Big Rigs: Over the Road Racing is a 2003 racing video game developed by Stellar Stone and published by GameMill Publishing. The player controls a semi-trailer truck (a "big rig") and races a stationary opponent through checkpoints on US truck routes. Stellar Stone, based in California, outsourced the game's development to Ukraine, and the game was released on November 20, 2003. Due to a multitude of bugs and lack of proper gameplay, Big Rigs was critically panned, became the worst-rated game on review aggregator websites Metacritic and GameRankings, and has been frequently cited as one of the worst video games of all time by gaming publications. The game has also attracted a cult following since its release. Gameplay Big Rigs: Over the Road Racing is a racing video game. Although the game's packaging states the objective as racing over US truck routes to be the first to deliver cargo and avoid arrest by the police, the game features no law enforcement. The player chooses from four playable semi-trailer trucks ("big rigs") and five truck routes, although selecting the fourth route will cause the game to crash. Once selected, the player navigates their truck through checkpoints using the arrow keys. Driving in reverse allows the truck to accelerate indefinitely, while releasing the associated key will instantly halt it. There is no time limit to complete a race, and the opponent does not move. The player's truck can pass through the opponent and all objects placed on the route due to a lack of collision detection. Off-roading bears no traction penalty, hills can be ascended and descended without affecting the truck's speed, and traversal is possible in the emptiness outside the game map. Completing a race rewards the player with a trophy bearing the phrase . Development and release The development of Big Rigs: Over the Road Racing was commissioned by Stellar Stone, a company based in Santa Monica, California, and founded in late 2000 that outsourced game development to Eastern European countries like Russia. Sergey Titov, the chief executive officer of TS Group Entertainment, licensed his Eternity game engine to Stellar Stone in exchange for a "large chunk of the company". According to him, Big Rigs was developed by a team in Ukraine. Although Titov is credited as the producer and co-programmer of the game, he claimed that he had neither had much input on the development, nor the possibility to