Wizard of Oz. Even with this change, however, the game was not considered to meet Midway's standards, and so it dropped the publishing deal. With no one to fund their project, Rolfe spent extra time at his second job at APh Technological Consulting, who was working to lay down the programming framework for what would become the Mattel Intellivision. Michon found and contacted Exidy, a small arcade company based in Sunnyvale, California who developed titles such as Death Race and Circus. Exidy, who sought to push technical boundaries, agreed to publish the game. "Exidy" wordmarks were added, including on the starship that replaced the witch, and the cabinet was designed to be sit-down for enhanced immersion. It was released as Star Fire in December 1978. By March 1980, Exidy was in the stage of selling the last of its Star Fire cabinets. Epyx ported Star Fire and another Exidy game, Fire One!, to the Atari 8-bit family and Commodore 64, and released them in 1983 as an arcade classics compilation. Exidy created an update called Star Fire II which improved the high score table. Reception Reviewing it at the 1978 Amusement & Music Operators Association Exposition, Play Meter praised the game's mostly enclosed cabinet design as providing a sense of actually piloting a ship in space. It compared the game to Atari's Starship 1, but contrasted the two as the former used a color monitor. It further lauded the game's visuals and sound effects, and noted its initials-based high score system and that in-game collisions with enemy fighters cause the entire cabinet to vibrate. A 1983 article in Electronic Games called Star Fire a "closet classic ... deserving of a better fate", and "ahead of its time and unable to find a market". Legacy Star Fire is remembered as the first game to allow players to enter their initials next to their high scores. It is also one of the few games where the copyright holder has granted permission to freely run the game in MAME for non-commercial purposes. Star Fire appeared as a major plot element in Disney Studios' Midnight Madness, in which competing teams of college students hunting for treasure are led to an arcade to try to obtain a high score for this game in exchange for one of the clues to the treasure. The current record for the high score is 9,780 points, set by Laura