in large cities, where they can find plenty of prey and easily remain inconspicuous. Vampires do not need to kill humans to steal blood; humans go into a trance when a vampire feeds on them and do not remember the moment, and a vampire can erase the bite marks it made by licking them. While vampires use the stolen blood they call vitae to bolster their physical prowess, heal wounds, and wield Disciplines, it is also the fuel they use to arise every night; a vampire cannot awaken if it does not have any blood. Clans and covenants Similar to the previous game, Kindred are brought into one of five clans as part of their metamorphosis into vampires. Each clan covers a broad range of vampiric archetypes: The Daeva evoke the image of vampires as seductive, decadent, sexually transgressive predators who blur lust and hunger together, equating the act of feeding with sensual pleasure, like Joseph Sheridan Le Fanu's Carmilla. The Gangrel embody the idea of vampires as predatory feral demons. An upper level in the feeding chain with little or no interest in humans as anything other than food, they represent vampirism as crude predation and evoke ideas of basic instinct, untamed ferocity and freedom that are commonly associated with predators. The Mekhet are mysterious conspiratorial occultists, obsessed with knowledge and information, who hide in the shadows and manipulate others from afar. Nosferatu vampires are the repulsive, yet fascinating, alien and hideous monsters of legend (such as Count Orlok of their movie namesake). Ventrue are regal vampires who value power and dominion to the point of obsession, self-styled "lords of the night" they represent vampirism as a metaphor for maddening power, like Bram Stoker's Dracula. Within these clans are many sub-clans, known as bloodlines. There are also many political or religious factions, known as Covenants. These include: The Carthian Movement works towards finding the best form of government for the Kindred, basing its experiments on mortal systems like Democracy, Fascism and the like. It is the only Covenant that elects leaders, and is the newest major Covenant. The Circle of the Crone is a collection of pagan and Neopagan cults and religions within the vampiric culture. The Invictus (also known as the "First Estate") is an order of vampires that represents the old order of things and act as old nobility, they are also concerned with material gain and