and PDFs)" and "only covers material created for use in or as TTRPGs"; OGL 1.1 will not cover other content such as video games or virtual tabletops (VTTs). Content creators using OGL 1.1 would have been required "to put an official OGL badge on their products". Revenue related to OGL content would have been reported to Wizards of the Coast if that revenue exceeds $50,000 annually; creators who make at least $750,000 in income annually will be required to pay a royalty starting in 2024. Linda Codega, for Io9 in January 2023, reported on the details from a leaked full copy of the OGL 1.1 including updated terms such as no longer authorizing use of the OGL1.0. Codega explained that while the original OGL granted a "perpetual, worldwide, non-exclusive license" it also included language around authorized versions of the license and "according to attorneys consulted for this article, the new language may indicate that Wizards of the Coast is rendering any future use of the original OGL void, and asserting that if anyone wants to continue to use Open Game Content of any kind, they will need to abide by the terms of the updated OGL, which is a far more restrictive agreement than the original OGL". The document also states that the intention of the OGL was not "to fund major competitors and it wasn't intended to allow people to make D&D apps, videos, or anything other than printed (or printable) materials for use while gaming". In a statement to EN World, Dancey, former VP of Wizards of the Coast and the architect of OGL1.0, said, "my public opinion is that Hasbro does not have the power to deauthorize a version of the OGL. If that had been a power that we wanted to reserve for Hasbro, we would have enumerated it in the license. I am on record numerous places in email and blogs and interviews saying that the license could never be revoked". Following an apology issued by Wizards of the Coast, the company released a new draft titled OGL 1.2 for public comment on January 19. It would have put some of the Dungeon & Dragons mechanics under a Creative Commons license, while other material would have been covered by OGL 1.2. For example, "specific classes, spells, and monsters" would have fallen under the proposed OGL 1.2 while "Alignment, Equipment, Feats, the use of Ability Scores,