before the police arrive. If Kang wins, Kim is defeated and Kang is finally able to put his father's disappearance behind him. Development The game was first announced on May 15, 2002, when Activision revealed Luxoflux were developing an "original action-racing game inspired by Hong Kong action films" for PlayStation 2, Xbox and GameCube. According to Larry Goldberg, executive vice president of Activision Worldwide Studios, Activision stated the game combined the gameplay of beat 'em ups, third-person shooters, and vehicular combat games, and would include over twenty branching missions and multiple endings. They also revealed the game would recreate of Los Angeles, and the player would be able to visit multiple L.A. landmarks. Although only 40% complete, True Crime was first shown at the 2002 E3 event in May, where it was slated for an April 2003 release. Activision emphasized the geographical accuracy of the game's Los Angeles, as well as the different styles of gameplay. In December, Activision showed a 60% complete version of the game. They revealed the size of the game's Los Angeles had been reduced to roughly . To recreate the city, the developers used commercial satellite imaging, GPS technology and traditional photographs, with the in-game city stretching from the Hollywood Hills to Downtown to Santa Monica to Marina Del Rey. They also revealed details of the branching plot, with many levels having two or three opening cutscenes, depending on what the player has done in previous levels. They stressed it would be rare for the player to find a "Game Over" screen; usually a failed mission will simply lead to a later level by way of a different path than had the player completed the mission successfully. They also revealed the game would have three completely different endings, and that the player could play through the game multiple times, experiencing a different narrative and different levels every time. They also announced the game would feature roughly one-hundred randomly occurring crimes that the player has the option of solving whilst driving around the city. The "Good Cop/Bad Cop" system was also shown for the first time, although it was still in a rudimentary state of development. The casting of Russell Wong as protagonist Nick Kang and Gary Oldman as the game's main villain was also announced. In April 2003, Activision announced the main cast of voice actors; as well as Russell Wong and Gary Oldman, the