level of parity across platforms, and are blind to what platform other players with whom they are interacting are using. In general, the development team has a good relationship with the Vendetta Online user-base, often stopping to play online along with subscribed users and responding to user comments, questions and suggestions. Player Contribution Corps The PCC (Player Contribution Corps) is a hand-picked group of players that creates content for the game (mainly missions). These players use an in-house developed browser-based mission editor and submit their content to a publicly accessible test server. There the mission can be tested by anyone, and commented on. The mission can then be resubmitted, based on new suggestions. Typically, this process requires several months or more for a mission tree to be brought up to standard and implemented. The PCC is a separate group from the remainder of the player base as an additional emphasis on "Trust, Maturity, Involvement and English" is expected of them. This is in part to ensure that the PCC remains a productive and collaborative environment that continues to produce high-quality content. The PCC is also responsible for helping design Lua code for the game's User Interface, and testing new equipment before it becomes widely available. The PCC remains an innovative development on the MMO scene, bridging the gap between "sandbox" style player-contributed content and traditional top-down corporate game design, generated in a method reminiscent of Lucas' 'Expanded Universe'. Reception Upon initial release, Vendetta Online received mixed reviews. GameSpot's 2005 review rated Vendetta as "good", highlighting the novel twitch-based space combat, and a successful implementation of multiplayer space trading and combat gameplay. However, it was felt that the limited content did not justify the subscription value, and the ship designs were deemed to be uninspiring. A more recent review by Kotaku stated that Vendetta was "a deep game with an intuitive interface" taking note of the port to Android mobile devices. Macworld called Vendetta "a brilliant online gaming experience, clearly influenced by classic space games Elite and Frontier". Joystiq praised Vendettas development saying "For active developer participation, Vendetta Online definitely runs near the head of the pack and might even lead it". In January of 2013, Darrell Etherington of TechCrunch named Vendetta'' "The Most Multiplatform MMO Game Ever". References External links Active massively multiplayer online games Massively multiplayer online role-playing games 2004 video games Android (operating system) games Space massively multiplayer