five-minute segment), and those who don't." In a subsequent Starlog article a year after the cancellation, DiTillio cited many reasons for Mattel cutting off the show's funds, resulting in the show's cancellation: "Mattel's tie-in toys didn't sell up to expectations, parents group charges that the show was too violent, and having to shell out Screen Actors Guild and Writers Guild residual payments because Captain Power was live-action". J. Michael Straczynski commented about the show's cancellation and the planned second season. Re: Captain Power "...Yeah, that's a show that is an example of what to strive for, and how sometimes good intentions can get derailed. We genuinely wanted to come up with a long-term story, and by and large, we succeeded. The problem was the marketing in front of the show, and the merchandising behind the show...we got killed from both sides". "There's an entire second season of unproduced CP scripts, story edited by Larry DiTillio, in which he follows up on the arc that I and others established during the first season. You would have found out what Dread became, what happened to Power's mother, where Eden was (and there would be direct contact), what the secret was in Soaron's programming, and so on". In 1987, Captain Power was one of the targets of anti-toy related children's television advocates who claimed that the series focused on selling children expensive toys for full participation. For British viewing, the BBC and the commercial ITV network as well as its stations gave them thumbs down on the series, so they enabled the British cable channel Super Channel to pick up the series, despite the fact they have lobbying from the distributors, which was set to air beginning in 1988, given by the fact the present climate on Britain over sex, violence and commercialism in programming. Action figures and interactive game A line of toys and interactive television games were released by Mattel, whose distributor MTS Entertainment is a subsidiary of it. Some ships and playsets, when firing at the screen, could interact with various segments of the Saturday morning TV program. The first interactive toy and game for the series was a toy XT-7 jet with a video cassette. There were three tapes: "Future Force Training", "Bio-Dread Strike Mission", and "Raid On Volcania". The tapes featured live introduction and end segments with the cast of the television show. The actual mission itself was