(Alt. Version)" on the b-side.) The band None of Your Fucking Business released a one-sided 7-inch called "NOYFB Escapes from Hell" (side 2 has a groove, but there is no audio encoded in the groove), with 2 grooves that started from the center and ended on the outside of the disc. One groove ran at 45 rpm, while the other ran at 33 rpm. UK punk rocker Johnny Moped's debut album Cycledelic has a lead track with a parallel groove listed on the label as "0. Mystery Track," which runs parallel to the track. The 12-inch single for rap group De La Soul's 1989 song "Me Myself and I" has two different tracks in a parallel groove on the B-side. One groove has the Oblapos remixes of "Me Myself and I," while the other has "Brain Washed Follower. One version of the 12-inch single of The Sensual World by Kate Bush has the instrumental version of the track in a parallel groove - while the instrumental version also appears on side B as one of two sequential tracks." Records with parallel grooves have been used in games to provide multiple outcomes, chosen either deliberately or randomly, depending on the game. In 1971, Mattel introduced a game called "Talking Football," in which two players simulate a game of American football. Plays are recorded on small discs, each with six parallel grooves. The player on offense chooses one of ten possible offensive plays, each recorded on one disc, and inserts the corresponding disc into a handheld record player. The other player, without knowing which disc was inserted, then chooses one of six possible defensive plays, marked on the disc so that the record player plays the correct groove corresponding to the chosen combination of offensive and defensive plays. Some plays result in a penalty or turnover, which requires inserting a special disc for that situation, which is unmarked and therefore a random outcome is selected. In 1975, Ronco UK released a parallel groove game called "They're Off," which featured four 12-inch discs each containing eight possible outcomes on a horse race. It featured Noel Whitcomb, a well-known horse-racing commentator of the day and the game revolved around betting which "horse" would win the race on that occasion. This appears to have been based on a Canadian product called "They're at the Post" by Maas Marketing, which is more or less the same