A*mazing was an Australian children's television game show that aired between 16 May 1994 until 1998 on the Seven Network. It was famous for a relatively large and elaborate maze/obstacle course that was part of the show's studio set. A*mazing was hosted by James Sherry for the entire run of the series. A*mazing was produced at Channel 7 in Brisbane from 1994–1996 and then at Channel 7 in Perth from 1997–1998. Format The show pitted teams from two different primary schools against each other during the course of a week. Points gained by each contestant during the week would be totalled up to decide the winning school at the end of each week. There were two rounds of a game called "Timezone", each followed by a maze run, then the contestants competed in a "computer challenge" on a video game. Timezone In Timezone, a 90-second countdown timer begins, and Sherry begins to provide clues to a word or phrase to the first school's contestants. Contestants have to correctly guess the word or phrase before running down to a large QWERTY keyboard mounted on the floor and stepping on the letters to spell it out. The process is repeated for the second school. If contestants were unable to guess the word initially, the clues would get easier until the word was spelled out by Sherry. The time remaining determines how many points they get, plus how long each school gets to spend in the maze during round two. Maze Run After both teams had completed Timezone, one contestant from each school would enter the maze and attempt to collect the letters of the answer which are hidden in such places as a garbage can, or behind a mock cactus. Ten points are given for every letter they retrieve inside the maze before their time runs out. Occasionally, the maze would include letters that are not part of the answer; if a contestant collected these superfluous letters, they would not receive any extra points in addition to the points earned by collecting the valid letters. Computer Challenge After the teams had completed 2 maze runs, the contestants competed in a video game face off. During the course of the show, three different gaming platforms, all provided by sponsor Nintendo, were used. Originally the Super Nintendo Entertainment System (1994–1996) and later the Nintendo 64 (1997–1998). Games played included Tetris, Bubsy, Donkey Kong Country,