Spider-Man is a 2002 action-adventure game based on the 2002 film of the same name. It was released for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance on April 16, 2002, in North America (two weeks before the film's release), and June 7 in Europe. The Game Boy Advance version was later re-released and bundled on Twin Pack cartridge with Spider-Man 2 in 2005. Published by Activision, the console versions were developed by Activision's then recently acquired subsidiary Treyarch, who had previously ported Neversoft's 2000's Spider-Man to Microsoft Windows and Dreamcast. LTI Gray Matter developed the Microsoft Windows version and Digital Eclipse developed the Game Boy Advance version. While the game directly adapts the plot of the film it is based on, it also builds upon it by including scenes from the film and villains don't appear in the movie. Tobey Maguire and Willem Dafoe reprise their roles from the film, as Spider-Man and the Green Goblin, respectively, while Bruce Campbell, who played a wrestling ring announcer in the movie, narrates the game's tutorial and bonus levels. Upon release, it received generally positive reviews and quickly became a best-seller, although some criticized its length, voice acting, and camera control. After the game's success, Treyarch became the lead developer of all major Spider-Man titles published under Activision until 2008, including the sequels Spider-Man 2, the video game based on the 2004 film of the same name, and Spider-Man 3, the video game based on the 2007 film of the same name. Gameplay Like the 2000 Spider-Man game and its 2001 sequel, Spider-Man 2: Enter Electro, Spider-Man is a level-based beat 'em up video game, where the player takes on the role of the superhero Spider-Man. While most levels are indoors, there are several levels set outside, among the sky-scrapers of New York, which require the player to web-sling from building to building, as falling below a certain height will result in an instant Game Over. Levels use a scoring system that covers more aspects, such as "Time" (clear level in a set time), "Perfect" (not take damage/not be detected) and "Style" (use as many combos as possible). Some levels have other specific aspects, such as "Secrets" (uncover a secret area), "Combat" (defeat all enemies), and "stealth" (remain undetected by enemies). Players can gain, depending on difficulty, points on completing these tasks. On easy mode, each bonus is 500