drive. In the Amiga version the player is limited to 32 units, but patches exist to allow the DOS version to have 255 units created and managed. Two years later it was also brought to the Archimedes and Risc PC range of RISC OS computers. The Mega Drive/Genesis port has fairly different building and unit graphics, a full-screen menu-less user interface suited for gamepad control, and no save game support, relying on access codes for accessing each level. Other additions include a music test option and a tutorial that replaces the mentat screen. Several ideas from this version, including the music track listing and the replacement of sidebar command buttons by a context-sensitive cursor, were used in Westwood's next strategy game, Command & Conquer. The game was ported to Android in 2013; also a fan-made port for Pandora became available based on the reverse engineered game engine. Reception According to Westwood Studios, Dune II was a commercial success, with global sales in excess of 250,000 units by November 1996. Computer Gaming World in 1993 stated that the PC version of Dune II "easily outshines its predecessor in terms of game play ... a real gem", with "arguably the most outstanding sound and graphics ever to appear in a strategy game of its kind". A February 1994 survey of space war games gave it a grade of B+, stating that without online play, there was little replayability once each House conquered the planet, but a May 1994 survey of strategic space games set in the year 2000 and later gave the game five stars out of five, describing it as "a wargame par excellance; superb graphics and sound make an enjoyable gaming experience". The magazine hoped that Command & Conquer would be its sequel. Electronic Games gave the game a 92% score. When the Amiga version of Dune II was released in 1993, it was met with positive reviews. CU Amiga magazine rated the game highly with 85%, praising the smooth gameplay and controls. Dune II received Amiga User International Game of the Month award when it was reviewed in September 1993. GamePro rated the Genesis version 17 out of 20, dubbing it "one of the best war strategy carts for the Genesis" while praising the controls, digitized speech, music, and fun gameplay. Electronic Gaming Monthly scored the Genesis version 32 out of 40, commenting that the gameplay is not only