The Landlord's Game is a board game patented in 1904 by Elizabeth Magie as . It is a realty and taxation game intended to educate users about Georgism. It is the inspiration for the 1935 board game Monopoly. History In 1902 to 1903, Magie designed the game and play tested it in Arden, Delaware. The game was created to be a "practical demonstration of the present system of land grabbing with all its usual outcomes and consequences". She based the game on the economic principles of Georgism, a system proposed by Henry George, with the object of demonstrating how rents enrich property owners and impoverish tenants. She knew that some people could find it hard to understand why this happened and what might be done about it, and she thought that if Georgist ideas were put into the concrete form of a game, they might be easier to demonstrate. Magie also hoped that when played by children the game would provoke their natural suspicion of unfairness, and that they might carry this awareness into adulthood. The Landlord's Game has some similarities to the basic rules of the board game Zohn Ahl, played by the Kiowa Indians of North America. There are hints that suggest Elizabeth Magie might have known Zohn Ahl and incorporated some of the game's ideas. In 1903, Magie filed for a patent on the game which was granted in 1904. Magie and fellow Georgists formed a company, Economic Game Company, in 1906 New York to publish the game. Besides Magie, the incorporators were E. H. Monroe of Chicago and E. G. Lenbusher of New York. Magie approached Parker Brothers to publish this and one other game in 1909. The other game was accepted while Landlord's was rejected as too complicated. In the United Kingdom The Landlord's Game was first published in 1913 by the Newbie Game Company, formed by a Liberal Committee from the village of Newbie in Dumfries, under the title Brer Fox an' Brer Rabbit; although, despite the title change, it was recognizably the same game. Landlord sold well in the Northeast amongst its left-wing intellectuals, while Brer was unsuccessful. Scott Nearing, socialist professor of economics at Wharton School of Finance from 1906 to 1915, lived in Arden in 1910, where Magie invented the game, learned about the game and taught it to his students. College students made up their own boards to use with