development when the game's world map concept was used first by another game maker in Mirai Shinwa Jarvas, but Horii's team was too far into development to change anything. Horii also preferred a silent protagonist to make the player feel like they have become the main character, but at one point in the story, Horii was forced to make the hero shout, "Leave him to us! Run! Quick!" 1991 North American localization The game was localized in North America as Dragon Warrior III in 1991 (though not officially released until 1992). Several changes were made in this version. Among them were the addition of a new title sequence (in the original, it was on a simple black screen with the title of the game in the center), and a new prologue which depicted Ortega, who also was given a brand new sprite in this version, fighting a Dragon, and being dragged into the volcano (in the original, the player was unaware of Ortega's fate, until talking to the King for the first time). There were also brand new music cues, including one for the title sequence, and one that played after Ortega died for real near the end. To accompany the localization credits, the ending theme was extended to include a reprise of the Alefgard theme. It is unclear whether Sugiyama was brought back to score these new tracks, or someone else was brought in. The menu when starting a new or old save file also added the menu music from Dragon Quest IV (in the original, the menu was silent). Finally, most of the monsters were given a tremendous boost in experience points. Remakes The Super Famicom version, released in late 1996, during the last days of the Super NES in North America, was never brought to North America, due to Enix America Corporation's closure in 1995. By the time Enix of America returned, the SNES had been discontinued in North America. However, the next remake, for the Game Boy Color, was released in both Japan and the US. The Game Boy Color version is based on the Super Famicom version. For the North American release of the Dragon Quest III Game Boy Color remake, Enix decided to give the packaging an anime feel, due to fan demand on Enix's message boards. Both remake versions of Dragon Quest III offer many new features and changes. The game received a