Interactive, the rights to the title transitioned to a new company called Superday Inc., which was made up of ex-WeGo staff. Through Korean publisher H2 Interactive, the PC version was relisted on GOG.com in April 2022, which reverted the game back to the original 1.0 version of the game. This version of the game was released on Steam on July 29, 2022, which also includes Steam Workshop. Legacy Although Acclaim Entertainment has been defunct since 2004, fans continued to support and extend the game by producing fan-made vehicles and courses, and by operating multiplayer servers. Fans have created an open-source, cross-platform chat/lobby client called "RV House" that allows players to connect and play online. This platform is directly interconnected to the website "Revolt Race", in which, among other features, a monthly set of tracks is chosen to serve as the base for time trialing. Additionally, more recently the community has set up a Discord channel that serves as the major hub to talk about the game, host, advertise and join races, share content/mods or even help develop new tools and updates for the game - which the latest iteration consists of RVGL, a cross-platform rewrite/port of Re-Volts source code that runs natively on both Windows and Linux. While new players may experience a significant learning curve, the community remains active with records of fastest laps and new courses and cars still being added. The fan-base have gone on to maintain the PC version with alpha and beta updates. The game was also ported by the fan community to multiple platforms such as Linux, macOS, Android, ODROID, and OpenPandora based on the available source code. Reception The PC and Dreamcast versions received favourable reviews, and the Nintendo 64 version and Re-Volt Classic received mixed reviews, while the PlayStation version received unfavourable reviews, according to the review aggregation websites GameRankings and Metacritic. Mark Clarkson of Computer Gaming World praised the PC version's graphics and environments, and realistic RC-like handling, although he noted that the in-game map editor was poor. Vincent Lopez of IGN praised the same PC version's graphics, the gameplay and interface, but criticised the game's techno music and track editor. Rick Sanchez of NextGens September 1999 issue called the same PC version "a fun romp, but if it had taken its toy inspiration over the top, this could have been excellent." An issue later, however, Jeremy Willams said, "Those with