new translation, incorporating many adult elements that were cut from its original American release, and becoming the first Game Boy Color RPG with a "Teen" rating. It was also the largest Game Boy Color game released in North America , with 32 Mb ROM and 256Kb of save-state SRAM on one cartridge. A new class, the Thief, was added to the roster in each of the remakes. Many of the names of the classes were changed in the English localization of the Game Boy Color version, such as Soldier to Warrior. Also, in the new versions was the ability to change into the Jester class at Dhama, which was not allowed in the original. New mini-games were added to the remakes, including Pachisi (called Suguroku in Japan / Treasures and Trapdoors as of the Dragon Quest V Remake), which is a giant board game style adventure from which the player can win items. This game is based on Horii's series Itadaki Street. The Mini Medal system, which lets players collect hidden medals to gain new items, seen in later Dragon Quest games (it originated in Dragon Quest IV), was added. Another medal system, Monster Medals, lets players collect medals from fallen enemies, was added in Game Boy Color remake, and two players could trade Monster Medals via a Game Link Cable. Two bonus dungeons become available after the main quest is over. The remakes feature updated graphics. An overhauled introduction for the game was made, similar to the one in the original Dragon Quest III, which included Ortega's battle with the Dragon Queen. Monster and attack animation in battles were added, a feature first introduced in Dragon Quest VI. A personality system was added to the remakes of Dragon Quest III. A pre-game sequence in which the player answers moral dilemmas similar to that in Ultima IV determines the Hero's personality. The personality of the other members of the party is determined by the stat-raising seeds that the player gives them during the character generation process. Personalities determine which stats increase when a character levels up. The personalities may be changed by use of special items and books. Square Enix released both the Famicom and Super Famicom versions of Dragon Quest III in Japan on September 15, 2011, as part of Dragon Quest 25th Anniversary Collection Famicom & Super Famicom Dragon Quest I & II & III, a compilation of