the scale changes seamlessly is incredibly cunning with areas becoming accessible and later off-limits again according to the size of your flotsam-encrusted orb." The Times gave it a favorable review and stated that "what's most important about We Love Katamari is that it represents a move in which Electronic Arts, the world's biggest games publisher, has been prepared to release a title that is new, entertaining, and ultimately original." Both GamePro and Game Informer praised the co-op mode introduced into the game, noting that it took some getting used to, but that the game was just as polished and fun as the single-player mode. GameSpot also noted that the co-op can take some getting used to, but can be a great acquired taste. IGN on the contrary, was more critical regarding co-op and stated that it didn't work well at all. The music was also received positively among critics. Game Informer noted that the music was just as artsy as its predecessor and found dogs barking the theme song brilliant. GameSpy had similar comments stating that the music was just as cool as its predecessor but with more production values implemented into it. They further appreciated the ability to select their preferred song. Eurogamer thought the music was better than its predecessor and noted that songs previously introduced being re-recorded with a wider range of vocals and the addition of classical pieces GameSpot noted unlike its predecessor, the music of the game is less focused on catchiness and moves into a more experimental direction. X-Play found it to be one of the best out there although considered it to be inferior to its predecessor. Although the game was received positively overall, some reviews critique specific aspects of the game. Eurogamer noted at the mechanics aren't perfect, criticizing the imbalance in difficulty between levels. IGN was critical of the gameplay and stated it wasn't as appealing as the first game. IGN further elaborated that they expected more creative changes to the gameplay. GameSpot criticized the versus mode for having only three stages, making it have little replay value. X-Play noted that the game didn't offer enough advancements from its predecessor. Notes References External links 2005 video games Cooperative video games Interactive Achievement Award winners Katamari Multiplayer and single-player video games Namco games Now Production games PlayStation 2 games PlayStation 2-only games Puzzle video games Video game sequels Video games developed in