Floor 13 is a strategy video game published by Virgin Games in 1991. The game set in the United Kingdom, where the player is the director of a secret governmental agency involved in clandestine domestic operations; the headquarters is hidden on the thirteenth floor of a bank building in London Docklands, hence the title. A follow-up, Floor 13: Deep State, was released in November 2020. Plot The player takes on the role of the Director General of the "Department of Agriculture and Fisheries", a non-existent executive agency that conceals a secret police which keeps the government popular by any means necessary. Answering only to the Prime Minister, the Director General has the power to use wiretapping, surveillance, smear tactics, disinformation, burglary, kidnapping, torture, and assassination to keep the government popular with the people. In addition to the Director General's regular duties suppressing and removing those who threaten the status quo, there is also a subplot involving his membership in a secret society called "The Secret Masters of Thoth". These missions, which are received from a "Secret Master" wearing the vestments of an Egyptian pharaoh, involve more bizarre opposition than regular missions; these missions include protecting a fellow member from a Mafia assassination, foiling an attempt to subvert the nation by pod people in key positions, the protection of the Church of the SubGenius from a scandal, and restraining the growing power of the Illuminati, among others. The game contains numerous references to real-world groups, trends, scandals, and unusual occurrences that were newsworthy in the 1980s and early 1990s, including the Irish Troubles, Shining Path, the BCCI scandal, and the apparent suicides of Roberto Calvi and Jonathan Moyle. Gameplay The game is menu-driven and presents the player with scenarios through reports viewable in the Director General's office each day. Each scenario represents a potential scandal that may hurt the government's popularity if not properly handled by the player. The player interacts with the game by issuing orders to eight different departments which represent the capabilities available to the Director General (such as surveillance, assassination, interrogation, or disinformation) to use those capabilities against individuals, locations, or groups involved in each scenario. Once each day's reports are read and any orders have been issued, the player can advance to the next day to see the results of their orders and the progress of scenarios. Each scenario is scripted and will generally always proceed