Night in Fantasia 2007 in Sydney, Australia, and Press Start -Symphony of Games- 2009 at the Tokyo Metropolitan Art Space. Reception Tales of Legendia was mostly well received in Japan, earning a 32 out of 40 total score from Weekly Famitsu based on individual reviews of 8, 8, 8, and 8, as well as an 85 out of 100 average from Dengeki PlayStation magazine based on scores of 80, 80, 90, and 90. The game would go on to sell 342,779 copies in the region by the end of 2005, becoming the 30th best-selling software title of that year, with a total of 397,000 copies sold worldwide by December 2007. Elsewhere, Tales of Legendia received "mixed or average reviews" according to video game review aggregator Metacritic. While IGN felt that the game's characterization and "addictive" battle system were its high points, the title was ultimately marred by a "run of the mill" story and "lackluster" battle AI. The website would find that the game's second half was more enjoyable overall, stating that "Legendia is definitely slanted towards more action-oriented role-players who don't mind breezing through an easy twenty hours before getting to the real tests of skill," and although the voice acting was "rather stiff," the translation was of good quality overall. GameSpot similarly praised the strong cast of characters, and the interactions between them, but complained of excessive random battles and backtracking through locations in the game. 1UP.com praised the game's story, stating that "despite the predictability of the overall narrative, the details are frequently surprising and consistently entertaining," and additionally found that the game tended to flaunt convention in its characters: "Yet within this morass of overly familiar plot devices, Legendia tries to rise above its limitations by twisting conventions. The strongest combatants are female, and the burly man who wields a massive hammer plays the role of intellectual and healer." However, the website criticized the game for its sometimes "frustrating" combat and playing too similarly to past Tales titles, and that it would primarily appeal to longtime fans of the series. In 2012, 1UP would include Tales of Legendia on its list of "Underwhelming RPGs with Overwhelming Soundtracks," calling the game one of Go Shiina's strongest works and "one of the best and most moving RPG soundtracks to date." The characters Chloe and Senel would rank 8th and 29th respectively in Namco Bandai's 2nd Top 30 character