Sega later produced gun games that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen. The first of these, the light-gun game Duck Hunt, appeared in 1969; it featured animated moving targets on a screen, printed out the player's score on a ticket, and had volume-controllable sound-effects. Another Sega 1969 release, Missile, a shooter, featured electronic sound and a moving film strip to represent the targets on a projection screen. 1970s to early 1980s The first arcade video game, Atari, Inc.'s Pong, debuted in the United States in 1972, and led to a number of new American manufacturers to create their own arcade games to capitalize on the rising fad. Several of these companies had Japanese partners and kept their overseas counterparts abreast of this new technology, leading several Japanese coin-operated electronic games makers to step into the arcade game market as well. Taito and Namco were some of the early adopters of arcade games in Japan, first distributing American games before developing their own. Nintendo which at this time was primarily manufacturing traditional and electronic toys, also entered the arcade game market in the latter part of the 1970s. As in the United States, many of the early Japanese arcade games were based on the principle of cloning gameplay established by popular titles to make new ones. However, several new concepts came out of these Japanese-developed games, and performed well in both Japan and in re-licensed versions in the United States, such as Taito's Speed Race and Gun Fight in 1975. Gun Fight notably, when released by Midway Games in the U.S., was the first arcade game to use a microprocessor rather than discrete electronic components. Sega's black and white boxing game Heavyweight Champ was released in 1976 as the first video game to feature fist fighting. The first stealth games were Hiroshi Suzuki's Manbiki Shounen (1979) and Manbiki Shoujo (1980), Taito's Lupin III (1980), and Sega's 005 (1981). Separately, the first home video game console, the Magnavox Odyssey, had been released in the U.S. in 1971, of which Nintendo had partnered to manufacture the light gun accessory for the console, while Atari began releasing home console versions of Pong in 1975. Japan's first home video game console was Epoch's TV Tennis Electrotennis. It was followed by the first successful Japanese console, Nintendo's Color TV Game, in 1977 which