Atton Rand is a fictional character and party member in Obsidian Entertainment's 2004 action role-playing video game Star Wars: Knights of the Old Republic II - The Sith Lords. Within the series, Atton is a human pilot encountered by the Jedi Exile, the protagonist of The Sith Lords, on the asteroid mining station Peragus II, where he joins the player's party and assumes the role of pilot in command of the spacecraft, the Ebon Hawk. Atton was designed with Han Solo as the character archetype. A number of subplots involving the character were cut during development due to time and technical constraints, but were later curated and restored by The Sith Lords Restored Content Modification, a fan mod utilizing hidden assets within the game's code over the period of a decade after the original game's release. He is voiced by Nicky Katt. Atton has received a positive reception, though several reviewers relied on fan-restored expanded content to fully inform their views of the character. Praise was focused on his layered characterization as a wisecracking everyman hiding a dark past, as well as his tendency to talk and joke constantly, including breaking the fourth wall for humorous effect. Concept and design The lead writer for The Sith Lords, Chris Avellone noted that one aspect of what made the first Knights of the Old Republic game a seminal work was its party companions. For the sequel, which represented the developers' spin on the events and physics of the Star Wars media franchise, Avellone wanted deep characters as well as an extensive amount of verbal interaction with characters in the world to convey the sense that the fate of the player character and their associates are the most important things in the galaxy. To add more depth to companions interactions, the developers incorporated skill checks into dialogues and quests; fully fleshed out companion back stories, with the exploration of their pasts an optional undertaking at the player's discretion; and developed an influence system where the player character's dark and light side struggles could be mirrored in their companions, which reinforces one of the game's main story aspects. Brian Menze, the concept artist behind the visual identities of most of the Jedi Exile's party members in the game, was tasked with drawing a character patterned after Han Solo by the designer assigned to his in-game model on very short notice. Menze's initial image of