not particularly useful due to creature decks not being particularly viable. This meant that players did not save the card or treat it as valuable. As new cards were printed over time, Tabernacle became more useful, but copies of it are now difficult to find and the card has become by far the most valuable card of Legends. – Moat is a powerful enchantment that stops all non-Flying creatures from attacking, rendering them useless until an opponent can remove Moat itself. Moat was featured in one of the first true "control" decks of the game alongside . – This card is less powerful than the original , but it is still strong. – Originally an unnoticed uncommon, Karakas came to the spotlight as the Legacy format grew in popularly. In that format Karakas serves to return a powerful Legendary creature such as , , and to its owner's hand. Because of its utility and power, Karakas is banned in the Commander format (also known as Elder Dragon Highlander) format where Legendary Creatures are much more common. – Considered by many to be the worst creature of all time and one of the worst Magic cards ever printed. The restrictions on this creature make it unfeasible in almost every situation. – At one point considered the best reusable creature kill spell ever, The Abyss locks out opposing creature decks efficiently. – This was the first creature ever introduced that dealt poison damage, a strategy that countered life gain decks. "Banding lands" (, , , , and ) – These lands are considered among the weakest cards ever printed. They conditionally grant "Bands with Other Legends", and nothing else. Reception Legends won the Origins Award for Best Game Accessory of 1994. The DarkThe Dark was the fourth expansion set of Magic: The Gathering, released in August 1994. The set continued the story begun in Antiquities and recounted the aftermath of the events of that set. The 119-card expansion explored the darker sides of the colors of Magic. Unlike its predecessor Legends, it did not introduce any new keywords, but did include a number of themes including sacrifice, Goblin tribal, and colors "hosing" themselves (flavored as betrayal). The expansion symbol for The Dark is an eclipsed moon. It was released in 8-card booster packs, of which 2 cards were from the uncommon sheet and 6 cards from the common sheet; 43 uncommons were