is a rule stating that if a hand is worth one point or less it scores nothing. In the more modern style, which expands on the traditional style, a second limit (i.e. doubling) is set at the seventh point, and optionally, a third limit at the tenth point. Thus, a seven-point hand is worth double that of hands that are between four and six points. The English terms for each limit is typically titled full house (double full house for seven-to-nine-point hands, and so on). This modern style is commonly used by younger generations who find the traditional styles more boring, and by gamblers who require a minimum of one point to win. In the parlor style, named for mahjong parlors (officially mahjong schools) in Hong Kong, the translation function is constant. This is because gambling, with the exception of bets placed with the Hong Kong Jockey Club on horse racing and football, is forbidden, and thus the constant function is used as "prize money". In the most extreme of styles, there is no limit - every point doubles the score. Due to the fast growth of exponential functions the constant for a zero-point hand is set very low, and a minimum point value (typically three point) is imposed, as lower scores are often considered to be game spoilers. Simplified faan point-base point table The faan value of a hand is converted into base points which are then used to calculate the money (or "points") the losers pay the winner. The following is the Old Hong Kong simplified table, for other tables see Hong Kong Mahjong scoring rules. This table is based on play where 3 faan is the minimum needed in order to win with a legal hand. If a player has 3 faan then his hand is worth one base point. A winning hand with 9 faan is worth 4 base points. Losing players must give the winning player the value of these base points. Individual players must double the amount of base-points owed for the following: If the winner wins from the wall the base points is doubled. If the hand was won by discard, the discarder doubles the amount he owes the winner If the winner is east all losers double the basepoints If east player is a losing player he pays double the points to the winner. If two of these criteria apply to any