Quake and Unreal, both of which the development team played extensively. Marketing The game was "one of the most-hyped games" at E3 1999 and well received by journalists. In particular, they praised the TrueSight vision system, the "elegant" interface, and the dynamic game world. In October 1999, Westwood began "Meet Nox Tour" in San Francisco Bay Area as part of a marketing campaign to raise awareness of the game and receive beta-testing feedback. The event was a LAN party lasted about five hours and capped off with a series of multiplayer tournaments; with a final prize of US$200 CompUSA stored-value card. The entire tour ended shortly before the release of the game and was, according to the executive producer John Hight, "a tremendous success". To promote Nox in post-launch, another event was organized in June 2000 in Las Vegas by Westwood; the LAN party was a mass tournament, ended with a final head-to-head clash between two highest-score gamers to win a new computer system worth US$2,500. Nox has been re-distributed via digital delivery on Origin, and CD Projekt's GOG.com. Reception The game received favorable reviews according to the review aggregation website GameRankings. It was often compared to Diablo II, which was released five months after it. Trent C. Ward of IGN praised the game as a successful clone of Diablo and highly recommended the former, citing its graphics and gameplay quality, but criticizing some of its sound effects. P. Stefan "Desslock" Janicki of GameSpot said that some of the gameplay elements are completely new, and appreciated both single-player and multiplayer component of the game, describing it as challenging and entertaining. On the contrary, Johnny B. of GameRevolution declared that the game has "nothing very original", although it has appreciable graphics, variety and gameplay. The game was reviewed in 2000 in Dragon #271 by Johnny L. Wilson in the "Silicon Sorcery" column. Wilson commented that "the game has beautiful art, impressive technology, near-limitless action, and a marvelous style in its use of traps". Michael Lafferty of GameZone gave it nine out of ten, saying, "With the great graphics, interactive game board and challenge, this is bound to be one of the most successful titles Westwood has ever produced." However, Eric Bratcher of NextGen said, "Nox will have a difficult time avoiding the dismissal, Diablo wannabe' (especially with Diablo II looming on the horizon), but those who try it will find a