– a loosely defined subgenre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat. Hack and slash – a type of gameplay that emphasizes combat. Role-playing shooter – a subgenre, featuring elements of both shooter games and action RPGs. Dungeon crawl – a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment, battling various monsters, and looting any treasure they may find. Roguelike – a subgenre of role-playing video games, characterized by randomization for replayability, permanent death, and turn-based movement. MUD – a multiplayer real-time virtual world, with the term usually referring to text-based instances of these. Massively multiplayer online role-playing game – a genre of role-playing video games in which a very large number of players interact with one another within a persistent virtual world. Tactical role-playing game – a subgenre of role-playing video games that incorporate elements of strategy video games Simulation video game Simulation video game – a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality. Construction and management simulation – a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Business simulation game – games that focus on the management of economic processes, usually in the form of a business. City-building game – games in which players act as the overall planner and leader of a city, looking down on it from above, and being responsible for its growth and management. Government simulation game – a game genre that attempts to simulate the government and politics of all or part of a nation. Life simulation game – simulation video games in which the player lives or controls one or more virtual lifeforms. Digital pet – a type of artificial human companion, usually kept for companionship or enjoyment. Digital pets are distinct in that they have no concrete physical form other than the computer they run on. God game – a type of life simulation game that casts the player in the position of controlling the game on a large scale, as an entity with divine/supernatural powers, as a great leader, or with no specified character, and places them in charge of a game setting containing autonomous characters to guard and influence. Social simulation