Brad Shoemaker from GameSpot found faults with the title's "tiresome" gameplay, commenting on the constant need to grind experience points to power up the player's Digimon in a combat engine that is "painfully slow and tedious to use." Although the reviewer acknowledged its budget retail pricing and "surprisingly easy on the eyes" background graphics, they would ultimately declare it "at best an average role-playing game that will appeal only to fans of the greater Digimon franchise." Fennec Fox of GamePro magazine similarly commented on the game's "impressive" world map graphics, along with its "extremely catchy anime-style music," but panned its "sluggish pace, long loading times, and some very ugly 3D models during battles." Reviewers such as J.M. Vargas of PSX Nation compared the title to previous games in the series, saying that "There is none of the user-friendliness and open-ended approach that made "Super Smash Bros." clone "Digimon Rumble Arena" such a pleasant experience, commenting on the game's "tedious" training and battle system. Official U.S. PlayStation Magazine called it "Profoundly mediocre" and "the kind of game that only hardcore Digi-fans will like." Digimon World 3 sold enough copies in North America to qualify for Sony's "Greatest Hits" line, and was subsequently re-issued at a reduced price. References External links Official website 2002 video games Digimon video games PlayStation (console) games PlayStation (console)-only games Role-playing video games Video games developed in Japan Video games with isometric graphics Video game sequels