felt the third should have an Asian one and so included the signs in its background. Its back cover is a composite photograph taken during a race at the Tokyo Racecourse when an image of Akira was shown on the jumbotron. Because the first three images had followed a pattern of "action-silence-action," the artist figured volume four should continue it and so drew Akira sitting down for the cover. Its back cover features an original Akira pinball machine created by Taito with animation cels pasted onto it by Otomo. The cover of volume five was the first to feature an event actually related to the content inside the book. Its back cover features an Otomo-designed decorative bamboo rake that cost 2 million yen to make and features a custom made Miyako doll and mecha models. Otomo felt the sixth cover had to be cool because it was the final one, and as a result it went through the most number of rough designs as he had to really work to get Kaneda's line of sight towards the reader without it feeling forced. For the back cover photograph, a life-size kiosk featuring numerous Akira goods was constructed in Kodansha's studio with cooperation from Sudo Art Workshop and a stage manager from Nikkatsu. Construction, which included two fluorescent signs (cropped out of the final image) and handmade newspapers, and shooting took three days. Themes Akira, like some of Otomo's other works (such as Domu), revolves around the basic idea of individuals with superhuman powers, especially psychokinetic abilities. However, these are not central to the story, which instead concerns itself with character, societal pressures and political machination. Motifs common in the manga include youth alienation, government corruption and inefficiency, and a military grounded in old-fashioned Japanese honor, displeased with the compromises of modern society. Jenny Kwok Wah Lau writes in Multiple Modernities that Akira is a "direct outgrowth of war and postwar experiences." She argues that Otomo grounds the work in recent Japanese history and culture, using the atomic bombing of Japan during World War II, alongside the economic resurgence and issues relating to overcrowding as inspirations and underlying issues. Thematically, the work centers on the nature of youth to rebel against authority, control methods, community building and the transformation experienced in adolescent passage. The latter is best represented in the work by the morphing experienced by characters. Susan J. Napier identified this