Instead a different weapon set will populate the many weapon spawns and corresponding ammunition pick-ups around the map on each round. Weapon spawns have a value of 1 to 8, to which weapon sets of 8 preset weapons will be assigned. There are numerous weapon sets available in the game as well as the capability for players and server hosts to create their own. Some game modes will prompt the automatic generation of weaponsets designed to best accommodate that mode. Game modes Arsenal: A free-for-all mode where players start with the most powerful weapon in the game and for each single kill they are forced to use progressively weaker weapons until the final weapon, the hunting knife. Whoever kills with the final weapon wins the round. Melee kills will deduct a point from opponents and set them back one weapon. Capture the Flag: A traditional take on capture the flag. Each team is assigned an area of the map to be their base, in which they must defend their flag from the enemy team whilst attempting to retrieve the other team's flag and return it to their base with the caveat that a flag cannot be captured whilst the other team possesses the opponent's flag. The team with the most captures when the time limit is reached wins, and a tie results in a sudden-death round where players who die are eliminated and unable to respawn. Deathmatch: Classic free-for-all combat where the winner is whoever has the most kills when the time runs out, typically set to four or five minutes, although longer for tournament play. License to Kill: Similar to Deathmatch with the exception that every weapon will kill an opponent in a single hit. Typically the radar is disabled during this game mode. Living Daylights: A certain number of flags are spawned around the map, when a player picks one up they start to accumulate points, get a slight speed boost, and can no longer use any weapon except for the flag as a melee weapon. Hitting and killing other players with the flag allows for point stealing. Picking up weapons, ammunition and armor allows for quicker point scoring. The goal is to have the most points at the end of the road. Man with the Golden Gun: Similar to Deathmatch except one of the weapons on the map is replaced by the Golden Gun, a single shot