bird's-eye perspective), EHIS held its own because of a powerful control system that gave the players unprecedented control over the game. Gameplay EHIS gameplay included the basic running, kicking, shooting style but also had advanced technique gameplay which added depth and realism to the game. For example; turning naturally involved changing direction of the joystick, but instead of coming to a halt straight away, the player would slow down, stop and start to run in the direction of the joystick. EHIS advanced techniques included The '5-direction' option. This meant that you could pass and shoot up to 5 different directions from where your player is facing. This was achieved by holding the fire button and pushing the joystick at an angle from where your player is running and releasing the button. Other techniques include sidestepping, barging, heading, back heels, lobs, diving headers, sliding tackles and many other miscellaneous features. This was the first time that management features had been included in an arcade-style soccer game, and the identities of the players were reinforced with a rudimentary on-screen commentary, another ground-breaking feature. The game was also highly configurable with everything from the players' stats and names to the pitch and shirt colours. The management aspect included picking your squad (based on player skills and fitness levels). Amongst the many options you can compete in competitions including cup, championship and leagues. EHIS was one of the first football games to include a full season of gameplay. You would compete in a league competition (home and away) and take part in a knock-out style cup competition. Throughout the season your player's fitness and morale would fluctuate and they could even get injured. Reception Zzap!64 awarded the game with a 90% rating, gaining a Zzap! 'Sizzler' accolade. "Quite simply the best football game on the 64!" Commodore User gave an 84% rating explaining that "this isn't quite Microprose Soccer but it's still a vast improvement on many of the football games available." Sinclair User gave the game a 91 rating and a Sinclair User 'Classic' accolade. "Best Spectrum football game. Ever." CRASH however gave the game a lukewarm reception, giving a 70%, "Playing matches is fun (especially with two players), although play is not quite up to the standard set by Match Day II." Your Sinclair gave a 5/10 rating stating that the game was "Well implemented (control systems aside) but ultimately derivative football