Face of Mankind was a first and third-person massively multiplayer online action role playing game (MMOARPG) set in a futuristic persistent world. The game is played from a variety of points of view. It was designed to emphasize roleplay and community, using a faction system and player-driven politics. It was developed by German studio Duplex Systems. Gameplay Players interact with each other in a freeform universe, consisting in a series of locations spread across various planets. Major roleplaying-based storylines, purely optional, are started and run by Duplex staff. Players in a position of power may also affect gameplay by setting a faction's agenda, creating long-term political, economic, or military goals, which are broken up into missions handed down through a faction's hierarchy in the form of player generated and driven missions. Character creation As with other MMORPGs, players control a character avatar within a game world in third or first person view, exploring the worlds, participating in PVP combat, completing objectives, and interacting with non-player characters (NPCs) or other players. To create a new character, players must choose between one of the eight factions. Players may choose from several sets of starting clothing as well as between male and female in addition to choosing their faction. Characters from each faction can communicate with others nearby or use the in-game mail, but players in the same faction can use a faction only chat to communicate with each other from anywhere. Each faction also has its own perks and play a different role in the game, such as EuroCore getting discounts on production of items and serving the role of one of the game's three corporations. New characters may choose to go through the in-game tutorial and learn the basics of the game, such as movement, combat, and other important concepts. After the player finishes the tutorial there are 10 new player objectives that are designed to get the player to learn more about the game through exploring some of its more popular worlds and chatting with other players. New players are considered Trainees until they finish enough of these starter objectives to get 10,000 experience and be automatically promoted to Rank 1. Although there is no in-game new player protection in place, the worlds that they are suggested to visit early on are usually well patrolled by the Law Enforcement Department resulting in stiff penalties for players attempting to grief newer