went on to sell more than 200,000 copies in the UK by 1987, and over 300,000 copies . Critical The arcade game received a positive review from Clare Edgeley of Computer and Video Games upon release. Yung Min Choi reviewed the home computer conversion of Gauntlet with Demon Stalkers for Computer Gaming World, and stated that "in reality, players who crave this type of action will not be disappointed with either game". Entertainment Weekly picked the game as the 14th-greatest game available in 1991, saying: "There have been sequels to this game, but nothing matches the original Gauntlet, an innovative, fast-playing mix of mazes, monsters, and magic spells". The Macintosh version of the game was reviewed in 1989 in Dragon No. 150 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game four out of five stars. Compute! praised the Macintosh version's sound effects. Computer and Video Games praised the accuracy of the Amstrad version, and said that it had "great graphics, good sounds, and perfect playability". Crash praised the smooth and fast scrolling, and the longevity, with Avenger being listed as the only alternative. In their Master System review, ACE said that people of all ages could quickly master the controls and tasks. The Spectrum version was the biggest-selling game of 1986, and was voted number 38 in the Your Sinclair Readers' Top 100 Games of All Time. More than a decade after release, the Official UK PlayStation Magazine noted that they "spent many a night hunched over a fag-stained Gauntlet machine", but said that the limitations had become apparent in the late 1990s. Next Generation, while not including the game in their "Top 100 Games of All Time", noted in the intro that "for the record, Gauntlet was number 101". In 1995, Flux magazine rated the game 89th on their "Top 100 Video Games." In 1996, GamesMaster ranked Gauntlet 18th in its "Top 100 Games of All Time." Awards At the 1986 Golden Joystick Awards in London, Gauntlet won Game of the Year, and was runner-up in the category of Arcade Game of the Year. It also received a Smash Hit award from ZX Computing magazine. It also won "Best Audio Enhancement in a Video Game" and "Most Innovative Video Game" at the 1986 Amusement Players Association's Players Choice Awards; the overall Game of the Year award went to the arcade