been defeated, the player characters are rewarded with an amount of experience points, money, and in some cases, items. The player can access a status screen, where the characters' status can be checked, and items and spells can be used and equipped. Ongoing game progress is stored via the autosave function. Plot In ancient times, the hero Jamshid sealed away the dark god Ahriman and established the kingdom of Shadam. Although Shadam was once conquered by Ahriman's servant Zahhak, it was reclaimed one thousand years later by the hero Fereydun, and Shadam finds peace and prosperity under successive kings. However, Ahriman begins to plot his return; he manipulates the Yufurat Empire, led by Zahhak's descendant, into searching for the three holy rings that Jamshid used to seal him away. In the present day, King Shadam VII tasks his son, the Prince, with escorting Mariam, the Princess of the neighboring kingdom Mahamoud and keeper of one of the rings. When the Yufurat Empire attacks the Shadam Kingdom, the King gives the Prince the second ring and instructs him and Mariam to escape to Mahamoud and seek aid from its king. The Prince is attacked by the traitorous General Gaddafi and awakens in the lair of a resistance group. The group's leader informs the Prince of a magic lamp hidden within the kingdom's treasury, and suggests that the lamp's power can nullify Gaddafi's magic sword. The Prince obtains the treasury key from his dying tutor and discovers the lamp, which houses a powerful Jinn who declares the Prince to be his new master. Aided by the Jinn's magic, the Prince successfully defeats Gaddafi and avenges his tutor. The Prince and Mariam disembark on a ship helmed by a captain and his son Sindbad. While replenishing supplies at an island village, the group is ambushed by Al Karria, an elite Yufurat royal guard. Al murders Sindbad's father, kidnaps Mariam, and strands the Prince and Sindbad on the island. Within the island's temple, the Jinn learns a spell that allows the group to teleport to Mahamoud. The Prince informs King Mahamoud of Mariam's capture and meets the magician Kala Han, who suspects that Mariam is being held in the Yufurat Empire's capital Gylan. The Prince obtains a Gylan passport from a Yufurat deserter and infiltrates Al Karria's castle, but falls into a trap and is imprisoned in Al's dungeon. The Prince escapes execution and