in Japan, the game sold 241,000 copies by December 19, 2004, and was the fifth best-selling game on the weekly sales chart of that week. Sales continued to increase, and Super Mario 64 DS had sold 639,000 units by February 20, 2005. The game frequently appeared on Amazon.com's sales charts. In the first week of June 2006, it was listed as the sixth best-selling Nintendo DS game, and had risen to number three by the last week of the month. The game appeared again near the end of July 2006 as the eighth-bestselling game. At the beginning of 2008, Amazon.com charts listed the game as the seventh best-selling Nintendo DS game in the United States. In the United States, it sold 1.4 million copies and earned $42 million by August 2006. During the period between January 2000 and August 2006, it was the 7th highest-selling game launched for the Nintendo DS . By November 2006, the game had sold over one million units in Europe, and by the end of 2007, over two million copies in the United States. By May 31, 2011, the game had sold 4.34 million copies in the United States, and in October 2012 Nintendo reported that the game had surpassed sales of 5 million units. As of March 31, 2018, Super Mario 64 DS has sold 11.06 million copies worldwide. Critics The game has won awards and met with overall positive reviews from video game journalists. Upon its release, IGN labeled it as an "Editor's Choice" and awarded it "Game of the Month" for the Nintendo DS, citing the game as a "great achievement" of the system's capability. In 2005, the game won a Golden Joystick Award for best handheld game of year. Prior to the game's release, Craig Harris of IGN reviewed the early demonstration. He commented on the accurate recreation of the original graphics, and stated that the small Nintendo DS screen helps hide any visual flaws. Harris criticized the game's controls calling them a little "sluggish" and "clumsy". Though he praised the graphics and new gameplay additions, Harris expressed disappointment that the Mario launch game for the new system was a remake instead of a full game. IGN's Anoop Gantayat anticipated the game would be a big hit among American video game enthusiasts. In Japan, Famitsu ranked Super Mario 64 DS the 29th most wanted game. Reviewers praised the game's accurate recreation