introduced the day/night cycle in which certain items, characters, and quests are only accessible at specific times of the day. Classes Dragon Quest III features a class system, in which each character has a certain class. At the start of the game, the player begins as a single male or female hero but is able to recruit members at the local tavern. While the Hero always keeps the Hero class, the other characters can choose to be any of the following of either gender: Soldier (Warrior in the GBC version), Fighter, Pilgrim (Cleric), Wizard (Mage), Merchant (Dealer), Goof-Off (Jester), Sage, and Thief which was available only in the later versions. The choice of class greatly affects the character's stats and spells he or she can learn. Furthermore, upon reaching experience Level 20, a character has the option of changing classes at the temple of Dhama, found halfway through the game. A character who changes classes has their stats halved and restarts at experience Level 1, retaining their spells and, in the remakes, their personality. This allows a player to create a character that knows Wizard spells but has the defense of a Soldier. Unlike most Dragon Quest parties, aside from the Hero, the party is not made up of characters involved in the story. Although only four characters can be in the party at a time, extra members of the party can be kept at the tavern, allowing room for new recruits. Another innovation is an arena where the player can place bets on the outcome of monster battles in order to win more gold. In the remakes, after selecting a character, the player can change the character's starting abilities with five magical seeds, given at the tavern. Also, each character has a personality trait which affects the growth rate of their abilities. The Hero's personality is determined by the player's choices and actions during a dream sequence at the start of the game, while other characters' personalities are determined by their status at the end of the character generation process. Most personalities are available to both male and female characters, while a few are exclusive to male or female characters. A character's personality can be temporarily changed by equipping certain accessories, or permanently changed by using certain consumable books. Story Setting The game starts in the castle town of Aliahan. Like the rest of the Dragon Quest worlds, this