restrictively linear game design, an overly slow-moving player character, and "silly-looking, quirky-moving monsters", though they