complaints concerned the printing of the cards themselves, as he found the wording occasionally confusing and the text "rather small, which makes it difficult for players with poorer eyesight to play the game." Ken Tidwell of The Game Cabinet praised the game for including "elements from both the strategic/predictable side of gaming and the wild/disorderly side" and found the artwork "striking" and "succeed[ing] in creating an air of comic horror." He concluded, "If I had to find a fault with the game it is that there is no attempt to reconcile the strategic game with the chaotic game and the contrast is a bit jarring. Even so, at the end of the day it is a good game and one well worth checking out." Conversely, Steve Darlington of RPGnet, while finding the artwork "absolutely gorgeous" and that "in terms of sheer presentation ... [Knightmare Chess] is streets ahead of anything I've seen in years", felt that while the game itself "might make for an interesting game or two, it's not something you'll be playing an awful lot." He said "the dark design only conflicts with the abstract nature of the game, and ends up being more humorous than dramatic" and that it "ultimately doesn't hold your attention for too long." In Issue 11 of Arcane, Andy Butcher rated the game 7 out of 10, calling it "an utterly bonkers game that's best played every now and then. as a change from Magic, roleplaying or whatever else you normally do." Reviews Shadis #30 (1996) See also Fairy chess piece Trading card games Footnotes External links Knightmare Chess at Bruno Faidutti's Website English publisher's website First product announcement, March 26, 1996: "SJ Games' Knightmare Chess Coming in July" Chess variants Bruno Faidutti games Steve Jackson Games games 1996 in chess Board games introduced in 1996