of Zzap!64 found the game convenient, while Robin Hogg of the same publication wrote that it equals to the game's detailed graphics. The One viewed the game as among the more difficult and technologically sophisticated shoot 'em ups, while ACE called it "compelling". Conversely, Mike Pattenden of CU Amiga criticised the difficulty, noting its lack of rewards. Critics praised the game's graphical qualities. Paul Glancey of Computer and Video Games lauded the game's opening sequence, and called the sprites among "the best designed and most fluidly animated" in an Amiga game. The Games Machine believed the graphics were very advanced, and Barrett of ST/Amiga Format wrote that the game is "in a class of its own", praising the sprite animations. Zzap!64s Hogg commended the animation and backgrounds. Conversely, CU Amigas Pattenden felt that the graphics lack depth. The game's use of sound received positive reactions. Phil King of Zzap!64 was impressed by the soundtrack, particularly praising the introductory music. The Games Machine echoed similar remarks, writing that the game features "excellent" audio, and Glancey of Computer and Video Games wrote that the sound chip was heavily utilised. Barrett of ST/Amiga Format preferred the sound effects over the music, though felt that they were inferior to those in Menace. Pattenden of CU Amiga felt that the sound is "a poor tune and some average effects", while ACE called it "a little weedy". References 1989 video games Amiga games Atari ST games Cancelled Sega Genesis games Commodore 64 games DOS games Helicopter video games Psygnosis games Horizontally scrolling shooters Creative Assembly games DMA Design games Single-player video games Video games developed in the United Kingdom