in a series, but no sequels were ever made; however, it served as the basis for Shadowrun. Released in 1993, Shadowrun also used an innovative dialogue system using the acquisition of keywords which could be used in subsequent conversations to initiate new branches in the dialogue tree. Also in 1993 they released Baby T-Rex, a Game Boy platform game that the developer actively sought to adapt the game to a number of different licensed properties in different countries around the world including the animated film We're Back! in North America and the puppet character Agro in their home country of Australia. In 1997, Beam relaunched the Melbourne House brand, under which they published the PC titles Krush Kill 'n' Destroy (KKND), and the sequels KKND Xtreme and KKND2: Krossfire. They released KKND2 in South Korea well before they released it in the American and European markets, and pirated versions of the game were available on the internet before it was available in stores in the U.S. They were the developers of the 32-bit versions of Norse By Norse West: The Return of the Lost Vikings for the Sega Saturn, PlayStation and PC in 1996. They also helped produce SNES games such as WCW SuperBrawl Wrestling, Super Smash TV and an updated version of International Cricket titled Super International Cricket. They ported the Sega Saturn game Bug! to Windows 3.x in August 1996. 1998 saw a return to RPGs with Alien Earth, again with a dialogue tree format. Also in 1998, the studio developed racing games DethKarz and GP 500. In 1999 Beam Software was acquired by Infogrames and renamed to Infogrames Melbourne House Pty Ltd. 2000s They continued to cement a reputation as a racing game developer with Le Mans 24 Hours and Looney Tunes: Space Race (both Dreamcast and PlayStation 2), followed by Grand Prix Challenge (PlayStation 2), before going into third-person shooters with Men in Black II: Alien Escape (PlayStation 2, GameCube). In 2004 the studio released Transformers for the PlayStation 2 games console based on the then current Transformers Armada franchise by Hasbro. The game reached the top of the UK PlayStation 2 games charts, making it Melbourne House's most successful recent title. The studio then completed work on PlayStation 2 and PlayStation Portable ports of Eden's next-generation Xbox 360 title Test Drive: Unlimited. In December 2005, Atari decided to shift away from internal development, seeking to