Graphic violence refers to the depiction of especially vivid, brutal and realistic acts of violence in visual media such as film, television, and video games. It may be real, simulated live action, or animated. Intended limitedly for mature audience, the "graphic" in graphic violence is a synonym for "explicit", referring to the clear and unabashed nature of the violence portrayed. Media Graphic violence generally consists of any clear and uncensored depiction of various violent acts. Commonly included depictions include murder, assault with a deadly weapon, accidents which result in death or severe injury, suicide, and torture. In all cases, it is the explicitness of the violence and the injury inflicted which results in it being labeled "graphic". In fictional depictions, appropriately realistic plot elements are usually included to heighten the sense of realism (i.e. blood effects, prop weapons, CGI). In order to qualify for the "graphic" designation, the violence depicted must generally be of a particularly unmitigated and unshielded nature; an example would be a video of a man being shot, bleeding from the wound, and crumpling to the ground. Graphic violence arouses strong emotions, ranging from titillation and excitement to utter revulsion and even terror, depending on the mindset of the viewer and the method in which it is presented. A certain degree of graphic violence has become de rigueur in adult "action" genre, and it is presented in an amount and manner carefully deliberated to excite the emotions of the target demographic without inducing disgust or revulsion. Even more extreme and grotesque acts of graphic violence (generally revolving around mutilation) are often used in the horror genre in order to inspire even stronger emotions of fear and shock (which the viewing demographic would presumably be seeking). It is a highly controversial topic. Many believe that exposure to graphic violence leads to desensitization to committing acts of violence in person. It has led to censorship in extreme cases, and regulation in others. One notable case was the creation of the US Entertainment Software Rating Board in 1994. Many nations now require varying degrees of approval from television, movie, and software rating boards before a work can be released to the public. On the other hand, some critics claim that watching violent media content can be cathartic, providing "acceptable outlets for anti-social impulses." Film Graphic violence is used frequently in horror, action, and crime films. Several of these films have