takes a crash course in TIE piloting from Admiral Krane with two TIEs stolen from the Empire. Then, they head out to the jump point where they encounter TIE Interceptors. After defeating them, Rookie One heads to Imdaar Alpha alone and encounters sentry guns and force fields along the way. He meets with Ru Murleen (played by Julie Eccles), Rookie One's previous flight instructor from Rebel Assault. They fly to an Imperial Landing Platform on the far side of a swamp on Speeder Bikes, fighting off swamp monsters along the way. Disguised as stormtroopers, Rookie One and Ru Murleen steal an Imperial shuttle and board Admiral Sarn's cloaked Super Star Destroyer Terror; however, their actions alert the whole ship. After defeating numerous stormtroopers within the Super Star Destroyer and later in the maintenance tunnels, they steal a TIE Phantom from the hangar and escape just before the hanger doors close. After the destruction of Terror from inside, along with many other TIE Phantoms, Darth Vader kills Admiral Sarn for his failures and escapes on his TIE Advanced. The Imdaar Alpha facility manufacturing the new fighters suddenly appears on Imdaar's moon, as it was also equipped with a cloaking device that was damaged when the Terror exploded. After destroying the facility and returning to a Rebel base, the leader of the Rebels thanks them for saving the day once again. Darth Vader informs the Emperor of what happened and the stolen TIE Phantom at the Rebel Base self-destructs. Development Rebel Assault II features live-action actors filmed on a blue screen, with digital backgrounds added in post. The stormtrooper armor, weapons, helmets and suits seen to be worn by the actors, were not made for the game, but are the actual props seen in the original trilogy, taken from the archive storage of Lucasfilm. While most props were taken from the Lucasfilm archives, a few were created for the game. During one sequence the protagonist carries a tracking device. This was fashioned from an old calculator case. For cockpit scenes actors were placed on a rig, which was operated by four grips. The grips moved the rig to simulate movement within the cockpit. Interiors were added digitally in post. For each digital background artists added shadows and lighting adjustments for the live-action elements. Small storyboard arts panels, known internally as thumbnails, were used to conceptualize each scene before filming. Lucasarts utilized their