3 introduced the "Attack Change" feature in the Tag mechanics where the fighting character can switch places with a partner, in which the character jumping in can then unleash an attack while jumping in. Since Dead or Alive 3, Tag matches can be selected in the other game modes.Dead or Alive 3 improved upon the gameplay and graphics in superior detail compared to the previous games. The game offered unrestricted 3D-axis movements with better sidestepping, giving players the ability to dodge most attacks with a sidestep. The game added a new feature in its Sparring Mode called "Exercise" also known as "Command Training", an automatic command tutorial that teaches players how to perform attacks. The game expanded on the concept of multi-tiered stages, pushing the stage sizes larger than that of its predecessors.Dead or Alive 4 introduced the "Bounce Combo" system where players can perform further attacks to opponents who are bouncing off the floor or ground, and can also performed attacks on opponents while they are down. Moving Obstacles were introduced in certain stages as a type of Danger Zone that causes damage to fighters who are hit by them and using a counter hold at the right timing can help players avoid being hit by them. Jumping over non-moving Obstacles and performing flying attacks while jumping over them was also introduced. Dead or Alive: Dimensions utilizes the Nintendo 3DS bottom touchscreen in addition to the normal control system, offering optional touchscreen-based controls by tapping a move set to execute Blow combos, Throws, and Holds. Since Dimensions, the series supports in-game frame data that can be displayed during Training Mode.Dead or Alive 5 uses a revamped control system and features a more cinematic experience, especially with regards to Danger Zone effects. "Power Blow" is a triggered powerful attack that can enable the player that is low on health to knock the opponent character away in a selected direction, possibly initiating a cinematic quick time event called Cliffhanger. The game's new Critical System features Critical Stuns, Critical Combos, and Critical Bursts. Dead or Alive 5 Ultimate further added the vertical Power Launcher and an extensive Tutorial mode. Dead or Alive 5 Plus for the PlayStation Vita features optional touchscreen-based controls from first-person perspective.Dead or Alive 6 introduces both the Gauge System and costume customization. The Gauge System consists of the "Break Gauge", which allows numerous special moves to be performed