final game by Rick Miller. Miller received the role through the game's voice director Simon Peacock, who was a friend. As his first video game role, Miller found it challenging due to the need to record effort and death sounds. For the reboot, the staff wanted a different portrayal of the Prince to Lowenthal's, and so recast the role. North voiced the Prince for the 2008 reboot, and in hindsight felt that he did not do the character justice. In a 2012 interview, he said that "[he] just didn't really feel like the American accent worked with the artistry that the game showed", further saying that he thought a Middle Eastern or British accent would have better suited the character. The movie character Dastan was portrayed by American actor Jake Gyllenhaal. Gyllenhaal said that there were several reasons that he chose to accept the role of the Prince, including the character's appeal to him, the fact that the film was based on the video game, and he "[liked] to do things that people have tried their hand at and haven't succeeded." In a pre-release interview, Mechner called Gyllenhaal right for the role as it fitted in with the Prince's inspiration in classic movie heroes. According to Gyllenhaal, he retrospectively felt he had over-prepared physically for his role as he knew little of what it entailed. He trained for five months prior to the beginning of filming in Morocco, and continued to train during the filming period. In a later interview Gyllenhaal expressed regret at accepting the role, feeling it was wrong for him as an actor. Concept and design The Prince was created by Mechner as the protagonist of the original Prince of Persia. His inspiration for the character's athleticism was the opening ten minutes of Raiders of the Lost Ark, referencing the approach of main character Indiana Jones to situations encountered. Mechner was also influenced by Jones's portrayal as a vulnerable action hero. The character was based on multiple similar figures in ancient literature, including One Thousand and One Nights. Originally a plain figure in white clothing, the Prince was restyled for the game's Japanese release in a turban and baggy pants. This look pleased Mechner, and became associated with the character during the original trilogy. Speaking on the Prince's role in The Shadow and the Flame, Mechner admitted to taking a hands-off approach due to his work on