Games Live: Level 4 was released in 2015. Like Level 3, it was funded by a Kickstarter campaign, and passed its goal of $150,000, to reach $187,646. Also like Level 3, it was performed by the Prague Philharmonic Orchestra and Chorus and conducted by Fratianni. As a bonus for exceeding the financial goal of the Kickstarter campaign, VGL released Through Time and Space: Chrono Piano Album concomitantly. It features music composed by Yasunori Mitsuda for the games Chrono Cross and Chrono Trigger, with the piano versions arranged by Laura Intravia (also providing vocals) and performed by Brendon Shapiro. Video Games Live: Level 5 was released in 2016. VGL also used Kickstarter, raising $264,931 through 3,658 backers. VGL worked with the Prague Philharmonic with Eímear Noone conducting and Leslie Ann Jones engineering at Skywalker Ranch. As a bonus for exceeding the goal, the project includes a documentary on the making of the music, plus added tracks. The project involved another piano album, Shall we Play? Majora’s Mask Piano Album, featuring music from Legend of Zelda: Majora’s Mask, arranged by Intravia and performed by Shapiro. PBS Special The April 1, 2010 New Orleans (Level 2) concert was taped and broadcast on July 31, 2010 on PBS. The special was later released on DVD and Blu-ray in 2010 and contains additional segments, behind the scenes footage, making of Video Games Live, interactive angles, exclusive game developer and composer interviews, and special never before seen game trailers. The PBS special appeared in the United States, and was also broadcast multiple times on Sky Arts TV in the United Kingdom and other European countries. Legacy Video Games Live has been praised for bridging the generational gap by showing older generations that video game music is not just "bleeps and bloops". Wall and Tallarico saw the concert as a way to show "how culturally significant video games and video game music are in the world today." Tallarico often contends that, were Beethoven alive today, he would compose music for video games as a comment about the relevance for new media on the classical music artform. VGL also aims to show video gamers how moving classical music is. As Emily Reese, a host for Classical Minnesota Public Radio, noted concerning a 2010 VGL show, "89 percent of attendees had never been to Orchestra Hall for a classical concerts [...] and fifty percent had never even stepped through