the Traders that are scattered throughout various points in the castle (and coincidentally look exactly like Magic Knight). Certain objects, when carried at the same time will react to create new objects. Magic Knight has four lives, each with its own energy bar that is depleted by collisions with monsters, or certain parts of the floor. Spellbound This game marked a significant departure from Finders Keepers. Magic Knight increased in size and the monsters were disposed of. This game also introduced the Windimation system, whereby the player could interact with other objects and characters (pick up/drop/throw/command/cast magic) via a system of menus. Magic Knight (and indeed the other characters in the game) all had RPG-like stats instead of the previous simple energy bar. Knight Tyme This game operates in virtually the same way as Spellbound. It introduced the "advert" item, which appeared to have no purpose, but was essential as it could be stood on, allowing Magic Knight to reach otherwise inaccessible areas. The first mission is to get the crew of the USS Pisces to obey Magic Knight and to repair the ship. Once this is done they gain the ability to travel to anywhere in the galaxy. Magic Knight can beam down to some of these planets and explore on arrival, although he soon finds that not all of them are friendly. This game was released in 48k and 128k versions, with the latter having many more locations and in-game music. Stormbringer Similar again from a control point of view, but with a larger and more varied map, increased puzzle difficulty and more characters. One of the first missions in the game is to find out what job is currently on at the castle and then finding a disguise to get in. The game was also released in 48k and 128k versions, with the latter featuring more locations and in-game music. Legacy In 2019, Jones donated the Tandy TRS-80 Model III computer that he used to create these games to The Centre for Computing History. Many floppy disks were also donated, along with a hard disk which contained source code and assets for many of his games. The data will be preserved as part of the centre's ongoing video game preservation work. External links David Jones artefacts held at the Centre for Computing History Finders Keepers review from Crash Stormbringer review from Your Sinclair Knight Tyme review from