Gerstmann felt the game was promising and praised its take on the original levels as well as its level editor. Juan Castro felt that it would appeal to Mega Man fans and those looking for an "oldschool platformer." Post-release Sales of Mega Man Powered Up in Japan were considered very poor, though it sold better in the US. Speculation existed for the low sales which included the possibility that it came out too early in the PSP's life and a "lack of overlap between Mega Man gamers and PSP owners." Fan lamentation also existed for the fact that it was not available for the Nintendo DS (which featured several other Mega Man titles). Inafune expressed an interest in making a Mega Man Powered Up 2, though he noted that it would take time to get to. Due to the poor sales of the game, further remakes have been put on hold. Despite poor sales, it received generally positive reviews, currently holding aggregate scores of 83% on GameRankings and 82 out of 100 on Metacritic respectively. It received positive attention from the Mega Man fanbase. Game Revolution's Mike Reily praised the game' variety of challenges, playable bosses, level editor, and the gameplay variety but criticized its "trial and error" gameplay and graphical slowdown. Gamasutra writer Connor Cleary praised its improvements of the original Mega Man and noted that those who do not love the art style would be able to get over it after playing. David Oxford, from 1UP.com felt that it was the most notable remake of the original Mega Man. In his review, Jeremy Parish, also from 1UP.com, called it "one of the most addictive PSP games to date" and felt that it reminded players of Mega Mans greatness. He also praised its level editor, which he noted came before future Sony titles that featured a level editor such as LittleBigPlanet and Sound Shapes. He later included it in his list of games to play on a short flight due to its quick levels and auto-save feature. GameSpot's Alex Navarro called it the best remake of the original Mega Man due to a combination of the original game's quality and the quality of the additional features, while IGN's Juan Castro felt that the quality and polish of the game would appeal to veteran Mega Man fans and newcomers to the franchise. Detroit Free Press called it "a must-buy for