the Black Dragon from a maximum security prison. US Army Major Jax Briggs, seeking revenge for the slaughter of his Special Forces comrades at the hands of the Black Dragon, undertakes a mission to stop them from retrieving an artifact of great power, the Eye of Chitian. The true power of the artifact is shown in the ending that it can open portals to other realms when Jax uses the artifact to teleport himself and Kano back to Earthrealm after defeating him. Characters Besides Jax, Kano, and Kano's Black Dragon subordinates Tremor and Jarek, the game features three characters exclusive to this entry in the series: Gemini: Jax's base operative, relaying information and messages to him from headquarters. The two share a friendship, and Gemini worries excessively about Jax. Operating over radio only, she is never seen in-game. No Face: A member of the Black Dragon organization led by Kano, who freed him from a high-security prison. He is described as only having knowledge of explosive devices, he wears sticks of dynamites strapped to his chest and uses a flamethrower as a weapon. He has no nose, ears, hair, and a pale complexion, based on his name. Tasia: An expert swordswoman and deadly ninja master who is a member of Kano's Black Dragon organization. Like Tremor, No Face, and Jarek, Kano freed her from a high-security prison. She wields two ninjatō swords and has an ability to teleport. She appears along with Jarek to capture Cassie and Jacqui by the orders of Black Dragon in the Mortal Kombat X comic book. Development This was the second Mortal Kombat game developed by Midway that was not a fighting game, after having tested the waters with Mortal Kombat Mythologies: Sub-Zero in 1997. Series co-creator John Tobias intended to work on a series of platform games to expand the Mortal Kombat universe, including titles centering on Baraka and Liu Kang; only the latter was actually released by Midway (2005's Mortal Kombat: Shaolin Monks) despite having sat on the drawing board for many years. Although Special Forces was only released on the PlayStation, it was also supposed to be released both on the Nintendo 64 and Dreamcast. Many of the Midway Games staff, including Tobias, left the company in 1999 for various reasons while the game was still in production. The plot of Special Forces (which originally included Sonya Blade) was greatly revised following