is arcade-perfect and does not carry over the coding used in earlier home console versions. Save states are available to allow the player to resume from where they left. The Street Fighter 30th Anniversary Collection does not include the Alpha 2 Gold update. Reception Arcade In Japan, Game Machine listed Street Fighter Zero 2 on their May 1, 1996 issue as being the most-successful arcade game of the month, outperforming titles such as Virtua Fighter 2. Street Fighter Zero 2 went on to be the highest-grossing arcade game of 1996 in Japan. Game Machine also listed Street Fighter Zero 2 Alpha on their October 1, 1996 issue as being the second most-successful arcade game of the month. A reviewer for Next Generation gave the arcade version 3 out of 5 stars, praising the large number of characters, smooth animation, innovative backgrounds, and "wonderful" character design. He deemed the custom combos "an unprecedented, new, and complex innovation in Street Fighter gameplay", though he found some points of their implementation to be odd. He concluded, "Although it's just another 2D fighter for those who aren't paying attention, this is a fine new addition for true hard-core gameplayers." In the Japanese arcade magazine Gamest, Street Fighter Zero 2 was voted Best Game of 1996 in the Tenth Annual Grand Prize. Zero 2 was also No. 1 in the category of "Best Fighting Game", No. 9 in "Best Graphics", No. 6 in "Best Direction", and No. 4 in "Best VGM (Video Game Music)". Dan Hibiki and Sakura Kasugano were depicted on the cover of this issue, who were placed No. 1 and No. 3 respectively on the Top 50 Characters of 1996, with Ryu at No. 13, Zangief at No. 18 (sharing the spot with Mature from The King of Fighters '96), Guy at No. 26, Chun-Li at No. 32, Akuma at No. 37 (sharing the spot with two other characters), Rolento at No. 45 (sharing the spot with the Elf from Dungeons & Dragons: Shadow over Mystara) and Ken at No. 49 (sharing the spot with two other characters). Ports The Saturn and PlayStation ports both received praise for their faithfulness to their arcade counterpart, large selection of characters, and replacement of the easily exploited chain combo system from the original Street Fighter Alpha. Some critics, while acknowledging that the 2D fighting game genre was outdated, held Street Fighter Alpha 2 to be