"a solid pick - especially for players who enjoy nonstop action - that lives up to the expectations set by the movie." Playboy scored it 88%, saying it "should appeal to nerdy D&D chicks and foxy fantasy fans alike." Entertainment Weeklys Geoff Keighly scored it a B+, calling it "a gaming experience that works with - rather than exploits - the source material." Maxims Alex Porter was less impressed, scoring it 6 out of 10, and arguing "the graphics and sound (enhanced by the actual voices of the movie's stars) [are] well-rendered and intricate [...] but players [will get] bored with repetitive thrusting and parrying." GameSpy's William Cassidy scored the Game Boy Advance version 4.5 out of 5, praising the graphics, sound, combat system and the differentiation between the controllable characters. His only complaint was that "the amount of sometimes pointless wandering." He called the game "an engaging, action-packed adventure that admirably re-creates the captivating atmosphere of the films. The characters, the locales, and even the music draw you in and create an exciting experience that will have you playing through the entire quest several times." IGN's Craig Harris scored it 8 out of 10, comparing it to Diablo and Gauntlet, and praising the co-op mode. He concluded "even though The Two Towers is far from "boring," it does get a little repetitive in its hack-and-slash design." GameSpot's Frank Provo scored it 7.5 out of 10, writing "it's mainly a Diablo or Gauntlet clone with story elements from the movie sprinkled throughout. With that in mind, it's surprisingly fun to roam throughout the lands of Middle-earth, slaying orcs and goblins." Game Informers Justin Leeper scored the Xbox version 9.25 out of 10, calling it "a tremendous game [...] the graphics are outstanding, and the seamless integration between real-time and FMV cutscenes will take your breath away." GameSpot's Ryan MacDonald scored both the Xbox and the GameCube versions 8 out of 10, calling it "a traditional hack-and-slash action game that features great gameplay mechanics, stunning visuals, and lots of extras." IGN's Hilary Goldstein scored it 7.6 out of 10, writing "while The Two Towers is fun, it's not really one of the better action games around. It does nothing new and there are a lot of problems that detract from the experience." He was critical of the targeting system, the camera, the rigid linearity of each level and the inability to