comic book experience, Radical collaborated with Marvel Comics veterans Paul Jenkins and Bryan Hitch, who were heavily involved in the game's development: Jenkins wrote the story, script, and in-game dialogue, and also provided suggestions for the gameplay, while Hitch provided visual design for the main characters, high-resolution concept art, and the box art. Martin Bae, Eric Holmes, Mark James, and Chris Cudahy reprised their respective roles as art director, game designer, director, and lead programmer from Hulk. For the game's visuals, the team opted for a "hyper realistic" style rather than the cel shaded graphics of the previous game. According to Holmes, the game's irreverent side missions were created to break up the pace and intensity of the story, which Holmes described as "quite dark". The voice cast features Neal McDonough as Bruce Banner (reprising his role from the 1996 TV series), Ron Perlman as Emil Blonsky and the Abomination, and Richard Moll as the Devil Hulk. Other cast members include Daniel Riordan as Samson, Vanessa Marshall as Mercy, Dave Thomas as General Ross, and Michael Donovan as the Grey Hulk. The score was composed by Bill Brown and performed by the Los Angeles Orchestra. The game supports Dolby 5.1 for the Xbox and Dolby Pro Logic II and I for the PlayStation 2 and GameCube respectively. Additionally, the Xbox version supports 720p widescreen, and the PlayStation 2 version supports progressive scan. The latter feature was initially omitted from the GameCube version after Nintendo removed component video support from newly manufactured GameCube consoles in 2004. However, based on an overwhelming response by the gaming public to an article by IGN covering the decision, Radical later added both progressive scan and widescreen support to the GameCube version. The Incredible Hulk: Ultimate Destruction went gold on August 5, 2005, and was released in North America on August 23. Those who pre-ordered the game received a limited edition reprint of The Incredible Hulk #1, with an exclusive cover by Jimmy Palmiotti, Amanda Conner, and Paul Mounts. The game was released in Europe on September 9. Reception The Incredible Hulk: Ultimate Destruction received "generally favorable" reviews on all platforms according to the review aggregation website Metacritic. Jeremy Dunham of IGN proclaimed it to be "the deepest, most accurate recreation of the Jade Giant that anybody could ever hope for", Tom Byron – writing for Electronic Gaming Monthly – considered it to be "quite possibly