is a horn on the forehead of a demon that the party must summon and defeat. The Gorn are in the midst of civil war, due to the interference of unnamed visitors from the stars, and it is up to the party to hear the tale of their betrayer, the Wizard Murkatos, and restore the spirit of the King. The Rattkin plot to ambush a T'Rang starship to extend their criminal empire offworld, and need the party's help to find the landing time of the perfect ship. The Helazoid guard the secrets of Phoonzang for the Crusaders of their prophecy, the party itself. Release The first main difference between the original Crusaders of the Dark Savant and Wizardry Gold is that they are designed for different computer platforms. While Crusaders of the Dark Savant can be played on Windows 3.1, Windows NT, and Windows 95 computers (and beyond), Wizardry Gold will not work in DOS by itself. A major development in the Wizardry Gold version was the introduction of speech, primarily in the form of a narrator. Wizardry Gold was included as part of Interplay's Ultimate RPG Archives, that was released in 1998, and an enhanced version is available in the Ultimate Wizardry Archives that contains the first seven Wizardry titles. Gamepot re-released Wizardry Gold bundled with Wizardry VI for Windows on May 13, 2013, and for OS X on November 15, 2013, in GOG.com. On September 10, 2013, Night Dive Studios release it in Steam, with support for Windows, OS X and Linux, although that the Gold edition is only available for Windows. Reception Computer Gaming World in 1993 stated that Crusaders of the Dark Savant was "the first Wizardry that has a real-world feel to it ... there are towns, ruins, wilderness, mountains and even a small sea" with the player interacting with multiple races that cooperated and competed with each other. The magazine approved of the improved inventory management, but criticized the small automap. More seriously, it called the open world design "deceptive" as backtracking and "hours in a fruitless search" were often necessary to solve a puzzle. The magazine nonetheless concluded that "Crusaders of the Dark Savant is certainly an improvement over the last couple of games", and recommended it to "Wizardry fans and experienced gamers (who are willing to put up with some of the frustrations)". The magazine later that year stated that the game