Star Fire is a first-person arcade coin-operated space combat video game created by Technical Magic for Midway-Bally and licensed for manufacture to Exidy in December 1978. It was distributed in Japan by Taito and Esco Trading in 1979. Designed by Caltech engineers Ted Michon, and David Rolfe and inspired by the movie Star Wars, the game is not based on a licensed property. Star Fire was a major success for Exidy, and became the first arcade video game to use an enclosed sit-down cockpit cabinet,, the first to allow a highest scoring player to enter their initials in a high score table, and one of the first to be built on a reprogrammable microprocessor based game system with full screen color graphics. It was followed by an updated version, Star fire II, with fixes. It was then ported by Epyx to Commodore 64 and Atari 8-bit computers in a bundle with Fire One, another Exidy game. Gameplay The player flies through starfields, zapping enemy starfighters out of existence. The player controls whether the ship is moving forward or backwards via a lever, and a control yoke translates the player's view left, right, up, or down. The player has a button that fires quad-linked lasers at a targeting reticle. The lasers travel slowly, taking about two seconds to reach their target, and only one shot can be in the air at once. Furthermore, each shot the player fires causes heat to build up in his ship. If the player's rate of fire is too high, the guns will overheat and need to cool down before they will fire again. If the player can maneuver such that a TIE fighter-like ship is directly in the targeting reticle, the weapon will "lock on" and any shots fired will automatically hit. When the player successfully shoots an enemy fighter, the screen displays "GOT HIM". Occasionally, a thinner, horizontally oriented ship that looks like a Colonial Viper from Battlestar Galactica will be seen. These have "Exidy" written on their tails, and are worth the largest number of points. If the player successfully shoots this ship, the screen displays "GOT US". These ships can not be locked onto. The game is timed and the more money is put in, the longer the player can play. As the player shoots enemy ships, they increase in skill, and also in point value. If the player reaches certain point