on Denebria that most other Mutants find disgusting because of its deadly creatures and foul stench. In the toyline, he is also called Kalamarr. A Masters of the Universe Classics figure of Slush Head was released in 2012. He is also the only mutant who is married. Optikk Optikk is a cyborg with a single giant eyeball for a head. A Masters of the Universe Classics figure of Optikk was released in 2010. Karatti Karatti is a green-skinned mutant with deadly martial arts skills who is often paired with Hoove. A Masters of the Universe Classics figure of Karatti was released in 2013. Other villains associated with MOTU Skeletor, Hordak, and King Hiss are not the only threats to Eternia. There are many independent and freelance villains who have made their own attempts at threatening the peace on Eternia. Count Marzo Count Marzo is a powerful sorcerer who has lived for thousands of years with no greater desire than to become King of Eternia. He concocts his evil schemes more subtly than most villains and often entices children, into aiding his plots. He was never made as a figure in the 1980s. In the 1980s series, Count Marzo first appeared in "The Once and Future Duke" where he reverted Teela's friend David (who is also Count Marzo's nephew) to a child and wiped his memory to keep him from becoming Duke of Athra. In addition, he is served by Chimera. He-Man was able to defeat Count Marzo. In "The Eternia Flower," Count Marzo tricks Jahno into giving him an Eternian Flower which he uses to turn Jahno's friends against him and gather an army of children. After the Wolfbats he unleashed on He-Man are defeated, Count Marzo and Chimera flee to their home planet of Eronia to continue mass-producing the Eternian Flower. He-Man thwarted their plans and defeated them. In "Search for a Son," Mekaneck learns that Count Marzo had rescued his son Philip from a storm in the forest. Count Marzo manipulates Mekaneck into leading King Randor and Queen Marlena to an oasis where he captures them. He-Man defeats Count Marzo and Chimera, but they get away. In the 2002 series, Count Marzo is a barbaric wizard with an Eastern European accent. His powers come from a magenta crystal that makes up his amulet. Deprived of his powers and affected by the magic of the Council of Elders, he