game – a subgenre of life simulation games that explores social interactions between multiple artificial lives. Dating sim – a subgenre of social simulation games that focuses on romantic relationships. Sports game – games that simulate the practice of traditional sports. Strategy video game Strategy video game – a genre that emphasizes skillful thinking and planning to achieve victory. They emphasize strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. 4X game – a genre in which players control an empire and "explore, expand, exploit, and exterminate". Artillery game – the generic name for either early two- or three-player (usually turn-based) computer games involving tanks fighting each other in combat or similar derivative games. Real-time strategy (RTS) – a subgenre of strategy video game which does not progress incrementally in turns. Tower defense – a genre where the goal of the game is to try to stop enemies from crossing a map by building towers which shoot at them as they pass. Real-time tactics – a subgenre of tactical wargames played in real-time simulating the considerations and circumstances of operational warfare and military tactics, differentiated from real-time strategy gameplay by the lack of resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics. Multiplayer online battle arena (MOBA) – a hybrid of real-time strategy, role-playing and action video games where the objective is for the player's team to destroy the opposing side's main structure with the help of periodically spawned computer-controlled units that march towards the enemy's main structure. Tactical role-playing game – a type of video game which incorporates elements of traditional role-playing video games and strategy games. Turn-based strategy – a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. Turn-based tactics – a genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Wargame – a subgenre that emphasize strategic or tactical warfare on a map, as well as historical (or near-historical) accuracy. Vehicle simulation game Vehicle simulation game – games in which the objective is to operate a manual or motor powered transport. Flight simulator – a game where flying vehicles is the primary mode of