Bumper Stumpers is a Canadian game show in which two teams of two players competed to decipher letter puzzles presented as fictional vanity licence plates. The show was a joint production of Canada's Global Television Network and the United States' USA Network, in association with Barry & Enright Productions and Wink Martindale Enterprises. This was one of three original series that USA and Global co-produced in the 1980s, with a 1985 revival of Jackpot and 1986's The New Chain Reaction preceding it; of the three, Bumper Stumpers was the only one that was not a revival of a previous series, and was ordered by Global without a pilot. Bumper Stumpers started taping on June 10 and premiered on June 29, 1987, and aired concurrently on Global and USA until December 28, 1990. It was created by Wink Martindale, the second creation of his to make air (Headline Chasers, which Martindale launched in syndication in 1985 in the United States with himself as host, was the first) and developed by Mark Maxwell-Smith. Al Dubois, who at the time was a weather forecaster for Global, hosted the show with Ken Ryan serving as the announcer. The show was taped at the Global Television Studios in Toronto, Ontario. Reruns of the series were seen on Global in Canada from 1990 to 1995 and on Game Show Network in the United States in 1994–95 and 2000. Bumper Stumpers later aired on the Canadian specialty channel GameTV from October 1, 2012, until 2017, from January 8 to February 25, 2018, and again from February 4, 2019, to March 1, 2019. Main game Bumper Stumpers featured two teams, one usually a returning champion pair. The teams' goal was to correctly solve the Super Stumper, a puzzle designed to resemble a vanity licence plate that consisted of seven spaces and was said at the beginning of each game to belong to someone or something. After host Dubois relayed that information to the teams, the first space in the Super Stumper was revealed. Each space concealed either a letter or a number, which was only revealed after the team chose a space. To reveal the spaces in the Super Stumper, the teams would have to correctly decipher a series of other vanity plates. Using the top two monitors of a seven square game board, the teams were shown a pair of plates. One of the plates belonged to