INteractive Streaming ANimation Engine (INSANE) code library, which had been used in the game's predecessor, Star Wars: Rebel Assault, and in point and click adventure games such as The Dig and Sam & Max Hit the Road. Director Hal Barwood was brought on to direct the live action sequences. A cast of 18 individuals brought the characters to life. Jamison Jones portrays the protagonist Rookie One in both cutscenes and gameplay, while Julie Eccles portrays Ru Murleen, his partner who had been his instructor during the events of Rebel Assault. Actor David Prowse, who portrayed Darth Vader in the original Star Wars films (except for his voice), did not return for Rebel Assault 2. Instead, Vader is portrayed by then-Lucasarts employee C. Andrew Nelson, who reprises the role in other Star Wars games. Similarly, James Earl Jones, the voice of Darth Vader, was replaced by Scott Lawrence, who also has provided the voice of Vader in several Star Wars games. The game was developed by a team of 15 and took 18 months to complete. Vince Lee served as project leader on the team. It was released for DOS, Windows, PlayStation, and Mac OS in November 1995. Reception Rebel Assault II was a commercial success. According to market research firm PC Data, it was the 15th-best-selling computer game in the United States for the year 1996. It had been the 10th-biggest seller from January through June that year. By November 30, 1997, the game's computer version had sold 515,578 copies and earned $19.77 million in the United States alone. In 2016 IGN listed it as 10th on its list of the Top 10 Worst Star Wars Games Ever Made. Similarly, Kotaku editor Zack Zwiezen ranked it 16th out of 17 Star Wars space combat games. Maximum applauded the high video quality of the cinematic sequences but overall panned the game for its controls, stating that "Whether using mouse or joystick ... your vehicle jolts and twitches with a life of its own, and there is nothing you can do about it except to employ tiny steadying movements in the hope that the craft doesn't take offense to your attempt at control and vehemently bounce around the screen." They also criticized the game's linearity, low difficulty, poor acting, and anticlimactic final level. A Next Generation critic similarly found that while the video quality is excellent, the acting is poor and the