Demand channel. It is also aired on television in the Philippines by TV5 and in South Korea by Animax Korea. The first opening theme song is "Take the Wave" by Naifu for the first 25 episodes, and the second is "So Far Away" by Pinc Inc for the remaining. The first ending theme song for the first 12 episodes is "Garasu no Haiwei (Highway of Glass)" by doa, while "Yume no Hitotsu" by Garnet Crow is used for episodes 13–25. The third ending theme is "Sono Egao Yo Eien ni" by Kitahara Aiko for episodes 26 to 38, and the final ending song is "Mou Kimi wo Hitori ni Sasenai" by U-ka Saegusa in dB from 39–50. Video games There was also an LCD game based on Golgo 13 released only in Japan by Popy in 1982. Nine video games have been released: the first one, released for the Sega SG-1000, followed by Golgo 13: Oi no Su only in Japan for the MSX in 1985, followed by Golgo 13: Top Secret Episode on the Nintendo Entertainment System in 1988, The Mafat Conspiracy, also for the NES, was released in 1990, two digital mangas were released only in Japan for the PlayStation in 1998 and three Japan-only lightgun arcade games, similar to the Silent Scope series, but with a few differences. The rifle only contained a magnifying lens, not a small monitor like Silent Scope. The screen itself would close up on the target only when the sensor on the underside of the rifle base was activated by the player leaning their shoulder into it. Each mission was preceded by an 8-10 panel manga briefing. The first two releases, Golgo 13 in 1999 and Golgo 13: Kiseki no Dandou(Golgo 13: Miraculous trajectory) in 2000, ran on Namco System 12 hardware, with the third, Golgo 13: Juusei no Chinkonka(Golgo 13:Requiem of a gunshot) in 2001, on Namco System 10 hardware. A Golgo 13 Golgo 13 pachislot simulator was released only in Japan for the PlayStation in 2002. A Golgo 13 game, Golgo 13: File G-13, was released for the Nintendo DS on June 18, 2009, by Marvelous Entertainment. From initial reports, the game appears to consist of a large quiz mode, featuring questions spanning the 40-year history of Golgo 13, as well as several mini-games, including the "Don't Stand Behind Me" game, in which the player, as Golgo 13, must punch