CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in Far Cry, and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including Sniper: Ghost Warrior 2 and SNOW. Warhorse Studios uses a modified version of the engine for their medieval RPG Kingdom Come: Deliverance. Ubisoft maintains an in-house, heavily modified version of CryEngine from the original Far Cry called the Dunia Engine, which is used in their later iterations of the Far Cry series. According to various anonymous reports in April 2015, CryEngine was licensed to Amazon for $50–70 million. Consequently, in February 2016, Amazon released its own reworked and extended version of CryEngine under the name of Amazon Lumberyard. Features Versions CryEngine 1 CryEngine 1 is a game engine used for the first-person shooter video game Far Cry. It was originally developed by Crytek as a technology demo for Nvidia and, when the company saw its potential, it was turned into a game. When video cards with support for 3.0 pixel and vertex shaders were released, Crytek released version 1.2 of the engine which used some of the capabilities for better graphics. Later the company developed CryEngine version 1.3, which added support for HDR lighting. The engine has been licensed to NCsoft for their MMORPG, Aion: The Tower of Eternity. On March 30, 2006, Ubisoft acquired all intellectual property rights to the Far Cry franchise and a perpetual license to use the Far Cry edition of CryEngine, known as the Dunia Engine. CryEngine 2 CryEngine 2 is used in Crytek's game Crysis, and an updated version in Crysis Warhead, a side story of Crysis. It was first licensed out to French company IMAGTP who specializes in architectural and urban-planning communication. The purpose of licensing the engine was to create a program to allow clients to see exactly what a building or other structure would look like before any actual construction was started. As of March 7, 2011, Simpson Studios has licensed CryEngine 2 out to use on a Massively Multiplayer Virtual World (MMVW) that takes place on a terraformed Mars. On May 11, 2007, Crytek announced that they would be using the engine to create a game based on their