is that the playtest version of the game could be released over the internet, particularly if it is a video game or something presented in an electronic format. There are ways to prevent this; for example, requiring all players to log-on to the game's servers before it will launch, or implementing other forms of DRM. Even if the game itself is not leaked, details regarding its gameplay still may be. It is likely that over the course of an open playtest, even one where testers signed NDAs, that some details will be leaked onto the web. This is a major risk for companies wishing to preserve secrecy, particularly in nations where there are no way to prevent leaks from occurring. See also Quality control Software testing User acceptance testing References Role-playing game terminology Board game terminology Software testing